From 42e2796a51a69de8f04ee12b606e169537b29a3a Mon Sep 17 00:00:00 2001 From: Thomas Dinges Date: Tue, 14 Jul 2009 13:20:46 +0000 Subject: [PATCH] 2.5 Scene Buttons: * Replaced Render Layer Dot Icons with X ones. Patch by William Reynish. --- release/ui/buttons_scene.py | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/release/ui/buttons_scene.py b/release/ui/buttons_scene.py index 00af3a325c4..38286c9b86f 100644 --- a/release/ui/buttons_scene.py +++ b/release/ui/buttons_scene.py @@ -89,19 +89,19 @@ class RENDER_PT_layers(RenderButtonsPanel): col.itemR(rl, "pass_diffuse") row = col.row() row.itemR(rl, "pass_specular") - row.itemR(rl, "pass_specular_exclude", text="", icon="ICON_DOT") + row.itemR(rl, "pass_specular_exclude", text="", icon="ICON_X") row = col.row() row.itemR(rl, "pass_shadow") - row.itemR(rl, "pass_shadow_exclude", text="", icon="ICON_DOT") + row.itemR(rl, "pass_shadow_exclude", text="", icon="ICON_X") row = col.row() row.itemR(rl, "pass_ao") - row.itemR(rl, "pass_ao_exclude", text="", icon="ICON_DOT") + row.itemR(rl, "pass_ao_exclude", text="", icon="ICON_X") row = col.row() row.itemR(rl, "pass_reflection") - row.itemR(rl, "pass_reflection_exclude", text="", icon="ICON_DOT") + row.itemR(rl, "pass_reflection_exclude", text="", icon="ICON_X") row = col.row() row.itemR(rl, "pass_refraction") - row.itemR(rl, "pass_refraction_exclude", text="", icon="ICON_DOT") + row.itemR(rl, "pass_refraction_exclude", text="", icon="ICON_X") class RENDER_PT_shading(RenderButtonsPanel): __label__ = "Shading"