diff --git a/SConstruct b/SConstruct index 7c8ab844aa2..6fca7d58528 100644 --- a/SConstruct +++ b/SConstruct @@ -71,6 +71,11 @@ if platform=='win32': if not use_color=='1': B.bc.disable() + + #on defaut white Os X terminal, some colors are totally unlegible +if platform=='darwin': + B.bc.OKGREEN = '\033[34m' + B.bc.WARNING = '\033[36m' # arguments print B.bc.HEADER+'Command-line arguments'+B.bc.ENDC diff --git a/config/darwin-config.py b/config/darwin-config.py index 142317440ae..86135a3f46f 100644 --- a/config/darwin-config.py +++ b/config/darwin-config.py @@ -1,11 +1,26 @@ LCGDIR = '#../lib/darwin-6.1-powerpc' LIBDIR = '${LCGDIR}' -WITH_BF_VERSE = 'false' -BF_VERSE_INCLUDE = "#extern/verse/dist" +# enable ffmpeg support +WITH_BF_FFMPEG = 'true' # -DWITH_FFMPEG +BF_FFMPEG = LIBDIR +'/ffmpeg' +BF_FFMPEG_INC = '${BF_FFMPEG}/include' +BF_FFMPEG_LIBPATH='${BF_FFMPEG}/lib' +BF_FFMPEG_LIB = 'avformat.a avcodec.a avutil.a' + +WITH_BF_VERSE = 'false' +BF_VERSE = "#extern/verse/dist" +BF_VERSE_LIBPATH = "${BF_BUILDDIR}/extern/verse/dist" +BF_VERSE_INCLUDE = BF_VERSE +BF_VERSE_LIBS = "libverse" + +# python.org libs install in /library +BF_PYTHON_VERSION = '2.3' +if BF_PYTHON_VERSION=='2.3': + BF_PYTHON = '/System/Library/Frameworks/Python.framework/Versions/' +else: + BF_PYTHON = '/Library/Frameworks/Python.framework/Versions/' -BF_PYTHON = '/System/Library/Frameworks/Python.framework/Versions/' -BF_PYTHON_VERSION = '2.5' BF_PYTHON_INC = '${BF_PYTHON}${BF_PYTHON_VERSION}/include/python${BF_PYTHON_VERSION}' BF_PYTHON_BINARY = '${BF_PYTHON}${BF_PYTHON_VERSION}/bin/python${BF_PYTHON_VERSION}' BF_PYTHON_LIB = '' @@ -13,7 +28,12 @@ BF_PYTHON_LIBPATH = '${BF_PYTHON}${BF_PYTHON_VERSION}/lib/python${BF_PYTHON_VERS BF_PYTHON_LINKFLAGS = '-u __dummy -u _PyMac_Error -framework System -framework Python' WITH_BF_OPENAL = 'true' -BF_OPENAL = LIBDIR + '/openal' +#different lib must be used following version of gcc +# for gcc 3.3 +#BF_OPENAL = LIBDIR + '/openal' +# for gcc 3.4 +BF_OPENAL = '#../lib/darwin-8.0.0-powerpc/openal' + BF_OPENAL_INC = '${BF_OPENAL}/include' BF_OPENAL_LIB = 'openal' BF_OPENAL_LIBPATH = '${BF_OPENAL}/lib' @@ -30,7 +50,7 @@ BF_FMOD = LIBDIR + '/fmod' WITH_BF_OPENEXR = 'true' BF_OPENEXR = '/usr/local' BF_OPENEXR_INC = '${BF_OPENEXR}/include/OpenEXR' -BF_OPENEXR_LIB = ' Iex Half IlmImf Imath ' +BF_OPENEXR_LIB = ' Iex Half IlmImf Imath IlmThread' WITH_BF_JPEG = 'true' @@ -65,8 +85,8 @@ BF_FTGL = '#extern/bFTGL' BF_FTGL_INC = '${BF_FTGL}/include' BF_FTGL_LIB = 'extern_ftgl' -WITH_BF_GAMEENGINE='false' -WITH_BF_PLAYER='false' +WITH_BF_GAMEENGINE='true' +WITH_BF_PLAYER='true' WITH_BF_ODE = 'false' BF_ODE = LIBDIR + '/ode' @@ -129,9 +149,9 @@ BF_OPENGL_LINKFLAGS = '-framework OpenGL' CFLAGS = ['-pipe','-fPIC','-funsigned-char','-fno-strict-aliasing'] -CPPFLAGS = [] -CCFLAGS = ['-pipe','-fPIC','-funsigned-char','-fno-strict-aliasing'] -CXXFLAGS = ['-pipe','-fPIC','-funsigned-char','-fno-strict-aliasing'] +CPPFLAGS = ['-fpascal-strings'] +CCFLAGS = ['-pipe','-fPIC','-funsigned-char','-fno-strict-aliasing', '-fpascal-strings'] +CXXFLAGS = ['-pipe','-fPIC','-funsigned-char','-fno-strict-aliasing', '-fpascal-strings'] PLATFORM_LINKFLAGS = '-fexceptions -framework CoreServices -framework Foundation -framework IOKit -framework AppKit -framework Carbon -framework AGL -framework AudioUnit -framework AudioToolbox -framework CoreAudio -framework QuickTime' REL_CFLAGS = ['-O2'] REL_CCFLAGS = ['-O2'] diff --git a/source/gameengine/Rasterizer/SConscript b/source/gameengine/Rasterizer/SConscript index 3af763ffbf2..2097540ed7e 100755 --- a/source/gameengine/Rasterizer/SConscript +++ b/source/gameengine/Rasterizer/SConscript @@ -5,8 +5,9 @@ sources = env.Glob('*.cpp') incs = '. #source/kernel/gen_system #intern/string #intern/moto/include' -cflags = [] if env['OURPLATFORM']=='win32-vc': - cflags.append('/Ox') - -env.BlenderLib ( 'bf_rasterizer', sources, Split(incs), [], libtype=['game','player'], priority=[35,115], compileflags = cflags ) + cflags = [] + cflags.append('/Ox') + env.BlenderLib ( 'bf_rasterizer', sources, Split(incs), [], libtype=['game','player'], priority=[35,115], compileflags = cflags ) +else: + env.BlenderLib ( 'bf_rasterizer', sources, Split(incs), [], libtype=['game','player'], priority=[35,115] )