From 72d21fbd346a5afd102882a56214ba773a15b88d Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 30 Jun 2015 23:42:17 +1000 Subject: [PATCH] Fix for mistake in grid-snap patch --- source/blender/editors/transform/transform_constraints.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blender/editors/transform/transform_constraints.c b/source/blender/editors/transform/transform_constraints.c index 3063ee22c55..b546ff9449c 100644 --- a/source/blender/editors/transform/transform_constraints.c +++ b/source/blender/editors/transform/transform_constraints.c @@ -310,7 +310,7 @@ static void applyAxisConstraintVec(TransInfo *t, TransData *td, const float in[3 mul_m3_v3(t->con.pmtx, out); // With snap, a projection is alright, no need to correct for view alignment - if (ELEM(t->tsnap.mode, SCE_SNAP_MODE_INCREMENT, SCE_SNAP_MODE_GRID) || activeSnap(t)) { + if (!(!ELEM(t->tsnap.mode, SCE_SNAP_MODE_INCREMENT, SCE_SNAP_MODE_GRID) && activeSnap(t))) { if (getConstraintSpaceDimension(t) == 2) { if (out[0] != 0.0f || out[1] != 0.0f || out[2] != 0.0f) { planeProjection(t, in, out);