From b792ad2b461a1bf33411cd45b061a5bf2b9b2477 Mon Sep 17 00:00:00 2001 From: Mitchell Stokes Date: Mon, 4 Nov 2013 19:23:00 +0000 Subject: [PATCH] BGE Physics Cleanup: Fixing an error that GCC didn't catch. --- source/gameengine/Physics/Bullet/CcdPhysicsController.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp index a3838a148e1..71bdce0e1ae 100644 --- a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp +++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp @@ -1362,7 +1362,7 @@ MT_Vector3 CcdPhysicsController::GetAngularVelocity() MT_Vector3 CcdPhysicsController::GetVelocity(const MT_Point3 &posin) { - btVector3 pos(pos.x(), pos.y(), pos.z()); + btVector3 pos(posin.x(), posin.y(), posin.z()); btRigidBody* body = GetRigidBody(); if (body) {