From 569eafc7454df6e0d0c0d29c0002b7da197d7dbc Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Thu, 21 Aug 2014 15:03:44 +0600 Subject: [PATCH] Fix incorrect 2d stabilization for masks Reported by Sebastian Koenig in IRC> --- source/blender/editors/mask/mask_draw.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/source/blender/editors/mask/mask_draw.c b/source/blender/editors/mask/mask_draw.c index 94092036cb9..7e767d8f6c8 100644 --- a/source/blender/editors/mask/mask_draw.c +++ b/source/blender/editors/mask/mask_draw.c @@ -834,13 +834,14 @@ void ED_mask_draw_region(Mask *mask, ARegion *ar, /* apply transformation so mask editing tools will assume drawing from the origin in normalized space */ glPushMatrix(); - glTranslatef(x + xofs, y + yofs, 0); - glScalef(maxdim * zoomx, maxdim * zoomy, 0); if (stabmat) { glMultMatrixf(stabmat); } + glTranslatef(x + xofs, y + yofs, 0); + glScalef(maxdim * zoomx, maxdim * zoomy, 0); + if (do_draw_cb) { ED_region_draw_cb_draw(C, ar, REGION_DRAW_PRE_VIEW); }