/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): snailrose. * * ***** END GPL LICENSE BLOCK ***** */ /** \file gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp * \ingroup gamelogic */ #ifdef WITH_SDL # include #endif #include "SCA_Joystick.h" #include "SCA_JoystickPrivate.h" #ifdef WITH_SDL void SCA_Joystick::OnAxisMotion(SDL_Event* sdl_event) { if (sdl_event->jaxis.axis >= JOYAXIS_MAX) return; m_axis_array[sdl_event->jaxis.axis] = sdl_event->jaxis.value; m_istrig_axis = 1; } /* See notes below in the event loop */ void SCA_Joystick::OnHatMotion(SDL_Event* sdl_event) { if (sdl_event->jhat.hat >= JOYHAT_MAX) return; m_hat_array[sdl_event->jhat.hat] = sdl_event->jhat.value; m_istrig_hat = 1; } /* See notes below in the event loop */ void SCA_Joystick::OnButtonUp(SDL_Event* sdl_event) { m_istrig_button = 1; } void SCA_Joystick::OnButtonDown(SDL_Event* sdl_event) { //if (sdl_event->jbutton.button > m_buttonmax) /* unsigned int so always above 0 */ // return; // sdl_event->jbutton.button; m_istrig_button = 1; } void SCA_Joystick::OnNothing(SDL_Event* sdl_event) { m_istrig_axis = m_istrig_button = m_istrig_hat = 0; } void SCA_Joystick::HandleEvents(void) { SDL_Event sdl_event; int i; for (i=0; iOnNothing(&sdl_event); } while (SDL_PollEvent(&sdl_event)) { /* Note! m_instance[sdl_event.jaxis.which] * will segfault if over JOYINDEX_MAX, not too nice but what are the chances? */ /* Note!, with buttons, this wont care which button is pressed, * only to set 'm_istrig_button', actual pressed buttons are detected by SDL_JoystickGetButton */ /* Note!, if you manage to press and release a button within 1 logic tick * it wont work as it should */ switch (sdl_event.type) { case SDL_JOYAXISMOTION: SCA_Joystick::m_instance[sdl_event.jaxis.which]->OnAxisMotion(&sdl_event); break; case SDL_JOYHATMOTION: SCA_Joystick::m_instance[sdl_event.jhat.which]->OnHatMotion(&sdl_event); break; case SDL_JOYBUTTONUP: SCA_Joystick::m_instance[sdl_event.jbutton.which]->OnButtonUp(&sdl_event); break; case SDL_JOYBUTTONDOWN: SCA_Joystick::m_instance[sdl_event.jbutton.which]->OnButtonDown(&sdl_event); break; #if 0 /* Not used yet */ case SDL_JOYBALLMOTION: SCA_Joystick::m_instance[sdl_event.jball.which]->OnBallMotion(&sdl_event); break; #endif default: printf("SCA_Joystick::HandleEvents, Unknown SDL event (%d), this should not happen\n", sdl_event.type); break; } } } #endif /* WITH_SDL */