diff --git a/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp b/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp index 9454edfacfe..e8562c54539 100644 --- a/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp +++ b/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp @@ -166,6 +166,9 @@ void RAS_2DFilterManager::StartShaderProgram(unsigned int shaderprogram) GLint uniformLoc; bgl::blUseProgramObjectARB(shaderprogram); uniformLoc = bgl::blGetUniformLocationARB(shaderprogram, "bgl_RenderedTexture"); + glActiveTexture(GL_TEXTURE0); + glBindTexture(GL_TEXTURE_2D, texname); + if (uniformLoc != -1) { bgl::blUniform1iARB(uniformLoc, 0);