diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp index e112537d0f6..4c7170c4c9e 100644 --- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp +++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp @@ -2757,7 +2757,7 @@ void BL_ConvertBlenderObjects(struct Main* maggie, bRigidBodyJointConstraint *dat=(bRigidBodyJointConstraint *)curcon->data; - if (!dat->child) { + if (!dat->child && !(curcon->flag & CONSTRAINT_OFF)) { PHY_IPhysicsController* physctr2 = 0;