diff --git a/source/blender/bmesh/tools/bmesh_bisect_plane.c b/source/blender/bmesh/tools/bmesh_bisect_plane.c index fbcf573acd9..9fb6d39a008 100644 --- a/source/blender/bmesh/tools/bmesh_bisect_plane.c +++ b/source/blender/bmesh/tools/bmesh_bisect_plane.c @@ -264,8 +264,18 @@ static void bm_face_bisect_verts(BMesh *bm, BMFace *f, const float plane[4], con /* in fact this simple test is good enough, * test if the loops are adjacent */ if (found && !BM_loop_is_adjacent(l_a, l_b)) { + BMLoop *l_new; BMFace *f_tmp; - f_tmp = BM_face_split(bm, face_split_arr[j], l_a, l_b, NULL, NULL, true); + f_tmp = BM_face_split(bm, face_split_arr[j], l_a, l_b, &l_new, NULL, true); + + if (l_new) { + if (oflag_center) { + BMO_elem_flag_enable(bm, l_new->e, oflag_center); + BMO_elem_flag_enable(bm, l_new->f, oflag_center); + BMO_elem_flag_enable(bm, face_split_arr[j], oflag_center); + } + } + if (f_tmp) { if (f_tmp != face_split_arr[j]) { STACK_PUSH(face_split_arr, f_tmp);