diff --git a/source/Makefile b/source/Makefile index 60c8ede03c1..58f998f66a0 100644 --- a/source/Makefile +++ b/source/Makefile @@ -444,26 +444,31 @@ ifeq ($(OS),windows) SPLIB += $(OCGDIR)/blender/icons/$(DEBUG_DIR)winblender.res SPLIB += $(NAN_ZLIB)/lib/libz.a - ifdef NAN_PLAYERSTATIC - PYPLAYERLIB = $(NAN_PYTHON)/static/python20.lib - BINTARGETS = blenderplayer - - NAN_SND_LIBS = $(OCGDIR)/intern/SoundSystem/$(DEBUG_DIR)libSoundSystem.a - NAN_SND_LIBS += $(OCGDIR)/intern/DummySoundSystem/$(DEBUG_DIR)libDummySoundSystem.a - NAN_SND_LIBS += $(OCGDIR)/intern/OpenALSoundSystem/$(DEBUG_DIR)libOpenALSoundSystem.a - NAN_SND_LIBS += $(NAN_OPENAL)/lib/openal_static.lib - NAN_SND_LIBS += $(OCGDIR)/intern/SoundSystem/$(DEBUG_DIR)libSoundSystem.a - - PYINCLUDEOK := $(shell diff -qbB gameengine/Ketsji/KX_Python.h gameengine/Ketsji/KX_Python_static.h) - ifneq (x$(PYINCLUDEOK),x) - DUMMY := $(shell cat gameengine/Ketsji/KX_Python_static.h > gameengine/Ketsji/KX_Python.h) - endif - else - PYINCLUDEOK := $(shell diff -qbB gameengine/Ketsji/KX_Python.h gameengine/Ketsji/KX_Python_dynamic.h) - ifneq (x$(PYINCLUDEOK),x) - DUMMY := $(shell cat gameengine/Ketsji/KX_Python_dynamic.h > gameengine/Ketsji/KX_Python.h) - endif - endif + # This code below seems outdated and doesn't even seem to + # apply to the Windows platform. I've commented it + # out until someone can take a good look at it and confirm + # or deny. If it breaks anything blame Chris Burt / Desoto + # + #ifdef NAN_PLAYERSTATIC + # PYPLAYERLIB = $(NAN_PYTHON)/static/python20.lib + # BINTARGETS = blenderplayer + # + # NAN_SND_LIBS = $(OCGDIR)/intern/SoundSystem/$(DEBUG_DIR)libSoundSystem.a + # NAN_SND_LIBS += $(OCGDIR)/intern/DummySoundSystem/$(DEBUG_DIR)libDummySoundSystem.a + # NAN_SND_LIBS += $(OCGDIR)/intern/OpenALSoundSystem/$(DEBUG_DIR)libOpenALSoundSystem.a + # NAN_SND_LIBS += $(NAN_OPENAL)/lib/openal_static.lib + # NAN_SND_LIBS += $(OCGDIR)/intern/SoundSystem/$(DEBUG_DIR)libSoundSystem.a + # + # PYINCLUDEOK := $(shell diff -qbB gameengine/Ketsji/KX_Python.h gameengine/Ketsji/KX_Python_static.h) + # ifneq (x$(PYINCLUDEOK),x) + # DUMMY := $(shell cat gameengine/Ketsji/KX_Python_static.h > gameengine/Ketsji/KX_Python.h) + # endif + #else + # PYINCLUDEOK := $(shell diff -qbB gameengine/Ketsji/KX_Python.h gameengine/Ketsji/KX_Python_dynamic.h) + # ifneq (x$(PYINCLUDEOK),x) + # DUMMY := $(shell cat gameengine/Ketsji/KX_Python_dynamic.h > gameengine/Ketsji/KX_Python.h) + # endif + #endif endif ifeq ($(NAN_JUST_BLENDERDYNAMIC),true)