diff --git a/source/blender/render/intern/source/volume_precache.c b/source/blender/render/intern/source/volume_precache.c index b94a9770876..d3e8f4058c5 100644 --- a/source/blender/render/intern/source/volume_precache.c +++ b/source/blender/render/intern/source/volume_precache.c @@ -700,7 +700,6 @@ void vol_precache_objectinstance_threads(Render *re, ObjectInstanceRen *obi, Mat vp = NULL; return; } - //obi->volume_precache = vp; /* Need a shadeinput to calculate scattering */ precache_setup_shadeinput(re, obi, ma, &shi); diff --git a/source/blender/render/intern/source/volumetric.c b/source/blender/render/intern/source/volumetric.c index 0a26677f7e6..af456185daf 100644 --- a/source/blender/render/intern/source/volumetric.c +++ b/source/blender/render/intern/source/volumetric.c @@ -210,7 +210,7 @@ static void vol_trace_behind(ShadeInput *shi, VlakRen *vlr, float *co, float *co /* trilinear interpolation */ -static void vol_get_precached_scattering(ShadeInput *shi, float *scatter_col, float *co) +static void vol_get_precached_scattering(Render *re, ShadeInput *shi, float *scatter_col, float *co) { VolumePrecache *vp = shi->obi->volume_precache; float bbmin[3], bbmax[3], dim[3];