diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c index 285c6a68285..e9c03d60c00 100644 --- a/source/blender/editors/sculpt_paint/paint_image_proj.c +++ b/source/blender/editors/sculpt_paint/paint_image_proj.c @@ -3087,7 +3087,7 @@ static void project_paint_begin(ProjPaintState *ps) invert_m4_m4(ps->ob->imat, ps->ob->obmat); - if (ps->source == PROJ_SRC_VIEW) { + if (ELEM(ps->source, PROJ_SRC_VIEW, PROJ_SRC_VIEW_FILL)) { /* normal drawing */ ps->winx = ps->ar->winx; ps->winy = ps->ar->winy; @@ -3225,7 +3225,7 @@ static void project_paint_begin(ProjPaintState *ps) CLAMP(ps->screenMax[1], (float)(-diameter), (float)(ps->winy + diameter)); #endif } - else { /* re-projection, use bounds */ + else if (ps->source != PROJ_SRC_VIEW_FILL) { /* re-projection, use bounds */ ps->screenMin[0] = 0; ps->screenMax[0] = (float)(ps->winx); @@ -3421,8 +3421,8 @@ static void project_paint_begin(ProjPaintState *ps) #ifdef PROJ_DEBUG_WINCLIP /* ignore faces outside the view */ - if ( - (v1coSS[0] < ps->screenMin[0] && + if ((ps->source != PROJ_SRC_VIEW_FILL) && + ((v1coSS[0] < ps->screenMin[0] && v2coSS[0] < ps->screenMin[0] && v3coSS[0] < ps->screenMin[0] && (mf->v4 && v4coSS[0] < ps->screenMin[0])) || @@ -3440,7 +3440,7 @@ static void project_paint_begin(ProjPaintState *ps) (v1coSS[1] > ps->screenMax[1] && v2coSS[1] > ps->screenMax[1] && v3coSS[1] > ps->screenMax[1] && - (mf->v4 && v4coSS[1] > ps->screenMax[1])) + (mf->v4 && v4coSS[1] > ps->screenMax[1]))) ) { continue; @@ -4620,7 +4620,7 @@ void *paint_proj_new_stroke(bContext *C, Object *ob, const float mouse[2], int m paint_brush_init_tex(ps->brush); - ps->source = PROJ_SRC_VIEW; + ps->source = (ps->tool == PAINT_TOOL_FILL) ? PROJ_SRC_VIEW_FILL : PROJ_SRC_VIEW; if (ps->ob == NULL || !(ps->ob->lay & ps->v3d->lay)) { MEM_freeN(ps); @@ -4643,10 +4643,6 @@ void *paint_proj_new_stroke(bContext *C, Object *ob, const float mouse[2], int m paint_proj_begin_clone(ps, mouse); - /* special full screen draw mode for fill tool */ - if (ps->tool == PAINT_TOOL_FILL) - ps->source = PROJ_SRC_VIEW_FILL; - return ps; }