From 6a33d13ae7a4f87188f08dda68f690948ecdf823 Mon Sep 17 00:00:00 2001 From: Thomas Dinges Date: Wed, 10 Jun 2015 21:27:20 +0200 Subject: [PATCH] Expose Background AO and Transparent flag to XML API --- intern/cycles/app/cycles_xml.cpp | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/intern/cycles/app/cycles_xml.cpp b/intern/cycles/app/cycles_xml.cpp index eee64394471..3ce2d475035 100644 --- a/intern/cycles/app/cycles_xml.cpp +++ b/intern/cycles/app/cycles_xml.cpp @@ -20,6 +20,7 @@ #include #include +#include "background.h" #include "camera.h" #include "film.h" #include "graph.h" @@ -850,6 +851,15 @@ static void xml_read_shader(const XMLReadState& state, pugi::xml_node node) static void xml_read_background(const XMLReadState& state, pugi::xml_node node) { + /* Background Settings */ + Background *bg = state.scene->background; + + xml_read_float(&bg->ao_distance, node, "ao_distance"); + xml_read_float(&bg->ao_factor, node, "ao_factor"); + + xml_read_bool(&bg->transparent, node, "transparent"); + + /* Background Shader */ Shader *shader = state.scene->shaders[state.scene->default_background]; xml_read_bool(&shader->heterogeneous_volume, node, "heterogeneous_volume");