/* * Copyright (c) 2005 Erwin Coumans http://continuousphysics.com/Bullet/ * * Permission to use, copy, modify, distribute and sell this software * and its documentation for any purpose is hereby granted without fee, * provided that the above copyright notice appear in all copies. * Erwin Coumans makes no representations about the suitability * of this software for any purpose. * It is provided "as is" without express or implied warranty. */ #include "ConvexShape.h" ConvexShape::~ConvexShape() { } ConvexShape::ConvexShape() :m_collisionMargin(CONVEX_DISTANCE_MARGIN), m_localScaling(1.f,1.f,1.f) { } void ConvexShape::setLocalScaling(const SimdVector3& scaling) { m_localScaling = scaling; } void ConvexShape::GetAabbSlow(const SimdTransform& trans,SimdVector3&minAabb,SimdVector3&maxAabb) const { SimdScalar margin = GetMargin(); for (int i=0;i<3;i++) { SimdVector3 vec(0.f,0.f,0.f); vec[i] = 1.f; SimdVector3 sv = LocalGetSupportingVertex(vec*trans.getBasis()); SimdVector3 tmp = trans(sv); maxAabb[i] = tmp[i]+margin; vec[i] = -1.f; tmp = trans(LocalGetSupportingVertex(vec*trans.getBasis())); minAabb[i] = tmp[i]-margin; } }; SimdVector3 ConvexShape::LocalGetSupportingVertex(const SimdVector3& vec)const { SimdVector3 supVertex = LocalGetSupportingVertexWithoutMargin(vec); if ( GetMargin()!=0.f ) { SimdVector3 vecnorm = vec; if (vecnorm .length2() == 0.f) { vecnorm.setValue(-1.f,-1.f,-1.f); } vecnorm.normalize(); supVertex+= GetMargin() * vecnorm; } return supVertex; }