diff --git a/source/gameengine/Converter/BL_ArmatureObject.cpp b/source/gameengine/Converter/BL_ArmatureObject.cpp index 7fd40875397..b58e6b462a8 100644 --- a/source/gameengine/Converter/BL_ArmatureObject.cpp +++ b/source/gameengine/Converter/BL_ArmatureObject.cpp @@ -295,6 +295,7 @@ void BL_ArmatureObject::LoadConstraints(KX_BlenderSceneConverter* converter) case CONSTRAINT_TYPE_CLAMPTO: case CONSTRAINT_TYPE_TRANSFORM: case CONSTRAINT_TYPE_DISTLIMIT: + case CONSTRAINT_TYPE_TRANSLIKE: cti = constraint_get_typeinfo(pcon); gametarget = gamesubtarget = NULL; if (cti && cti->get_constraint_targets) {