/* * Copyright 2011-2013 Blender Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License */ #include #include "buffers.h" #include "camera.h" #include "device.h" #include "scene.h" #include "session.h" #include "util_args.h" #include "util_foreach.h" #include "util_function.h" #include "util_path.h" #include "util_progress.h" #include "util_string.h" #include "util_time.h" #include "util_view.h" #include "cycles_xml.h" CCL_NAMESPACE_BEGIN struct Options { Session *session; Scene *scene; string filepath; int width, height; SceneParams scene_params; SessionParams session_params; bool quiet; } options; static void session_print(const string& str) { /* print with carriage return to overwrite previous */ printf("\r%s", str.c_str()); /* add spaces to overwrite longer previous print */ static int maxlen = 0; int len = str.size(); maxlen = max(len, maxlen); for(int i = len; i < maxlen; i++) printf(" "); /* flush because we don't write an end of line */ fflush(stdout); } static void session_print_status() { int sample, tile; double total_time, sample_time; string status, substatus; /* get status */ sample = options.session->progress.get_sample(); options.session->progress.get_tile(tile, total_time, sample_time); options.session->progress.get_status(status, substatus); if(substatus != "") status += ": " + substatus; /* print status */ status = string_printf("Sample %d %s", sample, status.c_str()); session_print(status); } static BufferParams& session_buffer_params() { static BufferParams buffer_params; buffer_params.width = options.width; buffer_params.height = options.height; buffer_params.full_width = options.width; buffer_params.full_height = options.height; return buffer_params; } static void session_init() { options.session = new Session(options.session_params); options.session->reset(session_buffer_params(), options.session_params.samples); options.session->scene = options.scene; if(options.session_params.background && !options.quiet) options.session->progress.set_update_callback(function_bind(&session_print_status)); else options.session->progress.set_update_callback(function_bind(&view_redraw)); options.session->start(); options.scene = NULL; } static void scene_init(int width, int height) { options.scene = new Scene(options.scene_params, options.session_params.device); xml_read_file(options.scene, options.filepath.c_str()); if (width == 0 || height == 0) { options.width = options.scene->camera->width; options.height = options.scene->camera->height; } } static void session_exit() { if(options.session) { delete options.session; options.session = NULL; } if(options.scene) { delete options.scene; options.scene = NULL; } if(options.session_params.background && !options.quiet) { session_print("Finished Rendering."); printf("\n"); } } static void display_info(Progress& progress) { static double latency = 0.0; static double last = 0; double elapsed = time_dt(); string str; latency = (elapsed - last); last = elapsed; int sample, tile; double total_time, sample_time; string status, substatus; sample = progress.get_sample(); progress.get_tile(tile, total_time, sample_time); progress.get_status(status, substatus); if(substatus != "") status += ": " + substatus; str = string_printf("latency: %.4f sample: %d total: %.4f average: %.4f %s", latency, sample, total_time, sample_time, status.c_str()); view_display_info(str.c_str()); } static void display() { options.session->draw(session_buffer_params()); display_info(options.session->progress); } static void resize(int width, int height) { options.width = width; options.height = height; if(options.session) options.session->reset(session_buffer_params(), options.session_params.samples); } static void keyboard(unsigned char key) { if(key == 'r') options.session->reset(session_buffer_params(), options.session_params.samples); else if(key == 27) // escape options.session->progress.set_cancel("Cancelled"); } static int files_parse(int argc, const char *argv[]) { if(argc > 0) options.filepath = argv[0]; return 0; } static void options_parse(int argc, const char **argv) { options.width = 0; options.height = 0; options.filepath = ""; options.session = NULL; options.quiet = false; /* device names */ string device_names = ""; string devicename = "cpu"; bool list = false; vector& types = Device::available_types(); foreach(DeviceType type, types) { if(device_names != "") device_names += ", "; device_names += Device::string_from_type(type); } /* shading system */ string ssname = "svm"; string shadingsystems = "Shading system to use: svm"; #ifdef WITH_OSL shadingsystems += ", osl"; #endif /* parse options */ ArgParse ap; bool help = false; ap.options ("Usage: cycles [options] file.xml", "%*", files_parse, "", "--device %s", &devicename, ("Devices to use: " + device_names).c_str(), "--shadingsys %s", &ssname, "Shading system to use: svm, osl", "--background", &options.session_params.background, "Render in background, without user interface", "--quiet", &options.quiet, "In background mode, don't print progress messages", "--samples %d", &options.session_params.samples, "Number of samples to render", "--output %s", &options.session_params.output_path, "File path to write output image", "--threads %d", &options.session_params.threads, "CPU Rendering Threads", "--width %d", &options.width, "Window width in pixel", "--height %d", &options.height, "Window height in pixel", "--list-devices", &list, "List information about all available devices", "--help", &help, "Print help message", NULL); if(ap.parse(argc, argv) < 0) { fprintf(stderr, "%s\n", ap.geterror().c_str()); ap.usage(); exit(EXIT_FAILURE); } else if(list) { vector& devices = Device::available_devices(); printf("Devices:\n"); foreach(DeviceInfo& info, devices) { printf(" %s%s\n", info.description.c_str(), (info.display_device)? " (display)": ""); } exit(EXIT_SUCCESS); } else if(help || options.filepath == "") { ap.usage(); exit(EXIT_SUCCESS); } if(ssname == "osl") options.scene_params.shadingsystem = SceneParams::OSL; else if(ssname == "svm") options.scene_params.shadingsystem = SceneParams::SVM; /* Progressive rendering */ options.session_params.progressive = true; /* find matching device */ DeviceType device_type = Device::type_from_string(devicename.c_str()); vector& devices = Device::available_devices(); DeviceInfo device_info; bool device_available = false; foreach(DeviceInfo& device, devices) { if(device_type == device.type) { options.session_params.device = device; device_available = true; break; } } /* handle invalid configurations */ if(options.session_params.device.type == DEVICE_NONE || !device_available) { fprintf(stderr, "Unknown device: %s\n", devicename.c_str()); exit(EXIT_FAILURE); } #ifdef WITH_OSL else if(!(ssname == "osl" || ssname == "svm")) { #else else if(!(ssname == "svm")) { #endif fprintf(stderr, "Unknown shading system: %s\n", ssname.c_str()); exit(EXIT_FAILURE); } else if(options.scene_params.shadingsystem == SceneParams::OSL && options.session_params.device.type != DEVICE_CPU) { fprintf(stderr, "OSL shading system only works with CPU device\n"); exit(EXIT_FAILURE); } else if(options.session_params.samples < 0) { fprintf(stderr, "Invalid number of samples: %d\n", options.session_params.samples); exit(EXIT_FAILURE); } else if(options.filepath == "") { fprintf(stderr, "No file path specified\n"); exit(EXIT_FAILURE); } /* load scene */ scene_init(options.width, options.height); } CCL_NAMESPACE_END using namespace ccl; int main(int argc, const char **argv) { path_init(); options_parse(argc, argv); if(options.session_params.background) { session_init(); options.session->wait(); session_exit(); } else { string title = "Cycles: " + path_filename(options.filepath); /* init/exit are callback so they run while GL is initialized */ view_main_loop(title.c_str(), options.width, options.height, session_init, session_exit, resize, display, keyboard); } return 0; }