From c1e1551ef148623c236048deeb30dc826c7ee0c3 Mon Sep 17 00:00:00 2001 From: Nathan Letwory Date: Sun, 17 Oct 2010 23:08:05 +0000 Subject: [PATCH] Fix [#24288] Mesh Grid pointing towards the floor when first created Reported by Terry Wallwork --- source/blender/editors/mesh/editmesh_add.c | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/source/blender/editors/mesh/editmesh_add.c b/source/blender/editors/mesh/editmesh_add.c index a33d64cad29..525867d74c0 100644 --- a/source/blender/editors/mesh/editmesh_add.c +++ b/source/blender/editors/mesh/editmesh_add.c @@ -1053,15 +1053,13 @@ static void make_prim(Object *obedit, int type, float mat[4][4], int tot, int se /* one segment first: the X axis */ phi = (2*dia)/(float)(tot-1); phid = (2*dia)/(float)(seg-1); - for(a=0;a=0;a--) { vec[0] = (phi*a) - dia; vec[1]= - dia; vec[2]= 0.0f; eve= addvertlist(em, vec, NULL); eve->f= 1+2+4; - if (a) { - addedgelist(em, eve->prev, eve, NULL); - } + addedgelist(em, eve->prev, eve, NULL); } /* extrude and translate */ vec[0]= vec[2]= 0.0;