diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c index c7699f7249c..593ab7b61e9 100644 --- a/source/blender/editors/transform/transform_conversions.c +++ b/source/blender/editors/transform/transform_conversions.c @@ -4016,6 +4016,7 @@ static void freeSeqData(TransInfo *t) } if(overlap) { + int has_effect= 0; for(seq= seqbasep->first; seq; seq= seq->next) seq->tmp= NULL; @@ -4024,12 +4025,48 @@ static void freeSeqData(TransInfo *t) for(a=0; atotal; a++, td++) { seq= ((TransDataSeq *)td->extra)->seq; if ((seq != seq_prev)) { - /* Tag seq with a non zero value, used by shuffle_seq_time to identify the ones to shuffle */ - seq->tmp= (void*)1; + /* check effects strips, we cant change their time */ + if((seq->type & SEQ_EFFECT) && seq->seq1) { + // shuffle_seq(seqbasep, seq, t->scene); + has_effect= TRUE; + } + else { + /* Tag seq with a non zero value, used by shuffle_seq_time to identify the ones to shuffle */ + seq->tmp= (void*)1; + } } } shuffle_seq_time(seqbasep, t->scene); + + if(has_effect) { + /* update effects strips based on strips just moved in time */ + td= t->data; + seq_prev= NULL; + for(a=0; atotal; a++, td++) { + seq= ((TransDataSeq *)td->extra)->seq; + if ((seq != seq_prev)) { + if((seq->type & SEQ_EFFECT) && seq->seq1) { + calc_sequence(t->scene, seq); + } + } + } + + /* now if any effects _still_ overlap, we need to move them up */ + td= t->data; + seq_prev= NULL; + for(a=0; atotal; a++, td++) { + seq= ((TransDataSeq *)td->extra)->seq; + if ((seq != seq_prev)) { + if((seq->type & SEQ_EFFECT) && seq->seq1) { + if(seq_test_overlap(seqbasep, seq)) { + shuffle_seq(seqbasep, seq, t->scene); + } + } + } + } + /* done with effects */ + } } } #endif