diff --git a/source/blender/python/generic/CMakeLists.txt b/source/blender/python/generic/CMakeLists.txt index 5569dda2ce6..e8a7a7149db 100644 --- a/source/blender/python/generic/CMakeLists.txt +++ b/source/blender/python/generic/CMakeLists.txt @@ -31,7 +31,7 @@ set(INC set(SRC IDProp.c bgl.c - blf_api.c + blf_py_api.c bpy_internal_import.c mathutils.c mathutils_color.c @@ -45,7 +45,7 @@ set(SRC IDProp.h bgl.h - blf_api.h + blf_py_api.h bpy_internal_import.h mathutils.h mathutils_color.h diff --git a/source/blender/python/generic/blf_api.c b/source/blender/python/generic/blf_py_api.c similarity index 99% rename from source/blender/python/generic/blf_api.c rename to source/blender/python/generic/blf_py_api.c index e81b885f7bb..8821aa6d6e7 100644 --- a/source/blender/python/generic/blf_api.c +++ b/source/blender/python/generic/blf_py_api.c @@ -23,7 +23,7 @@ */ #include -#include "blf_api.h" +#include "blf_py_api.h" #include "../../blenfont/BLF_api.h" #include "BKE_utildefines.h" diff --git a/source/blender/python/generic/blf_api.h b/source/blender/python/generic/blf_py_api.h similarity index 100% rename from source/blender/python/generic/blf_api.h rename to source/blender/python/generic/blf_py_api.h diff --git a/source/blender/python/intern/bpy.c b/source/blender/python/intern/bpy.c index 2b6fbd7aaa5..834d472d786 100644 --- a/source/blender/python/intern/bpy.c +++ b/source/blender/python/intern/bpy.c @@ -44,7 +44,7 @@ /* external util modules */ #include "../generic/mathutils.h" #include "../generic/bgl.h" -#include "../generic/blf_api.h" +#include "../generic/blf_py_api.h" #include "../generic/IDProp.h" #include "AUD_PyInit.h" diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp index 99870c42018..48e002fc3c2 100644 --- a/source/gameengine/Ketsji/KX_PythonInit.cpp +++ b/source/gameengine/Ketsji/KX_PythonInit.cpp @@ -51,7 +51,7 @@ extern "C" { #include "py_capi_utils.h" #include "mathutils.h" // Blender.Mathutils module copied here so the blenderlayer can use. #include "bgl.h" - #include "blf_api.h" + #include "blf_py_api.h" #include "marshal.h" /* python header for loading/saving dicts */ }