diff --git a/source/blender/blenkernel/intern/ipo.c b/source/blender/blenkernel/intern/ipo.c index 5043780012a..009fca69ceb 100644 --- a/source/blender/blenkernel/intern/ipo.c +++ b/source/blender/blenkernel/intern/ipo.c @@ -552,7 +552,7 @@ void sort_time_ipocurve(IpoCurve *icu) ok= 1; } } - if(bezt->vec[0][0]>=bezt->vec[1][0] && bezt->vec[2][0]<=bezt->vec[1][0]) { + if(bezt->vec[0][0]>bezt->vec[1][0] && bezt->vec[2][0]vec[1][0]) { SWAP(float, bezt->vec[0][0], bezt->vec[2][0]); SWAP(float, bezt->vec[0][1], bezt->vec[2][1]); } @@ -2210,7 +2210,6 @@ void add_to_cfra_elem(ListBase *lb, BezTriple *bezt) void make_cfra_list(Ipo *ipo, ListBase *elems) { IpoCurve *icu; - CfraElem *ce; BezTriple *bezt; int a; diff --git a/source/blender/render/intern/source/shadeoutput.c b/source/blender/render/intern/source/shadeoutput.c index 21e788dec6d..1d3bcd4eac3 100644 --- a/source/blender/render/intern/source/shadeoutput.c +++ b/source/blender/render/intern/source/shadeoutput.c @@ -1022,7 +1022,7 @@ float lamp_get_visibility(LampRen *lar, float *co, float *lv, float *dist) return 1.0f; } else { - float visifac, t; + float visifac= 1.0f, t; VECSUB(lv, co, lar->co); *dist= sqrt( INPR(lv, lv)); diff --git a/source/blender/src/editmesh_mods.c b/source/blender/src/editmesh_mods.c index bd20e68830d..8707d424216 100644 --- a/source/blender/src/editmesh_mods.c +++ b/source/blender/src/editmesh_mods.c @@ -1531,7 +1531,7 @@ void loop_multiselect(int looptype) static void mouse_mesh_loop(void) { EditEdge *eed; - int select; + int select= 1; int dist= 50; eed= findnearestedge(&dist); diff --git a/source/blender/src/editmesh_tools.c b/source/blender/src/editmesh_tools.c index 9ab2bf30874..09504d01f78 100644 --- a/source/blender/src/editmesh_tools.c +++ b/source/blender/src/editmesh_tools.c @@ -5960,7 +5960,7 @@ static void collapse_edgeuvs(void) wUVNode *curwnode; wUVEdgeCollect *collectedwuve, *newcollectedwuve; Collection *wuvecollection, *newcollection; - int curtag, balanced, collectionfound, vcount; + int curtag, balanced, collectionfound= 0, vcount; float avg[2]; if (!CustomData_has_layer(&G.editMesh->fdata, CD_MTFACE))