From bcb552ef948089ef8614c45c3a93558d5e4bc699 Mon Sep 17 00:00:00 2001 From: Antony Riakiotakis Date: Sat, 1 Sep 2012 14:53:01 +0000 Subject: [PATCH] Enable shader model 3.0 shaders for mingw compilers --- build_files/scons/config/win32-mingw-config.py | 2 +- build_files/scons/config/win64-mingw-config.py | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/build_files/scons/config/win32-mingw-config.py b/build_files/scons/config/win32-mingw-config.py index 723651971d0..d46aaca5a07 100644 --- a/build_files/scons/config/win32-mingw-config.py +++ b/build_files/scons/config/win32-mingw-config.py @@ -172,7 +172,7 @@ BF_RAYOPTIMIZATION_SSE_FLAGS = ['-msse'] #CUDA WITH_BF_CYCLES_CUDA_BINARIES = False #BF_CYCLES_CUDA_NVCC = "" # Path to the nvidia compiler -BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_20', 'sm_21'] # don't build sm_13 until the compile can fit in 32bit process again :) +BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_13', 'sm_20', 'sm_21', 'sm_30'] ## CC = 'gcc' diff --git a/build_files/scons/config/win64-mingw-config.py b/build_files/scons/config/win64-mingw-config.py index ffd37065e35..66ec65bb6ca 100644 --- a/build_files/scons/config/win64-mingw-config.py +++ b/build_files/scons/config/win64-mingw-config.py @@ -151,7 +151,7 @@ BF_OPENCOLLADA_LIBPATH = '${BF_OPENCOLLADA}/lib' WITH_BF_CYCLES = True WITH_BF_CYCLES_CUDA_BINARIES = False BF_CYCLES_CUDA_NVCC = "" # Path to the NVIDIA CUDA compiler -BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_13', 'sm_20', 'sm_21'] +BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_13', 'sm_20', 'sm_21', 'sm_30'] WITH_BF_OIIO = True BF_OIIO = LIBDIR + '/openimageio'