From 9146687ffcc7ac78d0bd75339f351baf630b07e3 Mon Sep 17 00:00:00 2001 From: Erwin Coumans Date: Mon, 26 Jan 2009 06:31:06 +0000 Subject: [PATCH] let the game engine compile, if WITH_FFPEG is not defined (so we don't have video textures in that case) --- source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp b/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp index f046942af75..67bec97ea32 100644 --- a/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp +++ b/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp @@ -368,7 +368,9 @@ extern "C" void StartKetsjiShell(struct ScrArea *area, initGameKeys(); initPythonConstraintBinding(); initMathutils(); +#ifdef WITH_FFMPEG initVideoTexture(); +#endif if (sceneconverter) { @@ -660,7 +662,9 @@ extern "C" void StartKetsjiShellSimulation(struct ScrArea *area, initGameKeys(); initPythonConstraintBinding(); initMathutils(); - initVideoTexture(); +#ifdef WITH_FFMPEG + initVideoTexture(); +#endif if (sceneconverter) {