diff --git a/intern/cycles/kernel/kernel_path.h b/intern/cycles/kernel/kernel_path.h index 0c8b4628974..7af74a763c6 100644 --- a/intern/cycles/kernel/kernel_path.h +++ b/intern/cycles/kernel/kernel_path.h @@ -137,7 +137,7 @@ ccl_device void kernel_path_indirect(KernelGlobals *kg, RNG *rng, Ray ray, kernel_volume_decoupled_free(kg, &volume_segment); if(result == VOLUME_PATH_SCATTERED) { - if(kernel_path_volume_bounce(kg, rng, &volume_sd, &throughput, &state, L, &ray, 1.0f)) + if(kernel_path_volume_bounce(kg, rng, &volume_sd, &throughput, &state, L, &ray)) continue; else break; @@ -157,7 +157,7 @@ ccl_device void kernel_path_indirect(KernelGlobals *kg, RNG *rng, Ray ray, kernel_path_volume_connect_light(kg, rng, &volume_sd, throughput, &state, L, 1.0f); /* indirect light bounce */ - if(kernel_path_volume_bounce(kg, rng, &volume_sd, &throughput, &state, L, &ray, 1.0f)) + if(kernel_path_volume_bounce(kg, rng, &volume_sd, &throughput, &state, L, &ray)) continue; else break; @@ -524,7 +524,7 @@ ccl_device float4 kernel_path_integrate(KernelGlobals *kg, RNG *rng, int sample, kernel_volume_decoupled_free(kg, &volume_segment); if(result == VOLUME_PATH_SCATTERED) { - if(kernel_path_volume_bounce(kg, rng, &volume_sd, &throughput, &state, &L, &ray, 1.0f)) + if(kernel_path_volume_bounce(kg, rng, &volume_sd, &throughput, &state, &L, &ray)) continue; else break; @@ -544,7 +544,7 @@ ccl_device float4 kernel_path_integrate(KernelGlobals *kg, RNG *rng, int sample, kernel_path_volume_connect_light(kg, rng, &volume_sd, throughput, &state, &L, 1.0f); /* indirect light bounce */ - if(kernel_path_volume_bounce(kg, rng, &volume_sd, &throughput, &state, &L, &ray, 1.0f)) + if(kernel_path_volume_bounce(kg, rng, &volume_sd, &throughput, &state, &L, &ray)) continue; else break; @@ -866,7 +866,7 @@ ccl_device float4 kernel_branched_path_integrate(KernelGlobals *kg, RNG *rng, in kernel_assert(result == VOLUME_PATH_SCATTERED); - if(kernel_path_volume_bounce(kg, rng, &volume_sd, &tp, &ps, &L, &pray, num_samples_inv)) { + if(kernel_path_volume_bounce(kg, rng, &volume_sd, &tp, &ps, &L, &pray)) { kernel_path_indirect(kg, rng, pray, tp*num_samples_inv, num_samples, ps, &L); /* for render passes, sum and reset indirect light pass variables @@ -910,7 +910,7 @@ ccl_device float4 kernel_branched_path_integrate(KernelGlobals *kg, RNG *rng, in * alternatively get decoupled ray marching working on the GPU */ kernel_path_volume_connect_light(kg, rng, &volume_sd, throughput, &state, &L, num_samples_inv); - if(kernel_path_volume_bounce(kg, rng, &volume_sd, &tp, &ps, &L, &pray, num_samples_inv)) { + if(kernel_path_volume_bounce(kg, rng, &volume_sd, &tp, &ps, &L, &pray)) { kernel_path_indirect(kg, rng, pray, tp*num_samples_inv, num_samples, ps, &L); /* for render passes, sum and reset indirect light pass variables diff --git a/intern/cycles/kernel/kernel_path_volume.h b/intern/cycles/kernel/kernel_path_volume.h index 4d6bf47ef9e..9189e5c518d 100644 --- a/intern/cycles/kernel/kernel_path_volume.h +++ b/intern/cycles/kernel/kernel_path_volume.h @@ -58,8 +58,7 @@ ccl_device void kernel_path_volume_connect_light(KernelGlobals *kg, RNG *rng, } ccl_device bool kernel_path_volume_bounce(KernelGlobals *kg, RNG *rng, - ShaderData *sd, float3 *throughput, PathState *state, PathRadiance *L, Ray *ray, - float num_samples_adjust) + ShaderData *sd, float3 *throughput, PathState *state, PathRadiance *L, Ray *ray) { /* sample phase function */ float phase_pdf;