#!/usr/bin/python Import ('env') sources = env.Glob('*.cpp') defs = [ 'GLEW_STATIC' ] incs = '. #intern/string #intern/moto/include #source/gameengine/Rasterizer #source/gameengine/BlenderRoutines ' incs += ' #intern/container #source/blender/gpu #extern/glew/include ' + env['BF_OPENGL_INC'] incs += ' #source/blender/gameengine/Ketsji #source/gameengine/SceneGraph #source/blender/makesdna #source/blender/blenkernel' incs += ' #intern/guardedalloc #source/blender/blenlib' if env['WITH_BF_CXX_GUARDEDALLOC']: defs.append('WITH_CXX_GUARDEDALLOC') if env['WITH_BF_PYTHON']: incs += ' ' + env['BF_PYTHON_INC'] defs.append('WITH_PYTHON') env.BlenderLib ( 'ge_oglrasterizer', Split(sources), Split(incs), defines = defs, libtype=['core','player'], priority=[350,75], cxx_compileflags=env['BGE_CXXFLAGS'])