From 60b72a7a41017be884fffbc777336a15204c27fe Mon Sep 17 00:00:00 2001 From: Thomas Dinges Date: Sun, 16 Oct 2011 14:11:53 +0000 Subject: [PATCH] Cycles: * World background was emitting light, even after removal of World shader nodes. --- intern/cycles/kernel/kernel_shader.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/intern/cycles/kernel/kernel_shader.h b/intern/cycles/kernel/kernel_shader.h index c1bcbb067b5..ac0df71c38f 100644 --- a/intern/cycles/kernel/kernel_shader.h +++ b/intern/cycles/kernel/kernel_shader.h @@ -517,7 +517,7 @@ __device float3 shader_eval_background(KernelGlobals *kg, ShaderData *sd, int pa if(sd->closure.type == CLOSURE_BACKGROUND_ID) return sd->closure.weight; else - return make_float3(0.8f, 0.8f, 0.8f); + return make_float3(0.0f, 0.0f, 0.0f); #endif #else