From 812af46d41f4897d809a681ea53a209059228850 Mon Sep 17 00:00:00 2001 From: Geoffrey Bantle Date: Fri, 28 Mar 2008 00:26:48 +0000 Subject: [PATCH] -> Double Sided Faces fix for FLT import Faces marked as double sided in FLT file were not getting the proper face flags on import to blender. Fixed. --- release/scripts/flt_import.py | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/release/scripts/flt_import.py b/release/scripts/flt_import.py index 34b69255b17..6b6366a6a0d 100644 --- a/release/scripts/flt_import.py +++ b/release/scripts/flt_import.py @@ -1050,6 +1050,8 @@ class InterNode(Node): if props[6]['template billboard'] == 2: f.mode |= Blender.Mesh.FaceModes["BILLBOARD"] f.mode |= Blender.Mesh.FaceModes["LIGHT"] + if props[6]['draw type'] == 1: + f.mode |= Blender.Mesh.FaceModes["TWOSIDE"] #f.mat = props[0] f.image = props[1] @@ -1095,6 +1097,8 @@ class InterNode(Node): if self.uvlayers[mask]: self.mesh.activeUVLayer = self.blayernames[mask] for j, f in enumerate(self.mesh.faces): + if props[6]['draw type'] == 1: + f.mode |= Blender.Mesh.FaceModes["TWOSIDE"] f.transp |= Blender.Mesh.FaceTranspModes["ALPHA"] f.mode |= Blender.Mesh.FaceModes["LIGHT"] props = new_faces_props[j]