diff --git a/source/gameengine/SceneGraph/SG_BBox.cpp b/source/gameengine/SceneGraph/SG_BBox.cpp index 03650645d41..b5618ebbf03 100644 --- a/source/gameengine/SceneGraph/SG_BBox.cpp +++ b/source/gameengine/SceneGraph/SG_BBox.cpp @@ -28,6 +28,11 @@ * Bounding Box */ +/** \file gameengine/SceneGraph/SG_BBox.cpp + * \ingroup bgesg + */ + + #include #include "SG_BBox.h" diff --git a/source/gameengine/SceneGraph/SG_Controller.cpp b/source/gameengine/SceneGraph/SG_Controller.cpp index 13ab5a59dad..b5e3c13ee79 100644 --- a/source/gameengine/SceneGraph/SG_Controller.cpp +++ b/source/gameengine/SceneGraph/SG_Controller.cpp @@ -27,6 +27,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/SceneGraph/SG_Controller.cpp + * \ingroup bgesg + */ + + #include "SG_Controller.h" void diff --git a/source/gameengine/SceneGraph/SG_IObject.cpp b/source/gameengine/SceneGraph/SG_IObject.cpp index 5ff419b7abd..3064e6662b9 100644 --- a/source/gameengine/SceneGraph/SG_IObject.cpp +++ b/source/gameengine/SceneGraph/SG_IObject.cpp @@ -26,6 +26,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/SceneGraph/SG_IObject.cpp + * \ingroup bgesg + */ + + #include "SG_IObject.h" #include "SG_Controller.h" diff --git a/source/gameengine/SceneGraph/SG_Node.cpp b/source/gameengine/SceneGraph/SG_Node.cpp index 01980106027..01ada4ea473 100644 --- a/source/gameengine/SceneGraph/SG_Node.cpp +++ b/source/gameengine/SceneGraph/SG_Node.cpp @@ -26,6 +26,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/SceneGraph/SG_Node.cpp + * \ingroup bgesg + */ + + #include "SG_Node.h" #include "SG_ParentRelation.h" #include diff --git a/source/gameengine/SceneGraph/SG_ParentRelation.h b/source/gameengine/SceneGraph/SG_ParentRelation.h index 52e41803185..577e3a5c26c 100644 --- a/source/gameengine/SceneGraph/SG_ParentRelation.h +++ b/source/gameengine/SceneGraph/SG_ParentRelation.h @@ -32,7 +32,7 @@ * \ingroup bgesg * @page SG_ParentRelationPage SG_ParentRelation - * @section + * @section SG_ParentRelationSection SG_ParentRelation * * This is an abstract interface class to the Scene Graph library. * It allows you to specify how child nodes react to parent nodes. diff --git a/source/gameengine/SceneGraph/SG_Spatial.cpp b/source/gameengine/SceneGraph/SG_Spatial.cpp index 7537d358686..ca778d164c8 100644 --- a/source/gameengine/SceneGraph/SG_Spatial.cpp +++ b/source/gameengine/SceneGraph/SG_Spatial.cpp @@ -27,6 +27,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/SceneGraph/SG_Spatial.cpp + * \ingroup bgesg + */ + + #include "SG_Node.h" #include "SG_Spatial.h" #include "SG_Controller.h" diff --git a/source/gameengine/SceneGraph/SG_Tree.cpp b/source/gameengine/SceneGraph/SG_Tree.cpp index 2553aae6011..ee013fd327d 100644 --- a/source/gameengine/SceneGraph/SG_Tree.cpp +++ b/source/gameengine/SceneGraph/SG_Tree.cpp @@ -28,6 +28,11 @@ * Bounding Box */ +/** \file gameengine/SceneGraph/SG_Tree.cpp + * \ingroup bgesg + */ + + #include #include "SG_BBox.h"