From d686b1c20f1f5bb3cc587399b0a8dc073bf3b218 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Wed, 6 Feb 2013 21:32:34 +0000 Subject: [PATCH] Fix small memory leak in cycles tile render, a few bytes for each tile. Reported by "aquo" on IRC. --- intern/cycles/render/session.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/intern/cycles/render/session.cpp b/intern/cycles/render/session.cpp index d87f84511b5..94cb69102d2 100644 --- a/intern/cycles/render/session.cpp +++ b/intern/cycles/render/session.cpp @@ -381,7 +381,7 @@ bool Session::acquire_tile(Device *tile_device, RenderTile& rtile) buffer_params.get_offset_stride(rtile.offset, rtile.stride); - RenderBuffers *tilebuffers = new RenderBuffers(tile_device); + RenderBuffers *tilebuffers; /* allocate buffers */ if(params.progressive_refine) {