diff --git a/intern/cycles/blender/addon/properties.py b/intern/cycles/blender/addon/properties.py index 64541b86a9e..a86f162ae5f 100644 --- a/intern/cycles/blender/addon/properties.py +++ b/intern/cycles/blender/addon/properties.py @@ -116,7 +116,7 @@ enum_volume_sampling = ( enum_volume_interpolation = ( ('LINEAR', "Linear", "Good smoothness and speed"), - ('CUBIC', 'Cubic', 'Smoothed high quality interpolation, but slower') + ('CUBIC', "Cubic", "Smoothed high quality interpolation, but slower") ) @@ -652,7 +652,7 @@ class CyclesMaterialSettings(bpy.types.PropertyGroup): cls.volume_interpolation = EnumProperty( name="Volume Interpolation", - description="Interpolation method to use for volumes", + description="Interpolation method to use for smoke/fire volumes", items=enum_volume_interpolation, default='LINEAR', ) diff --git a/intern/cycles/render/graph.cpp b/intern/cycles/render/graph.cpp index 6d05e5249cb..9896eaba89b 100644 --- a/intern/cycles/render/graph.cpp +++ b/intern/cycles/render/graph.cpp @@ -509,7 +509,7 @@ void ShaderGraph::break_cycles(ShaderNode *node, vector& visited, vector