diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h index 23f4b6a728c..77cfaf10ac1 100644 --- a/source/blender/makesdna/DNA_scene_types.h +++ b/source/blender/makesdna/DNA_scene_types.h @@ -803,10 +803,11 @@ typedef struct Scene { #define IMAGEPAINT_DRAW_TOOL_DRAWING 4 /* projection painting only */ -#define IMAGEPAINT_PROJECT_XRAY 8 -#define IMAGEPAINT_PROJECT_BACKFACE 16 -#define IMAGEPAINT_PROJECT_CLONE_LAYER 32 -#define IMAGEPAINT_PROJECT_FLAT 64 +#define IMAGEPAINT_PROJECT_DISABLE 8 /* Non projection 3D painting */ +#define IMAGEPAINT_PROJECT_XRAY 16 +#define IMAGEPAINT_PROJECT_BACKFACE 32 +#define IMAGEPAINT_PROJECT_CLONE_LAYER 64 +#define IMAGEPAINT_PROJECT_FLAT 128 /* toolsettings->uvcalc_flag */ #define UVCALC_FILLHOLES 1 diff --git a/source/blender/src/buttons_editing.c b/source/blender/src/buttons_editing.c index 5000c798325..46359aa2707 100644 --- a/source/blender/src/buttons_editing.c +++ b/source/blender/src/buttons_editing.c @@ -6337,14 +6337,16 @@ static void editing_panel_mesh_paint(void) yco= 160; uiBlockBeginAlign(block); - //uiDefButS(block, ROW, B_BRUSHCHANGE, "Draw", 0 ,yco,108,19, &settings->imapaint.tool, 7.0, PAINT_TOOL_DRAW, 0, 0, "Draw brush"); - //uiDefButS(block, ROW, B_BRUSHCHANGE, "Soften", 108 ,yco,106,19, &settings->imapaint.tool, 7.0, PAINT_TOOL_SOFTEN, 0, 0, "Soften brush"); - //uiDefButS(block, ROW, B_BRUSHCHANGE, "Smear", 214,yco,106,19, &settings->imapaint.tool, 7.0, PAINT_TOOL_SMEAR, 0, 0, "Smear brush"); - - uiDefButS(block, ROW, B_SIMABRUSHCHANGE, "Draw", 0 ,yco,108,19, &settings->imapaint.tool, 7.0, PAINT_TOOL_DRAW, 0, 0, "Draw brush"); - //uiDefButS(block, ROW, B_SIMABRUSHCHANGE, "Soften", 80 ,yco,80,19, &settings->imapaint.tool, 7.0, PAINT_TOOL_SOFTEN, 0, 0, "Soften brush"); - uiDefButS(block, ROW, B_SIMABRUSHCHANGE, "Smear", 108 ,yco,106,19, &settings->imapaint.tool, 7.0, PAINT_TOOL_SMEAR, 0, 0, "Smear brush"); - uiDefButS(block, ROW, B_SIMABRUSHCHANGE, "Clone", 214,yco,106,19, &settings->imapaint.tool, 7.0, PAINT_TOOL_CLONE, 0, 0, "Clone brush, use RMB to drag source image"); + if ((settings->imapaint.flag & IMAGEPAINT_PROJECT_DISABLE)==0) { + uiDefButS(block, ROW, B_SIMABRUSHCHANGE, "Draw", 0 ,yco,108,19, &settings->imapaint.tool, 7.0, PAINT_TOOL_DRAW, 0, 0, "Draw brush"); + uiDefButS(block, ROW, B_SIMABRUSHCHANGE, "Smear", 108 ,yco,106,19, &settings->imapaint.tool, 7.0, PAINT_TOOL_SMEAR, 0, 0, "Smear brush"); + uiDefButS(block, ROW, B_SIMABRUSHCHANGE, "Clone", 214,yco,106,19, &settings->imapaint.tool, 7.0, PAINT_TOOL_CLONE, 0, 0, "Clone brush, use RMB to drag source image"); + } + else { + uiDefButS(block, ROW, B_BRUSHCHANGE, "Draw", 0 ,yco,108,19, &settings->imapaint.tool, 7.0, PAINT_TOOL_DRAW, 0, 0, "Draw brush"); + uiDefButS(block, ROW, B_BRUSHCHANGE, "Soften", 108 ,yco,106,19, &settings->imapaint.tool, 7.0, PAINT_TOOL_SOFTEN, 0, 0, "Soften brush"); + uiDefButS(block, ROW, B_BRUSHCHANGE, "Smear", 214,yco,106,19, &settings->imapaint.tool, 7.0, PAINT_TOOL_SMEAR, 0, 0, "Smear brush"); + } uiBlockEndAlign(block); yco -= 30; @@ -6368,19 +6370,25 @@ static void editing_panel_mesh_paint(void) uiDefButF(block, NUM, B_NOP, "Rate ", xco+10,yco-45,butw,19, &brush->rate, 0.01, 1.0, 0, 0, "Number of paints per second for Airbrush"); uiBlockEndAlign(block); - yco -= 25; + uiDefButBitS(block, TOGN|BIT, IMAGEPAINT_PROJECT_DISABLE, B_REDR, "Project Paint", xco+10,yco-70,butw,19, &settings->imapaint.flag, 0, 0, 0, 0, "Use projection painting for improved consistency in the brush strokes"); - /* Projection Painting */ - uiBlockBeginAlign(block); - uiDefButBitS(block, TOGN|BIT, IMAGEPAINT_PROJECT_XRAY, B_NOP, "Occlude", xco+10,yco-45,butw/2,19, &settings->imapaint.flag, 0, 0, 0, 0, "Only paint onto the faces directly under the brush (slower)"); - uiDefButBitS(block, TOGN|BIT, IMAGEPAINT_PROJECT_BACKFACE, B_NOP, "Cull", xco+10+butw/2,yco-45,butw/2,19, &settings->imapaint.flag, 0, 0, 0, 0, "Ignore faces pointing away from the view (faster)"); + yco -= 50; - uiDefButBitS(block, TOGN|BIT, IMAGEPAINT_PROJECT_FLAT, B_NOP, "Normal", xco+10,yco-65,butw/2,19, &settings->imapaint.flag, 0, 0, 0, 0, "Paint most on faces pointing towards the view"); - uiDefButC(block, NUM, B_NOP, "", xco+10 +(butw/2),yco-65,butw/2,19, &settings->imapaint.normal_angle, 10.0, 90.0, 0, 0, "Paint most on faces pointing towards the view acording to this angle)"); + if ((settings->imapaint.flag & IMAGEPAINT_PROJECT_DISABLE)==0) { + //uiDefButBitS(block, TOG|BIT, BRUSH_TORUS, B_BRUSHCHANGE, "Wrap", xco+10,yco-25,butw,19, &brush->flag, 0, 0, 0, 0, "Enables torus wrapping"); + + /* Projection Painting */ + uiBlockBeginAlign(block); + uiDefButBitS(block, TOGN|BIT, IMAGEPAINT_PROJECT_XRAY, B_NOP, "Occlude", xco+10,yco-45,butw/2,19, &settings->imapaint.flag, 0, 0, 0, 0, "Only paint onto the faces directly under the brush (slower)"); + uiDefButBitS(block, TOGN|BIT, IMAGEPAINT_PROJECT_BACKFACE, B_NOP, "Cull", xco+10+butw/2,yco-45,butw/2,19, &settings->imapaint.flag, 0, 0, 0, 0, "Ignore faces pointing away from the view (faster)"); + + uiDefButBitS(block, TOGN|BIT, IMAGEPAINT_PROJECT_FLAT, B_NOP, "Normal", xco+10,yco-65,butw/2,19, &settings->imapaint.flag, 0, 0, 0, 0, "Paint most on faces pointing towards the view"); + uiDefButC(block, NUM, B_NOP, "", xco+10 +(butw/2),yco-65,butw/2,19, &settings->imapaint.normal_angle, 10.0, 90.0, 0, 0, "Paint most on faces pointing towards the view acording to this angle)"); + + uiDefButC(block, NUM, B_NOP, "Bleed: ", xco+10,yco-85,butw,19, &settings->imapaint.seam_bleed, 0.0, 8.0, 0, 0, "Extend paint beyond the faces UVs to reduce seams (in pixels, slower)"); + uiBlockEndAlign(block); + } - uiDefButC(block, NUM, B_NOP, "Bleed: ", xco+10,yco-85,butw,19, &settings->imapaint.seam_bleed, 0.0, 8.0, 0, 0, "Extend paint beyond the faces UVs to reduce seams (in pixels, slower)"); - uiBlockEndAlign(block); - uiBlockBeginAlign(block); uiDefButF(block, COL, B_VPCOLSLI, "", 0,yco,200,19, brush->rgb, 0, 0, 0, 0, ""); uiDefButF(block, NUMSLI, B_NOP, "Opacity ", 0,yco-20,180,19, &brush->alpha, 0.0, 1.0, 0, 0, "The amount of pressure on the brush"); diff --git a/source/blender/src/imagepaint.c b/source/blender/src/imagepaint.c index 0e859558a46..dd1e4d5a04d 100644 --- a/source/blender/src/imagepaint.c +++ b/source/blender/src/imagepaint.c @@ -159,7 +159,7 @@ typedef struct ImagePaintPartialRedraw { //#define PROJ_DEBUG_PAINT 1 //#define PROJ_DEBUG_NOSEAMBLEED 1 -#define PROJ_DEBUG_PRINT_CLIP 1 +//#define PROJ_DEBUG_PRINT_CLIP 1 #define PROJ_DEBUG_WINCLIP 1 /* projectFaceSeamFlags options */ @@ -185,7 +185,7 @@ typedef struct ImagePaintPartialRedraw { // #define PROJ_BUCKET_CLONE_INIT 1<<1 /* used for testing doubles, if a point is on a line etc */ -#define PROJ_GEOM_TOLERANCE 0.00001f +#define PROJ_GEOM_TOLERANCE 0.0002f /* vert flags */ #define PROJ_VERT_CULL 1 @@ -1935,18 +1935,18 @@ static void project_bucket_clip_face( /* use IsectPT2Df_limit here so we catch points are are touching the tri edge (or a small fraction over) */ bucket_bounds_ss[0][0] = bucket_bounds->xmax; bucket_bounds_ss[0][1] = bucket_bounds->ymin; - inside_face_flag |= (IsectPT2Df_limit(bucket_bounds_ss[0], v1coSS, v2coSS, v3coSS, 0.001f) ? ISECT_1 : 0); + inside_face_flag |= (IsectPT2Df_limit(bucket_bounds_ss[0], v1coSS, v2coSS, v3coSS, 0.01f) ? ISECT_1 : 0); bucket_bounds_ss[1][0] = bucket_bounds->xmax; bucket_bounds_ss[1][1] = bucket_bounds->ymax; - inside_face_flag |= (IsectPT2Df_limit(bucket_bounds_ss[1], v1coSS, v2coSS, v3coSS, 0.001f) ? ISECT_2 : 0); + inside_face_flag |= (IsectPT2Df_limit(bucket_bounds_ss[1], v1coSS, v2coSS, v3coSS, 0.01f) ? ISECT_2 : 0); bucket_bounds_ss[2][0] = bucket_bounds->xmin; bucket_bounds_ss[2][1] = bucket_bounds->ymax; - inside_face_flag |= (IsectPT2Df_limit(bucket_bounds_ss[2], v1coSS, v2coSS, v3coSS, 0.001f) ? ISECT_3 : 0); + inside_face_flag |= (IsectPT2Df_limit(bucket_bounds_ss[2], v1coSS, v2coSS, v3coSS, 0.01f) ? ISECT_3 : 0); bucket_bounds_ss[3][0] = bucket_bounds->xmin; bucket_bounds_ss[3][1] = bucket_bounds->ymin; - inside_face_flag |= (IsectPT2Df_limit(bucket_bounds_ss[3], v1coSS, v2coSS, v3coSS, 0.001f) ? ISECT_4 : 0); + inside_face_flag |= (IsectPT2Df_limit(bucket_bounds_ss[3], v1coSS, v2coSS, v3coSS, 0.01f) ? ISECT_4 : 0); if (inside_face_flag == ISECT_ALL4) { /* bucket is totally inside the screenspace face, we can safely use weights */ @@ -4377,7 +4377,11 @@ void imagepaint_paint(short mousebutton, short texpaint) if(!settings->imapaint.brush) return; - project = texpaint; + if (texpaint) { /* are we painting in the 3D view ? */ + if ((settings->imapaint.flag & IMAGEPAINT_PROJECT_DISABLE)==0) { + project= 1; + } + } if (G.qual & LR_CTRLKEY) {