From c538f3e19f48915cbe498e3fbf50e08a726eab73 Mon Sep 17 00:00:00 2001 From: Stephen Swaney Date: Tue, 14 Mar 2006 18:28:47 +0000 Subject: [PATCH] tweak SCons to use Split() to parse BF_DEBUG_FLAGS and BF_PROFILE_FLAGS properly when they have multiple options. --- tools/Blender.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/tools/Blender.py b/tools/Blender.py index 8cfbc1150f2..e0967d0e06a 100644 --- a/tools/Blender.py +++ b/tools/Blender.py @@ -350,11 +350,11 @@ class BlenderEnvironment(SConsEnvironment): if lenv['WITH_BF_GAMEENGINE']: lenv.Append(CPPDEFINES=['GAMEBLENDER=1']) if lenv['BF_DEBUG']: - lenv.Append(CCFLAGS = lenv['BF_DEBUG_FLAGS'], CXXFLAGS = lenv['BF_DEBUG_FLAGS']) + lenv.Append(CCFLAGS = Split(lenv['BF_DEBUG_FLAGS']), CXXFLAGS = Split(lenv['BF_DEBUG_FLAGS'])) else: lenv.Append(CCFLAGS = lenv['REL_CFLAGS'], CXXFLAGS = lenv['REL_CCFLAGS']) if lenv['BF_PROFILE']: - lenv.Append(CCFLAGS = lenv['BF_PROFILE_FLAGS'], CXXFLAGS = lenv['BF_PROFILE_FLAGS']) + lenv.Append(CCFLAGS = Split(lenv['BF_PROFILE_FLAGS']), CXXFLAGS = Split(lenv['BF_PROFILE_FLAGS'])) if compileflags: lenv.Append(CCFLAGS = compileflags) lenv.Append(CXXFLAGS = compileflags)