diff --git a/projectfiles_vc7/blender/blenkernel/BKE_blenkernel.vcproj b/projectfiles_vc7/blender/blenkernel/BKE_blenkernel.vcproj index 1a9d45fc7b5..4e58c6617aa 100644 --- a/projectfiles_vc7/blender/blenkernel/BKE_blenkernel.vcproj +++ b/projectfiles_vc7/blender/blenkernel/BKE_blenkernel.vcproj @@ -74,7 +74,7 @@ Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_7\extern\verse\include" - PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_FREETYPE2;WITH_VERSE;WITH_OPENEXR" + PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_FREETYPE2;WITH_VERSE;WITH_OPENEXR;WITH_DDS" BasicRuntimeChecks="3" RuntimeLibrary="1" DefaultCharIsUnsigned="TRUE" @@ -126,7 +126,7 @@ Name="VCCLCompilerTool" InlineFunctionExpansion="1" AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_7\extern\verse\include" - PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_FREETYPE2;UNWRAPPER;WITH_VERSE;WITH_OPENEXR" + PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_FREETYPE2;UNWRAPPER;WITH_VERSE;WITH_OPENEXR;WITH_DDS" StringPooling="TRUE" RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" diff --git a/projectfiles_vc7/blender/imbuf/BL_imbuf.vcproj b/projectfiles_vc7/blender/imbuf/BL_imbuf.vcproj index a214ed3055b..b7518c0bc82 100644 --- a/projectfiles_vc7/blender/imbuf/BL_imbuf.vcproj +++ b/projectfiles_vc7/blender/imbuf/BL_imbuf.vcproj @@ -21,8 +21,8 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + @@ -275,6 +278,9 @@ + + @@ -329,6 +335,9 @@ + + diff --git a/projectfiles_vc7/blender/src/BL_src.vcproj b/projectfiles_vc7/blender/src/BL_src.vcproj index 621788a7249..685615e4b6d 100644 --- a/projectfiles_vc7/blender/src/BL_src.vcproj +++ b/projectfiles_vc7/blender/src/BL_src.vcproj @@ -22,7 +22,7 @@ Name="VCCLCompilerTool" InlineFunctionExpansion="1" AdditionalIncludeDirectories="..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\ghost\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\opennl\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\blenkey\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\memutil\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\source\blender;..\..\..\source\blender\img;..\..\..\source\blender\verify;..\..\..\source\blender\ftfont;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\renderui;..\..\..\source\blender\blenloader;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenpluginapi;..\..\..\source\blender\renderconverter;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\network;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\build\msvc_7\extern\verse\include;..\..\..\..\lib\windows\pthreads\include" - PreprocessorDefinitions="NDEBUG;WIN32;_LIB;_CONSOLE;GAMEBLENDER=1;WITH_QUICKTIME;INTERNATIONAL;WITH_VERSE;WITH_OPENEXR" + PreprocessorDefinitions="NDEBUG;WIN32;_LIB;_CONSOLE;GAMEBLENDER=1;WITH_QUICKTIME;INTERNATIONAL;WITH_VERSE;WITH_OPENEXR;WITH_DDS" StringPooling="TRUE" RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" @@ -74,7 +74,7 @@ Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\ghost\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\opennl\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\blenkey\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\memutil\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\source\blender;..\..\..\source\blender\img;..\..\..\source\blender\verify;..\..\..\source\blender\ftfont;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\renderui;..\..\..\source\blender\blenloader;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenpluginapi;..\..\..\source\blender\renderconverter;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\network;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\build\msvc_7\extern\verse\include;..\..\..\..\lib\windows\pthreads\include" - PreprocessorDefinitions="_DEBUG;WIN32;_LIB;_CONSOLE;GAMEBLENDER;WITH_QUICKTIME;INTERNATIONAL;WITH_VERSE;WITH_OPENEXR" + PreprocessorDefinitions="_DEBUG;WIN32;_LIB;_CONSOLE;GAMEBLENDER;WITH_QUICKTIME;INTERNATIONAL;WITH_VERSE;WITH_OPENEXR;WITH_DDS" BasicRuntimeChecks="3" RuntimeLibrary="1" DefaultCharIsUnsigned="TRUE" diff --git a/source/blender/src/filelist.c b/source/blender/src/filelist.c index 54fab06f811..45341c2b798 100644 --- a/source/blender/src/filelist.c +++ b/source/blender/src/filelist.c @@ -709,10 +709,13 @@ void BIF_filelist_setfiletypes(struct FileList* filelist, short has_quicktime) || BLI_testextensie(file->relname, ".otc")) { file->flags |= FTFONTFILE; } else if (has_quicktime){ - if( BLI_testextensie(file->relname, ".jpg") + if( BLI_testextensie(file->relname, ".int") + || BLI_testextensie(file->relname, ".inta") + || BLI_testextensie(file->relname, ".jpg") || BLI_testextensie(file->relname, ".jpeg") || BLI_testextensie(file->relname, ".tga") || BLI_testextensie(file->relname, ".rgb") + || BLI_testextensie(file->relname, ".rgba") || BLI_testextensie(file->relname, ".bmp") || BLI_testextensie(file->relname, ".png") || BLI_testextensie(file->relname, ".iff") @@ -726,6 +729,9 @@ void BIF_filelist_setfiletypes(struct FileList* filelist, short has_quicktime) || BLI_testextensie(file->relname, ".pntg") //macpaint || BLI_testextensie(file->relname, ".qtif") || BLI_testextensie(file->relname, ".sgi") +#ifdef WITH_DDS + || BLI_testextensie(file->relname, ".dds") +#endif #ifdef WITH_OPENEXR || BLI_testextensie(file->relname, ".exr") #endif @@ -745,14 +751,20 @@ void BIF_filelist_setfiletypes(struct FileList* filelist, short has_quicktime) file->flags |= SOUNDFILE; } } else { // no quicktime - if(BLI_testextensie(file->relname, ".jpg") + if(BLI_testextensie(file->relname, ".int") + || BLI_testextensie(file->relname, ".inta") + || BLI_testextensie(file->relname, ".jpg") || BLI_testextensie(file->relname, ".tga") || BLI_testextensie(file->relname, ".rgb") + || BLI_testextensie(file->relname, ".rgba") || BLI_testextensie(file->relname, ".bmp") || BLI_testextensie(file->relname, ".png") || BLI_testextensie(file->relname, ".iff") || BLI_testextensie(file->relname, ".tif") || BLI_testextensie(file->relname, ".tiff") +#ifdef WITH_DDS + || BLI_testextensie(file->relname, ".dds") +#endif #ifdef WITH_OPENEXR || BLI_testextensie(file->relname, ".exr") #endif