From 6fd2e65295e8f48332ce58e779424dde2f030f7f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Mon, 2 Dec 2019 17:44:49 +0100 Subject: [PATCH] Overlay: Wireframe: Fix missing loose edges in object mode --- .../draw/engines/overlay/overlay_wireframe.c | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/source/blender/draw/engines/overlay/overlay_wireframe.c b/source/blender/draw/engines/overlay/overlay_wireframe.c index 189df443d64..781e1c10afa 100644 --- a/source/blender/draw/engines/overlay/overlay_wireframe.c +++ b/source/blender/draw/engines/overlay/overlay_wireframe.c @@ -204,18 +204,18 @@ void OVERLAY_wireframe_cache_populate(OVERLAY_Data *vedata, DRW_object_wire_theme_get(ob, draw_ctx->view_layer, &color); /* Draw loose geometry. */ - if ((me->totpoly == 0 && me->totedge > 0) || has_edit_mesh_cage) { - struct GPUBatch *geom = DRW_cache_mesh_loose_edges_get(ob); - if (geom) { - OVERLAY_extra_wire(cb, geom, ob->obmat, color); - } - } - else if (me->totedge == 0 && me->totvert > 0) { + if (me->totedge == 0 && me->totvert > 0) { struct GPUBatch *geom = DRW_cache_mesh_all_verts_get(ob); if (geom) { OVERLAY_extra_loose_points(cb, geom, ob->obmat, color); } } + else { + struct GPUBatch *geom = DRW_cache_mesh_loose_edges_get(ob); + if (geom) { + OVERLAY_extra_wire(cb, geom, ob->obmat, color); + } + } } }