From a9467182fb00be9fb6dd276e80b69fb650b2cac3 Mon Sep 17 00:00:00 2001 From: Dalai Felinto Date: Fri, 27 May 2011 21:13:44 +0000 Subject: [PATCH] fix for ffmpeg linking in BGE (patch by Jens Verwiebe (jensverwiebe) over IRC) - av_parse_video_rate(&frameRate, rateStr); + av_parse_video_frame_rate(&frameRate, rateStr); --- source/gameengine/VideoTexture/VideoFFmpeg.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/gameengine/VideoTexture/VideoFFmpeg.cpp b/source/gameengine/VideoTexture/VideoFFmpeg.cpp index f8274756c8b..532467abf77 100644 --- a/source/gameengine/VideoTexture/VideoFFmpeg.cpp +++ b/source/gameengine/VideoTexture/VideoFFmpeg.cpp @@ -641,7 +641,7 @@ void VideoFFmpeg::openCam (char * file, short camIdx) if (m_captRate <= 0.f) m_captRate = defFrameRate; sprintf(rateStr, "%f", m_captRate); - av_parse_video_rate(&frameRate, rateStr); + av_parse_video_frame_rate(&frameRate, rateStr); // populate format parameters // need to specify the time base = inverse of rate formatParams.time_base.num = frameRate.den;