# -*- mode: cmake; indent-tabs-mode: t; -*- # $Id$ # ***** BEGIN GPL LICENSE BLOCK ***** # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # The Original Code is Copyright (C) 2006, Blender Foundation # All rights reserved. # # The Original Code is: all of this file. # # Contributor(s): Jacques Beaurain. # # ***** END GPL LICENSE BLOCK ***** # So BUILDINFO and BLENDERPATH strings are automatically quoted cmake_policy(SET CMP0005 NEW) setup_libdirs() blender_include_dirs( ../../intern/guardedalloc ../blender/blenlib ../blender/blenkernel ../blender/blenloader ../blender/editors/include ../blender/makesrna ../blender/imbuf ../blender/render/extern/include ../blender/makesdna ../blender/gpu ../blender/windowmanager ) if(WITH_CODEC_QUICKTIME) add_definitions(-DWITH_QUICKTIME) endif() if(WITH_IMAGE_OPENEXR) add_definitions(-DWITH_OPENEXR) endif() if(WITH_IMAGE_OPENJPEG) add_definitions(-DWITH_OPENJPEG) endif() if(WITH_IMAGE_TIFF) add_definitions(-DWITH_TIFF) endif() if(WITH_IMAGE_DDS) add_definitions(-DWITH_DDS) endif() if(WITH_IMAGE_CINEON) add_definitions(-DWITH_CINEON) endif() if(WITH_IMAGE_HDR) add_definitions(-DWITH_HDR) endif() if(WITH_PYTHON) blender_include_dirs(../blender/python) add_definitions(-DWITH_PYTHON) endif() if(WITH_GAMEENGINE) blender_include_dirs( ../kernel/gen_messaging ../kernel/gen_system ) add_definitions(-DWITH_GAMEENGINE) endif() if(NOT WITH_SDL) add_definitions(-DDISABLE_SDL) endif() if(WITH_BINRELOC) add_definitions(-DWITH_BINRELOC) blender_include_dirs(${BINRELOC_INC}) endif() # Setup the exe sources and buildinfo set(SRC creator.c ) if(WIN32 AND NOT UNIX) list(APPEND SRC ../icons/winblender.rc ) endif() if(WITH_BUILDINFO) # -------------------------------------------------------------------------- # These defines could all be moved into the header below string(REPLACE " " "\ " BUILDINFO_CFLAGS "${CMAKE_C_FLAGS}") string(REPLACE " " "\ " BUILDINFO_CXXFLAGS "${CMAKE_CXX_FLAGS}") string(REPLACE " " "\ " BUILDINFO_LINKFLAGS "${PLATFORM_LINKFLAGS}") add_definitions( # # define in header now, else these get out of date on rebuilds. # -DBUILD_DATE="${BUILD_DATE}" # -DBUILD_TIME="${BUILD_TIME}" # -DBUILD_REV="${BUILD_REV}" -DWITH_BUILDINFO_HEADER # alternative to lines above -DBUILD_PLATFORM="${CMAKE_SYSTEM_NAME}" -DBUILD_TYPE="${CMAKE_BUILD_TYPE}" -DBUILD_CFLAGS="${BUILDINFO_CFLAGS}" -DBUILD_CXXFLAGS="${BUILDINFO_CXXFLAGS}" -DBUILD_LINKFLAGS="${BUILDINFO_LINKFLAGS}" -DBUILD_SYSTEM="CMake" ) # -------------------------------------------------------------------------- # write header for values that change each build # note, generaed file is in build dir's source/creator # except when used as an include path. # include the output directory, where the buildinfo.h file is generated include_directories(${CMAKE_BINARY_DIR}/source/creator) # a custom target that is always built add_custom_target(buildinfo ALL DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/buildinfo.h) # creates svnheader.h using cmake script add_custom_command(OUTPUT ${CMAKE_CURRENT_SOURCE_DIR}/buildinfo.h COMMAND ${CMAKE_COMMAND} -DSOURCE_DIR=${CMAKE_SOURCE_DIR} -P ${CMAKE_SOURCE_DIR}/build_files/cmake/buildinfo.cmake) # buildinfo.h is a generated file set_source_files_properties(${CMAKE_CURRENT_SOURCE_DIR}/buildinfo.h PROPERTIES GENERATED TRUE HEADER_FILE_ONLY TRUE) # add deps below, after adding blender # -------------- done with header values. list(APPEND SRC buildinfo.c ) endif() # message(STATUS "Configuring blender") if(WITH_PYTHON_MODULE) add_definitions(-DWITH_PYTHON_MODULE) # creates ./bin/bpy.so which can be imported as a python module. add_library(blender SHARED ${SRC}) set_target_properties( blender PROPERTIES PREFIX "" OUTPUT_NAME bpy LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin/ ) else() add_executable(blender ${EXETYPE} ${SRC}) endif() if(WITH_BUILDINFO) # explicitly say that the executable depends on the buildinfo add_dependencies(blender buildinfo) endif() # Post build steps for bundling/packaging. set(TARGETDIR ${EXECUTABLE_OUTPUT_PATH}/${CMAKE_CFG_INTDIR}) if(WITH_INSTALL) if(UNIX) add_custom_command(TARGET blender POST_BUILD MAIN_DEPENDENCY blender #COMMAND cp -R ${CMAKE_SOURCE_DIR}/release/plugins ${TARGETDIR}/ #COMMAND cp -R ${CMAKE_SOURCE_DIR}/release/text/* ${TARGETDIR}/ ) endif() if(UNIX AND NOT APPLE) if(WITH_INSTALL_PORTABLE) set(TARGETDIR_VER ${EXECUTABLE_OUTPUT_PATH}/${CMAKE_CFG_INTDIR}/${BLENDER_VERSION}) else() set(TARGETDIR_VER ${CMAKE_INSTALL_PREFIX}/share/blender/${BLENDER_VERSION}) endif() # important to make a clean install each time # else old scripts get loaded. install( CODE "file(REMOVE_RECURSE ${TARGETDIR_VER})" ) # there are a few differences between portable and system install if(WITH_INSTALL_PORTABLE) install( FILES ${CMAKE_SOURCE_DIR}/release/freedesktop/blender.desktop ${CMAKE_SOURCE_DIR}/release/freedesktop/icons/scalable/blender.svg ${CMAKE_SOURCE_DIR}/doc/manpage/blender.1 DESTINATION ${TARGETDIR} ) install( PROGRAMS ${CMAKE_SOURCE_DIR}/release/bin/blender-thumbnailer.py DESTINATION ${TARGETDIR} ) install( DIRECTORY ${CMAKE_SOURCE_DIR}/release/text/ DESTINATION ${TARGETDIR} PATTERN ".svn" EXCLUDE ) else() # main blender binary install( PROGRAMS ${TARGETDIR}/blender DESTINATION ${CMAKE_INSTALL_PREFIX}/bin ) # misc files install( FILES ${CMAKE_SOURCE_DIR}/release/freedesktop/blender.desktop DESTINATION ${CMAKE_INSTALL_PREFIX}/share/applications ) install( FILES ${CMAKE_SOURCE_DIR}/release/freedesktop/icons/scalable/blender.svg DESTINATION ${CMAKE_INSTALL_PREFIX}/share/pixmaps ) install( PROGRAMS ${CMAKE_SOURCE_DIR}/release/bin/blender-thumbnailer.py DESTINATION ${CMAKE_INSTALL_PREFIX}/bin ) install( FILES ${CMAKE_SOURCE_DIR}/doc/manpage/blender.1 DESTINATION ${CMAKE_INSTALL_PREFIX}/share/man/man1 ) install( DIRECTORY ${CMAKE_SOURCE_DIR}/release/text/ DESTINATION ${CMAKE_INSTALL_PREFIX}/share/doc/blender PATTERN ".svn" EXCLUDE ) endif() install( FILES ${CMAKE_SOURCE_DIR}/release/bin/.blender/.bfont.ttf DESTINATION ${TARGETDIR_VER}/config ) if(WITH_INTERNATIONAL) install( FILES ${CMAKE_SOURCE_DIR}/release/bin/.blender/.Blanguages DESTINATION ${TARGETDIR_VER}/config ) install( DIRECTORY ${CMAKE_SOURCE_DIR}/release/bin/.blender/locale DESTINATION ${TARGETDIR_VER}/datafiles/ PATTERN ".svn" EXCLUDE ) endif() install( DIRECTORY ${CMAKE_SOURCE_DIR}/release/plugins DESTINATION ${TARGETDIR_VER}/ PATTERN ".svn" EXCLUDE ) if(WITH_PYTHON) # install(CODE "message(\"copying blender scripts...\")") install( DIRECTORY ${CMAKE_SOURCE_DIR}/release/scripts DESTINATION ${TARGETDIR_VER}/ PATTERN ".svn" EXCLUDE PATTERN "__pycache__" EXCLUDE ) if(WITH_PYTHON_INSTALL) # Copy the systems python into the install directory # Scons copy in tools/Blender.py # install(CODE "message(\"copying a subset of the systems python...\")") install( DIRECTORY ${PYTHON_LIBPATH}/python${PYTHON_VERSION} DESTINATION ${TARGETDIR_VER}/python/lib/ PATTERN ".svn" EXCLUDE PATTERN "__pycache__" EXCLUDE # ./distutils PATTERN "distutils" EXCLUDE # ./distutils PATTERN "lib2to3" EXCLUDE # ./lib2to3 PATTERN "config" EXCLUDE # ./config PATTERN "config-*" EXCLUDE # ./config-* PATTERN "site-packages/*" EXCLUDE # ./site-packages/* PATTERN "tkinter" EXCLUDE # ./tkinter PATTERN "lib-dynload/_tkinter.*" EXCLUDE # ./lib-dynload/_tkinter.co PATTERN "test" EXCLUDE # ./test PATTERN "turtledemo" EXCLUDE # ./turtledemo ) # # doesnt work, todo # install(CODE "execute_process(COMMAND find ${TARGETDIR}/${BLENDER_VERSION}/python/lib/ -name '*.so' -exec strip -s {} '\;')") endif() endif() elseif(WIN32) # notice 'xcopy /Y /H' on .bfont.ttf, this is needed when building over samba add_custom_command(TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND if not exist \"${TARGETDIR}\\${BLENDER_VERSION}\" mkdir \"${TARGETDIR}\\${BLENDER_VERSION}\" COMMAND if not exist \"${TARGETDIR}\\${BLENDER_VERSION}\\scripts\" mkdir \"${TARGETDIR}\\${BLENDER_VERSION}\\scripts\" COMMAND if not exist \"${TARGETDIR}\\${BLENDER_VERSION}\\config\" mkdir \"${TARGETDIR}\\${BLENDER_VERSION}\\config\" COMMAND if not exist \"${TARGETDIR}\\plugins\" mkdir \"${TARGETDIR}\\plugins\" COMMAND xcopy /Y /H \"${CMAKE_SOURCE_DIR}\\release\\bin\\.blender\\.bfont.ttf\" \"${TARGETDIR}\\${BLENDER_VERSION}\\config\\\" COMMAND xcopy /E /Y \"${CMAKE_SOURCE_DIR}\\release\\scripts\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\scripts\\\" COMMAND xcopy /E /Y \"${CMAKE_SOURCE_DIR}\\release\\plugins\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\plugins\\\" COMMAND copy /Y \"${CMAKE_SOURCE_DIR}\\release\\text\\*.*\" \"${TARGETDIR}\\\" ) if(CMAKE_CL_64) # gettext and png are statically linked on win64 add_custom_command(TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND copy /Y \"${LIBDIR}\\zlib\\lib\\zlib.dll\" \"${TARGETDIR}\\\" ) else() add_custom_command(TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND copy /Y \"${LIBDIR}\\gettext\\lib\\gnu_gettext.dll\" \"${TARGETDIR}\\\" COMMAND copy /Y \"${LIBDIR}\\png\\lib\\libpng.dll\" \"${TARGETDIR}\\\" COMMAND copy /Y \"${LIBDIR}\\zlib\\lib\\zlib.dll\" \"${TARGETDIR}\\\" ) endif() if(MSVC) add_custom_command(TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND copy /Y \"${LIBDIR}\\pthreads\\lib\\pthreadVC2.dll\" \"${TARGETDIR}\\\" ) else() add_custom_command(TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND copy /Y \"${LIBDIR}\\pthreads\\lib\\pthreadGC2.dll\" \"${TARGETDIR}\\\" ) endif() if(WITH_PYTHON) # note, as far as python is concerned 'RelWithDebInfo' is not debug since its without debug flags. if(NOT CMAKE_BUILD_TYPE) # hack: with multi-configuration generator this is "", so for now copy both python32.dll/zip and python32_d.dll/zip add_custom_command(TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND if not exist \"${TARGETDIR}\\${BLENDER_VERSION}\\python\\lib\" mkdir \"${TARGETDIR}\\${BLENDER_VERSION}\\python\\lib\" COMMAND if \"$(ConfigurationName)\" == \"\" copy /Y \"${LIBDIR}\\python\\lib\\python32.dll\" \"${TARGETDIR}\\\" COMMAND if \"$(ConfigurationName)\" == \"\" xcopy /E /Y \"${LIBDIR}\\release\\python32\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\python\\lib\\\" COMMAND if \"$(ConfigurationName)\" == \"Debug\" copy /Y \"${LIBDIR}\\python\\lib\\python32_d.dll\" \"${TARGETDIR}\\\" COMMAND if \"$(ConfigurationName)\" == \"Debug\" xcopy /E /Y \"${LIBDIR}\\release\\python32_d\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\python\\lib\\\" COMMAND if \"$(ConfigurationName)\" == \"RelWithDebInfo\" copy /Y \"${LIBDIR}\\python\\lib\\python32.dll\" \"${TARGETDIR}\\\" COMMAND if \"$(ConfigurationName)\" == \"RelWithDebInfo\" xcopy /E /Y \"${LIBDIR}\\release\\python32\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\python\\lib\\\" COMMAND if \"$(ConfigurationName)\" == \"Release\" copy /Y \"${LIBDIR}\\python\\lib\\python32.dll\" \"${TARGETDIR}\\\" COMMAND if \"$(ConfigurationName)\" == \"Release\" xcopy /E /Y \"${LIBDIR}\\release\\python32\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\python\\lib\\\" COMMAND if \"$(ConfigurationName)\" == \"MinSizeRel\" copy /Y \"${LIBDIR}\\python\\lib\\python32.dll\" \"${TARGETDIR}\\\" COMMAND if \"$(ConfigurationName)\" == \"MinSizeRel\" xcopy /E /Y \"${LIBDIR}\\release\\python32\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\python\\lib\\\" ) else() if(CMAKE_BUILD_TYPE STREQUAL Debug) add_custom_command(TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND copy /Y \"${LIBDIR}\\python\\lib\\python32_d.dll\" \"${TARGETDIR}\\\" COMMAND xcopy /E /Y \"${LIBDIR}\\release\\python32_d\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\python\\lib\\\" ) else() add_custom_command(TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND copy /Y \"${LIBDIR}\\python\\lib\\python32.dll\" \"${TARGETDIR}\\\" COMMAND xcopy /E /Y \"${LIBDIR}\\release\\python32\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\python\\lib\\\" ) endif() endif() endif() if(WITH_INTERNATIONAL) if(CMAKE_CL_64) # iconv is statically linked on win64 add_custom_command(TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND if not exist \"${TARGETDIR}\\${BLENDER_VERSION}\\config\\locale\" mkdir \"${TARGETDIR}\\${BLENDER_VERSION}\\config\\locale\" COMMAND copy /Y \"${CMAKE_SOURCE_DIR}\\release\\bin\\.blender\\.Blanguages\" \"${TARGETDIR}\\${BLENDER_VERSION}\\config\\\" COMMAND xcopy /E /Y \"${CMAKE_SOURCE_DIR}\\release\\bin\\.blender\\locale\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\config\\locale\\\" ) else() add_custom_command(TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND copy /Y \"${LIBDIR}\\iconv\\lib\\iconv.dll\" \"${TARGETDIR}\\\" COMMAND if not exist \"${TARGETDIR}\\${BLENDER_VERSION}\\config\\locale\" mkdir \"${TARGETDIR}\\${BLENDER_VERSION}\\config\\locale\" COMMAND copy /Y \"${CMAKE_SOURCE_DIR}\\release\\bin\\.blender\\.Blanguages\" \"${TARGETDIR}\\${BLENDER_VERSION}\\config\\\" COMMAND xcopy /E /Y \"${CMAKE_SOURCE_DIR}\\release\\bin\\.blender\\locale\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\config\\locale\\\" ) endif() endif() if(WITH_CODEC_FFMPEG) add_custom_command(TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND copy /Y \"${LIBDIR}\\ffmpeg\\lib\\avcodec-52.dll\" \"${TARGETDIR}\\\" COMMAND copy /Y \"${LIBDIR}\\ffmpeg\\lib\\avformat-52.dll\" \"${TARGETDIR}\\\" COMMAND copy /Y \"${LIBDIR}\\ffmpeg\\lib\\avdevice-52.dll\" \"${TARGETDIR}\\\" COMMAND copy /Y \"${LIBDIR}\\ffmpeg\\lib\\avutil-50.dll\" \"${TARGETDIR}\\\" COMMAND copy /Y \"${LIBDIR}\\ffmpeg\\lib\\swscale-0.dll\" \"${TARGETDIR}\\\" ) endif() if(WITH_CODEC_SNDFILE) add_custom_command(TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND copy /Y \"${LIBDIR}\\sndfile\\lib\\libsndfile-1.dll\" \"${TARGETDIR}\\\" ) endif() if(WITH_OPENAL) add_custom_command(TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND copy /Y \"${LIBDIR}\\openal\\lib\\OpenAL32.dll\" \"${TARGETDIR}\\\" COMMAND copy /Y \"${LIBDIR}\\openal\\lib\\wrap_oal.dll\" \"${TARGETDIR}\\\" ) endif() if(WITH_SDL) if(NOT CMAKE_CL_64) add_custom_command(TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND copy /Y \"${LIBDIR}\\sdl\\lib\\SDL.dll\" \"${TARGETDIR}\\\" ) endif() endif() elseif(APPLE) set(SOURCEDIR ${CMAKE_SOURCE_DIR}/source/darwin/blender.app) set(SOURCEINFO ${SOURCEDIR}/Contents/Info.plist) set(TARGETINFO ${TARGETDIR}/blender.app/Contents/Info.plist) add_custom_command( TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND cp -Rf ${SOURCEINFO} ${TARGETDIR}/blender.app/Contents/ COMMAND cp -Rf ${SOURCEDIR}/Contents/PkgInfo ${TARGETDIR}/blender.app/Contents/ COMMAND cp -Rf ${SOURCEDIR}/Contents/Resources ${TARGETDIR}/blender.app/Contents/ COMMAND cat ${SOURCEINFO} | sed s/VERSION/${BLENDER_VERSION}${BLENDER_VERSION_CHAR}/ | sed s/DATE/`date +'%Y-%b-%d'`/ > ${TARGETINFO} COMMAND rm -Rf ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION} COMMAND mkdir ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION} COMMAND mkdir ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION}/datafiles/ COMMAND cp ${CMAKE_SOURCE_DIR}/release/bin/.blender/.bfont.ttf ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION}/datafiles/ ) if(WITH_INTERNATIONAL) add_custom_command( TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND cp ${CMAKE_SOURCE_DIR}/release/bin/.blender/.Blanguages ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION}/datafiles/ COMMAND cp -Rf ${CMAKE_SOURCE_DIR}/release/bin/.blender/locale ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION}/datafiles/ ) endif() if(WITH_PYTHON) set(PYTHON_ZIP "python_${CMAKE_OSX_ARCHITECTURES}.zip") add_custom_command( TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND cp -Rf ${CMAKE_SOURCE_DIR}/release/scripts ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION}/ COMMAND mkdir ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION}/python/ COMMAND unzip -q ${LIBDIR}/release/${PYTHON_ZIP} -d ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION}/python/ COMMAND find ${TARGETDIR}/blender.app -name '*.py[co]' -prune -exec rm -rf {} '\;' COMMAND find ${TARGETDIR}/blender.app -name '__pycache__' -exec rmdir {} '+' ) endif() add_custom_command( TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND find ${TARGETDIR}/blender.app -name .DS_Store -prune -exec rm -rf {} "\;" COMMAND find ${TARGETDIR}/blender.app -name .svn -prune -exec rm -rf {} "\;" COMMAND find ${TARGETDIR}/blender.app -name __MACOSX -prune -exec rm -rf {} "\;" ) endif() endif() add_dependencies(blender makesdna) get_property(BLENDER_LINK_LIBS GLOBAL PROPERTY BLENDER_LINK_LIBS) set(BLENDER_LINK_LIBS bf_nodes ${BLENDER_LINK_LIBS} bf_windowmanager bf_render) if(WITH_MOD_FLUID) list(APPEND BLENDER_LINK_LIBS bf_intern_elbeem) endif() #if(UNIX) # Sort libraries set(BLENDER_SORTED_LIBS bf_windowmanager bf_editor_space_api bf_editor_space_action bf_editor_space_buttons bf_editor_space_console bf_editor_space_file bf_editor_space_graph bf_editor_space_image bf_editor_space_info bf_editor_space_logic bf_editor_space_nla bf_editor_space_node bf_editor_space_outliner bf_editor_space_script bf_editor_space_sequencer bf_editor_space_sound bf_editor_space_time bf_editor_space_userpref bf_editor_space_view3d bf_editor_text bf_editor_transform bf_editor_util bf_editor_uvedit bf_editor_curve bf_editor_armature bf_editor_gpencil bf_editor_interface bf_editor_mesh bf_editor_metaball bf_editor_object bf_editor_physics bf_editor_render bf_editor_screen bf_editor_sculpt_paint bf_editor_sound bf_editor_animation bf_editor_datafiles bf_render bf_intern_opennl bf_python bf_python_ext bf_ikplugin bf_modifiers bf_blenkernel bf_nodes bf_gpu bf_blenloader bf_blenlib bf_intern_ghost bf_intern_string bf_blenpluginapi bf_imbuf bf_avi bf_imbuf_cineon bf_imbuf_openexr bf_imbuf_dds bf_readblenfile bf_collada bf_intern_bsp bf_intern_bop bf_gen_system bf_intern_decimate bf_intern_elbeem bf_intern_ik bf_intern_memutil bf_intern_guardedalloc bf_intern_ctr ge_blen_routines ge_converter ge_phys_dummy ge_phys_bullet bf_intern_smoke extern_minilzo extern_lzma ge_logic_ketsji ge_phys_common ge_logic ge_rasterizer ge_oglrasterizer ge_logic_expressions ge_scenegraph ge_logic_network bf_gen_system bf_python # duplicate for BPY_driver_exec ge_logic_ngnetwork extern_bullet ge_logic_loopbacknetwork bf_intern_moto extern_glew extern_openjpeg extern_redcode ge_videotex bf_rna bf_dna bf_blenfont bf_intern_audaspace bf_intern_mikktspace ) if(WITH_BINRELOC) list(APPEND BLENDER_SORTED_LIBS extern_binreloc) endif() if(WITH_CXX_GUARDEDALLOC) list(APPEND BLENDER_SORTED_LIBS bf_intern_guardedalloc_cpp) endif() if(WITH_IK_ITASC) list(APPEND BLENDER_SORTED_LIBS bf_intern_itasc) endif() if(WITH_CODEC_QUICKTIME) list(APPEND BLENDER_SORTED_LIBS bf_quicktime) endif() foreach(SORTLIB ${BLENDER_SORTED_LIBS}) set(REMLIB ${SORTLIB}) foreach(SEARCHLIB ${BLENDER_LINK_LIBS}) if(${SEARCHLIB} STREQUAL ${SORTLIB}) set(REMLIB "") endif() endforeach() if(REMLIB) # message(STATUS "Removing library ${REMLIB} from blender linking because: not configured") list(APPEND REM_MSG ${REMLIB}) list(REMOVE_ITEM BLENDER_SORTED_LIBS ${REMLIB}) endif() endforeach() if(REM_MSG) list(SORT REM_MSG) message(STATUS "Blender Skipping: (${REM_MSG})") endif() target_link_libraries(blender ${BLENDER_SORTED_LIBS}) #else() # target_link_libraries(blender ${BLENDER_LINK_LIBS}) #endif() setup_liblinks(blender)