diff --git a/source/gameengine/Ketsji/BL_Texture.cpp b/source/gameengine/Ketsji/BL_Texture.cpp index 2b01d3df560..7cabb65a3ba 100644 --- a/source/gameengine/Ketsji/BL_Texture.cpp +++ b/source/gameengine/Ketsji/BL_Texture.cpp @@ -346,18 +346,18 @@ void my_envmap_split_ima(EnvMap *env) ima->ok= 1; env->cube[part]= ima; } - IMB_rectop(env->cube[0]->ibuf, env->ima->ibuf, - 0, 0, 0, 0, dx, dx, IMB_rectcpy, 0); - IMB_rectop(env->cube[1]->ibuf, env->ima->ibuf, - 0, 0, dx, 0, dx, dx, IMB_rectcpy, 0); - IMB_rectop(env->cube[2]->ibuf, env->ima->ibuf, - 0, 0, 2*dx, 0, dx, dx, IMB_rectcpy, 0); - IMB_rectop(env->cube[3]->ibuf, env->ima->ibuf, - 0, 0, 0, dx, dx, dx, IMB_rectcpy, 0); - IMB_rectop(env->cube[4]->ibuf, env->ima->ibuf, - 0, 0, dx, dx, dx, dx, IMB_rectcpy, 0); - IMB_rectop(env->cube[5]->ibuf, env->ima->ibuf, - 0, 0, 2*dx, dx, dx, dx, IMB_rectcpy, 0); + IMB_rectcpy(env->cube[0]->ibuf, env->ima->ibuf, + 0, 0, 0, 0, dx, dx); + IMB_rectcpy(env->cube[1]->ibuf, env->ima->ibuf, + 0, 0, dx, 0, dx, dx); + IMB_rectcpy(env->cube[2]->ibuf, env->ima->ibuf, + 0, 0, 2*dx, 0, dx, dx); + IMB_rectcpy(env->cube[3]->ibuf, env->ima->ibuf, + 0, 0, 0, dx, dx, dx); + IMB_rectcpy(env->cube[4]->ibuf, env->ima->ibuf, + 0, 0, dx, dx, dx, dx); + IMB_rectcpy(env->cube[5]->ibuf, env->ima->ibuf, + 0, 0, 2*dx, dx, dx, dx); env->ok= 2; } }