diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c index e7dff422105..2ba766f4729 100644 --- a/source/blender/draw/intern/draw_manager.c +++ b/source/blender/draw/intern/draw_manager.c @@ -1467,6 +1467,7 @@ void DRW_draw_render_loop_ex(struct Depsgraph *depsgraph, /* Only iterate over objects for internal engines or when overlays are enabled */ if (do_populate_loop) { + DST.dupli_origin = NULL; DEG_OBJECT_ITER_FOR_RENDER_ENGINE_BEGIN (depsgraph, ob) { if ((object_type_exclude_viewport & (1 << ob->type)) != 0) { continue; @@ -1864,6 +1865,7 @@ void DRW_render_object_iter( const int object_type_exclude_viewport = draw_ctx->v3d ? draw_ctx->v3d->object_type_exclude_viewport : 0; + DST.dupli_origin = NULL; DEG_OBJECT_ITER_FOR_RENDER_ENGINE_BEGIN (depsgraph, ob) { if ((object_type_exclude_viewport & (1 << ob->type)) == 0) { DST.dupli_parent = data_.dupli_parent; @@ -2121,6 +2123,7 @@ void DRW_draw_select_loop(struct Depsgraph *depsgraph, const int object_type_exclude_select = (v3d->object_type_exclude_viewport | v3d->object_type_exclude_select); bool filter_exclude = false; + DST.dupli_origin = NULL; DEG_OBJECT_ITER_FOR_RENDER_ENGINE_BEGIN (depsgraph, ob) { if (!BKE_object_is_visible_in_viewport(v3d, ob)) { continue; @@ -2271,6 +2274,7 @@ static void drw_draw_depth_loop_imp(struct Depsgraph *depsgraph, drw_engines_world_update(DST.draw_ctx.scene); const int object_type_exclude_viewport = v3d->object_type_exclude_viewport; + DST.dupli_origin = NULL; DEG_OBJECT_ITER_FOR_RENDER_ENGINE_BEGIN (DST.draw_ctx.depsgraph, ob) { if ((object_type_exclude_viewport & (1 << ob->type)) != 0) { continue;