diff --git a/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp b/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp index 7b895258c1e..8454cbb0a27 100644 --- a/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp +++ b/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp @@ -194,9 +194,9 @@ void RAS_2DFilterManager::SetupTexture() { if(texname!=-1) { - glDeleteTextures(1,&texname); + glDeleteTextures(1,(const GLuint *)&texname); } - glGenTextures(1, &texname); + glGenTextures(1, (const GLuint *)&texname); glBindTexture(GL_TEXTURE_2D, texname); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, texturewidth, textureheight, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); @@ -257,7 +257,7 @@ void RAS_2DFilterManager::RenderFilters(RAS_ICanvas* canvas) { if(first) { - glGetIntegerv(GL_VIEWPORT,(int*)viewport); + glGetIntegerv(GL_VIEWPORT,(GLint *)viewport); glViewport(0, 0, texturewidth, textureheight); glDisable(GL_DEPTH_TEST);