From d3e4eecaa5f1c815e3ecfda5461a099efffc8b65 Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Mon, 16 Jan 2017 17:54:39 +0100 Subject: [PATCH] Cycles: Cleanup, avoid shadowing --- intern/cycles/bvh/bvh_build.cpp | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) diff --git a/intern/cycles/bvh/bvh_build.cpp b/intern/cycles/bvh/bvh_build.cpp index 036500843c7..038070cba4c 100644 --- a/intern/cycles/bvh/bvh_build.cpp +++ b/intern/cycles/bvh/bvh_build.cpp @@ -130,12 +130,13 @@ void BVHBuild::add_reference_mesh(BoundBox& root, BoundBox& center, Mesh *mesh, /* motion triangles */ if(attr_mP) { - size_t mesh_size = mesh->verts.size(); - size_t steps = mesh->motion_steps - 1; - float3 *vert_steps = attr_mP->data_float3(); + const size_t mesh_size = mesh->verts.size(); + const size_t num_steps = mesh->motion_steps - 1; + const float3 *vert_steps = attr_mP->data_float3(); - for(size_t i = 0; i < steps; i++) - t.bounds_grow(vert_steps + i*mesh_size, bounds); + for(size_t step = 0; step < num_steps; step++) { + t.bounds_grow(vert_steps + step*mesh_size, bounds); + } type = PRIMITIVE_MOTION_TRIANGLE; }