From df5532b502c94b0c2d6208679c179bab32c2f97f Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 24 Nov 2015 07:28:42 +1100 Subject: [PATCH] UV Smart Project: restore 'Stretch to UV Bounds' This option wasn't exposed since 2.4x. D1622 by @candreacchio --- .../startup/bl_operators/uvcalc_smart_project.py | 16 +++++++++++----- 1 file changed, 11 insertions(+), 5 deletions(-) diff --git a/release/scripts/startup/bl_operators/uvcalc_smart_project.py b/release/scripts/startup/bl_operators/uvcalc_smart_project.py index 73e6bcd9b0c..7ad83525656 100644 --- a/release/scripts/startup/bl_operators/uvcalc_smart_project.py +++ b/release/scripts/startup/bl_operators/uvcalc_smart_project.py @@ -708,7 +708,8 @@ def main(context, island_margin, projection_limit, user_area_weight, - use_aspect + use_aspect, + stretch_to_bounds, ): global USER_FILL_HOLES global USER_FILL_HOLES_QUALITY @@ -733,7 +734,7 @@ def main(context, USER_PROJECTION_LIMIT = projection_limit USER_ONLY_SELECTED_FACES = True USER_SHARE_SPACE = 1 # Only for hole filling. - USER_STRETCH_ASPECT = 1 # Only for hole filling. + USER_STRETCH_ASPECT = stretch_to_bounds USER_ISLAND_MARGIN = island_margin # Only for hole filling. USER_FILL_HOLES = 0 USER_FILL_HOLES_QUALITY = 50 # Only for hole filling. @@ -1031,8 +1032,7 @@ def main(context, '',\ 'UV Layout',\ ('Share Tex Space', USER_SHARE_SPACE, 'Objects Share texture space, map all objects into 1 uvmap.'),\ - ('Stretch to bounds', USER_STRETCH_ASPECT, 'Stretch the final output to texture bounds.'),\ -* ('Island Margin:', USER_ISLAND_MARGIN, 0.0, 0.5, ''),\ + ('Island Margin:', USER_ISLAND_MARGIN, 0.0, 0.5, ''),\ 'Fill in empty areas',\ ('Fill Holes', USER_FILL_HOLES, 'Fill in empty areas reduced texture waistage (slow).'),\ ('Fill Quality:', USER_FILL_HOLES_QUALITY, 1, 100, 'Depends on fill holes, how tightly to fill UV holes, (higher is slower)'),\ @@ -1073,6 +1073,11 @@ class SmartProject(Operator): description="Map UVs taking image aspect ratio into account", default=True ) + stretch_to_bounds = BoolProperty( + name="Stretch to UV Bounds", + description="Stretch the final output to texture bounds", + default=True, + ) @classmethod def poll(cls, context): @@ -1083,7 +1088,8 @@ class SmartProject(Operator): self.island_margin, self.angle_limit, self.user_area_weight, - self.use_aspect + self.use_aspect, + self.stretch_to_bounds ) return {'FINISHED'}