/* ** This is automatically generated source code -- do not edit. ** Changes are affected either by editing the corresponding protocol ** definition file (v_cmd_def_X.c where X=node type), or by editing ** the code generator itself, in v_cmd_gen.c. */ #include #include #include "v_cmd_gen.h" #if !defined(V_GENERATE_FUNC_MODE) #include "verse.h" #include "v_cmd_buf.h" #include "v_network_out_que.h" #include "v_network.h" #include "v_connection.h" #include "v_util.h" void verse_send_g_layer_create(VNodeID node_id, VLayerID layer_id, const char *name, VNGLayerType type, uint32 def_uint, real64 def_real) { uint8 *buf; unsigned int buffer_pos = 0; VCMDBufHead *head; head = v_cmd_buf_allocate(VCMDBS_80);/* Allocating the buffer */ buf = ((VCMDBuffer10 *)head)->buf; buffer_pos += vnp_raw_pack_uint8(&buf[buffer_pos], 48); /* Pack the command. */ #if defined V_PRINT_SEND_COMMANDS printf("send: verse_send_g_layer_create(node_id = %u layer_id = %u name = %s type = %u def_uint = %u def_real = %f );\n", node_id, layer_id, name, type, def_uint, def_real); #endif buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], node_id); buffer_pos += vnp_raw_pack_uint16(&buf[buffer_pos], layer_id); buffer_pos += vnp_raw_pack_string(&buf[buffer_pos], name, 16); buffer_pos += vnp_raw_pack_uint8(&buf[buffer_pos], (uint8)type); buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], def_uint); buffer_pos += vnp_raw_pack_real64(&buf[buffer_pos], def_real); if(node_id == (uint32)(-1) || layer_id == (uint16)(-1)) v_cmd_buf_set_unique_address_size(head, 7); else v_cmd_buf_set_address_size(head, 7); v_cmd_buf_set_size(head, buffer_pos); v_noq_send_buf(v_con_get_network_queue(), head); } void verse_send_g_layer_destroy(VNodeID node_id, VLayerID layer_id) { uint8 *buf; unsigned int buffer_pos = 0; VCMDBufHead *head; head = v_cmd_buf_allocate(VCMDBS_80);/* Allocating the buffer */ buf = ((VCMDBuffer10 *)head)->buf; buffer_pos += vnp_raw_pack_uint8(&buf[buffer_pos], 48); /* Pack the command. */ #if defined V_PRINT_SEND_COMMANDS printf("send: verse_send_g_layer_destroy(node_id = %u layer_id = %u );\n", node_id, layer_id); #endif buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], node_id); buffer_pos += vnp_raw_pack_uint16(&buf[buffer_pos], layer_id); buffer_pos += vnp_raw_pack_string(&buf[buffer_pos], NULL, 16); buffer_pos += vnp_raw_pack_uint8(&buf[buffer_pos], (uint8)-1); buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], -1); buffer_pos += vnp_raw_pack_real64(&buf[buffer_pos], V_REAL64_MAX); if(node_id == (uint32)(-1) || layer_id == (uint16)(-1)) v_cmd_buf_set_unique_address_size(head, 7); else v_cmd_buf_set_address_size(head, 7); v_cmd_buf_set_size(head, buffer_pos); v_noq_send_buf(v_con_get_network_queue(), head); } unsigned int v_unpack_g_layer_create(const char *buf, size_t buffer_length) { uint8 enum_temp; unsigned int buffer_pos = 0; void (* func_g_layer_create)(void *user_data, VNodeID node_id, VLayerID layer_id, const char *name, VNGLayerType type, uint32 def_uint, real64 def_real); VNodeID node_id; VLayerID layer_id; char name[16]; VNGLayerType type; uint32 def_uint; real64 def_real; func_g_layer_create = v_fs_get_user_func(48); if(buffer_length < 6) return -1; buffer_pos += vnp_raw_unpack_uint32(&buf[buffer_pos], &node_id); buffer_pos += vnp_raw_unpack_uint16(&buf[buffer_pos], &layer_id); buffer_pos += vnp_raw_unpack_string(&buf[buffer_pos], name, 16, buffer_length - buffer_pos); if(buffer_length < 13 + buffer_pos) return -1; buffer_pos += vnp_raw_unpack_uint8(&buf[buffer_pos], &enum_temp); type = (VNGLayerType)enum_temp; buffer_pos += vnp_raw_unpack_uint32(&buf[buffer_pos], &def_uint); buffer_pos += vnp_raw_unpack_real64(&buf[buffer_pos], &def_real); #if defined V_PRINT_RECEIVE_COMMANDS if(name[0] == 0) printf("receive: verse_send_g_layer_destroy(node_id = %u layer_id = %u ); callback = %p\n", node_id, layer_id, v_fs_get_alias_user_func(48)); else printf("receive: verse_send_g_layer_create(node_id = %u layer_id = %u name = %s type = %u def_uint = %u def_real = %f ); callback = %p\n", node_id, layer_id, name, type, def_uint, def_real, v_fs_get_user_func(48)); #endif if(name[0] == 0) { void (* alias_g_layer_destroy)(void *user_data, VNodeID node_id, VLayerID layer_id); alias_g_layer_destroy = v_fs_get_alias_user_func(48); if(alias_g_layer_destroy != NULL) alias_g_layer_destroy(v_fs_get_alias_user_data(48), node_id, layer_id); return buffer_pos; } if(func_g_layer_create != NULL) func_g_layer_create(v_fs_get_user_data(48), node_id, layer_id, name, (VNGLayerType) type, def_uint, def_real); return buffer_pos; } void verse_send_g_layer_subscribe(VNodeID node_id, VLayerID layer_id, VNRealFormat type) { uint8 *buf; unsigned int buffer_pos = 0; VCMDBufHead *head; head = v_cmd_buf_allocate(VCMDBS_10);/* Allocating the buffer */ buf = ((VCMDBuffer10 *)head)->buf; buffer_pos += vnp_raw_pack_uint8(&buf[buffer_pos], 49); /* Pack the command. */ #if defined V_PRINT_SEND_COMMANDS printf("send: verse_send_g_layer_subscribe(node_id = %u layer_id = %u type = %u );\n", node_id, layer_id, type); #endif buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], node_id); buffer_pos += vnp_raw_pack_uint16(&buf[buffer_pos], layer_id); buffer_pos += vnp_raw_pack_uint8(&buf[buffer_pos], (uint8)type); if(node_id == (uint32)(-1) || layer_id == (uint16)(-1)) v_cmd_buf_set_unique_address_size(head, 7); else v_cmd_buf_set_address_size(head, 7); v_cmd_buf_set_size(head, buffer_pos); v_noq_send_buf(v_con_get_network_queue(), head); } void verse_send_g_layer_unsubscribe(VNodeID node_id, VLayerID layer_id) { uint8 *buf; unsigned int buffer_pos = 0; VCMDBufHead *head; head = v_cmd_buf_allocate(VCMDBS_10);/* Allocating the buffer */ buf = ((VCMDBuffer10 *)head)->buf; buffer_pos += vnp_raw_pack_uint8(&buf[buffer_pos], 49); /* Pack the command. */ #if defined V_PRINT_SEND_COMMANDS printf("send: verse_send_g_layer_unsubscribe(node_id = %u layer_id = %u );\n", node_id, layer_id); #endif buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], node_id); buffer_pos += vnp_raw_pack_uint16(&buf[buffer_pos], layer_id); buffer_pos += vnp_raw_pack_uint8(&buf[buffer_pos], (uint8)-1); if(node_id == (uint32)(-1) || layer_id == (uint16)(-1)) v_cmd_buf_set_unique_address_size(head, 7); else v_cmd_buf_set_address_size(head, 7); v_cmd_buf_set_size(head, buffer_pos); v_noq_send_buf(v_con_get_network_queue(), head); } unsigned int v_unpack_g_layer_subscribe(const char *buf, size_t buffer_length) { uint8 enum_temp; unsigned int buffer_pos = 0; void (* func_g_layer_subscribe)(void *user_data, VNodeID node_id, VLayerID layer_id, VNRealFormat type); VNodeID node_id; VLayerID layer_id; VNRealFormat type; func_g_layer_subscribe = v_fs_get_user_func(49); if(buffer_length < 6) return -1; buffer_pos += vnp_raw_unpack_uint32(&buf[buffer_pos], &node_id); buffer_pos += vnp_raw_unpack_uint16(&buf[buffer_pos], &layer_id); buffer_pos += vnp_raw_unpack_uint8(&buf[buffer_pos], &enum_temp); type = (VNRealFormat)enum_temp; #if defined V_PRINT_RECEIVE_COMMANDS if(type > VN_FORMAT_REAL64) printf("receive: verse_send_g_layer_unsubscribe(node_id = %u layer_id = %u ); callback = %p\n", node_id, layer_id, v_fs_get_alias_user_func(49)); else printf("receive: verse_send_g_layer_subscribe(node_id = %u layer_id = %u type = %u ); callback = %p\n", node_id, layer_id, type, v_fs_get_user_func(49)); #endif if(type > VN_FORMAT_REAL64) { void (* alias_g_layer_unsubscribe)(void *user_data, VNodeID node_id, VLayerID layer_id); alias_g_layer_unsubscribe = v_fs_get_alias_user_func(49); if(alias_g_layer_unsubscribe != NULL) alias_g_layer_unsubscribe(v_fs_get_alias_user_data(49), node_id, layer_id); return buffer_pos; } if(func_g_layer_subscribe != NULL) func_g_layer_subscribe(v_fs_get_user_data(49), node_id, layer_id, (VNRealFormat) type); return buffer_pos; } void verse_send_g_vertex_set_xyz_real32(VNodeID node_id, VLayerID layer_id, uint32 vertex_id, real32 x, real32 y, real32 z) { uint8 *buf; unsigned int buffer_pos = 0; VCMDBufHead *head; head = v_cmd_buf_allocate(VCMDBS_30);/* Allocating the buffer */ buf = ((VCMDBuffer10 *)head)->buf; buffer_pos += vnp_raw_pack_uint8(&buf[buffer_pos], 50); /* Pack the command. */ #if defined V_PRINT_SEND_COMMANDS printf("send: verse_send_g_vertex_set_xyz_real32(node_id = %u layer_id = %u vertex_id = %u x = %f y = %f z = %f );\n", node_id, layer_id, vertex_id, x, y, z); #endif buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], node_id); buffer_pos += vnp_raw_pack_uint16(&buf[buffer_pos], layer_id); buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], vertex_id); buffer_pos += vnp_raw_pack_real32(&buf[buffer_pos], x); buffer_pos += vnp_raw_pack_real32(&buf[buffer_pos], y); buffer_pos += vnp_raw_pack_real32(&buf[buffer_pos], z); if(node_id == (uint32)(-1) || layer_id == (uint16)(-1) || vertex_id == (uint32)(-1)) v_cmd_buf_set_unique_address_size(head, 11); else v_cmd_buf_set_address_size(head, 11); v_cmd_buf_set_size(head, buffer_pos); v_noq_send_buf(v_con_get_network_queue(), head); } void verse_send_g_vertex_delete_real32(VNodeID node_id, uint32 vertex_id) { uint8 *buf; unsigned int buffer_pos = 0; VCMDBufHead *head; head = v_cmd_buf_allocate(VCMDBS_30);/* Allocating the buffer */ buf = ((VCMDBuffer10 *)head)->buf; buffer_pos += vnp_raw_pack_uint8(&buf[buffer_pos], 50); /* Pack the command. */ #if defined V_PRINT_SEND_COMMANDS printf("send: verse_send_g_vertex_delete_real32(node_id = %u vertex_id = %u );\n", node_id, vertex_id); #endif buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], node_id); buffer_pos += vnp_raw_pack_uint16(&buf[buffer_pos], 0); buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], vertex_id); buffer_pos += vnp_raw_pack_real32(&buf[buffer_pos], V_REAL32_MAX); buffer_pos += vnp_raw_pack_real32(&buf[buffer_pos], V_REAL32_MAX); buffer_pos += vnp_raw_pack_real32(&buf[buffer_pos], V_REAL32_MAX); if(node_id == (uint32)(-1) || vertex_id == (uint32)(-1)) v_cmd_buf_set_unique_address_size(head, 11); else v_cmd_buf_set_address_size(head, 11); v_cmd_buf_set_size(head, buffer_pos); v_noq_send_buf(v_con_get_network_queue(), head); } unsigned int v_unpack_g_vertex_set_xyz_real32(const char *buf, size_t buffer_length) { unsigned int buffer_pos = 0; void (* func_g_vertex_set_xyz_real32)(void *user_data, VNodeID node_id, VLayerID layer_id, uint32 vertex_id, real32 x, real32 y, real32 z); VNodeID node_id; VLayerID layer_id; uint32 vertex_id; real32 x; real32 y; real32 z; func_g_vertex_set_xyz_real32 = v_fs_get_user_func(50); if(buffer_length < 10) return -1; buffer_pos += vnp_raw_unpack_uint32(&buf[buffer_pos], &node_id); buffer_pos += vnp_raw_unpack_uint16(&buf[buffer_pos], &layer_id); buffer_pos += vnp_raw_unpack_uint32(&buf[buffer_pos], &vertex_id); buffer_pos += vnp_raw_unpack_real32(&buf[buffer_pos], &x); buffer_pos += vnp_raw_unpack_real32(&buf[buffer_pos], &y); buffer_pos += vnp_raw_unpack_real32(&buf[buffer_pos], &z); #if defined V_PRINT_RECEIVE_COMMANDS if(x == V_REAL32_MAX || y == V_REAL32_MAX || z == V_REAL32_MAX) printf("receive: verse_send_g_vertex_delete_real32(node_id = %u vertex_id = %u ); callback = %p\n", node_id, vertex_id, v_fs_get_alias_user_func(50)); else printf("receive: verse_send_g_vertex_set_xyz_real32(node_id = %u layer_id = %u vertex_id = %u x = %f y = %f z = %f ); callback = %p\n", node_id, layer_id, vertex_id, x, y, z, v_fs_get_user_func(50)); #endif if(x == V_REAL32_MAX || y == V_REAL32_MAX || z == V_REAL32_MAX) { void (* alias_g_vertex_delete_real32)(void *user_data, VNodeID node_id, uint32 vertex_id); alias_g_vertex_delete_real32 = v_fs_get_alias_user_func(50); if(alias_g_vertex_delete_real32 != NULL) alias_g_vertex_delete_real32(v_fs_get_alias_user_data(50), node_id, vertex_id); return buffer_pos; } if(func_g_vertex_set_xyz_real32 != NULL) func_g_vertex_set_xyz_real32(v_fs_get_user_data(50), node_id, layer_id, vertex_id, x, y, z); return buffer_pos; } void verse_send_g_vertex_set_xyz_real64(VNodeID node_id, VLayerID layer_id, uint32 vertex_id, real64 x, real64 y, real64 z) { uint8 *buf; unsigned int buffer_pos = 0; VCMDBufHead *head; head = v_cmd_buf_allocate(VCMDBS_80);/* Allocating the buffer */ buf = ((VCMDBuffer10 *)head)->buf; buffer_pos += vnp_raw_pack_uint8(&buf[buffer_pos], 51); /* Pack the command. */ #if defined V_PRINT_SEND_COMMANDS printf("send: verse_send_g_vertex_set_xyz_real64(node_id = %u layer_id = %u vertex_id = %u x = %f y = %f z = %f );\n", node_id, layer_id, vertex_id, x, y, z); #endif buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], node_id); buffer_pos += vnp_raw_pack_uint16(&buf[buffer_pos], layer_id); buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], vertex_id); buffer_pos += vnp_raw_pack_real64(&buf[buffer_pos], x); buffer_pos += vnp_raw_pack_real64(&buf[buffer_pos], y); buffer_pos += vnp_raw_pack_real64(&buf[buffer_pos], z); if(node_id == (uint32)(-1) || layer_id == (uint16)(-1) || vertex_id == (uint32)(-1)) v_cmd_buf_set_unique_address_size(head, 11); else v_cmd_buf_set_address_size(head, 11); v_cmd_buf_set_size(head, buffer_pos); v_noq_send_buf(v_con_get_network_queue(), head); } void verse_send_g_vertex_delete_real64(VNodeID node_id, uint32 vertex_id) { uint8 *buf; unsigned int buffer_pos = 0; VCMDBufHead *head; head = v_cmd_buf_allocate(VCMDBS_80);/* Allocating the buffer */ buf = ((VCMDBuffer10 *)head)->buf; buffer_pos += vnp_raw_pack_uint8(&buf[buffer_pos], 51); /* Pack the command. */ #if defined V_PRINT_SEND_COMMANDS printf("send: verse_send_g_vertex_delete_real64(node_id = %u vertex_id = %u );\n", node_id, vertex_id); #endif buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], node_id); buffer_pos += vnp_raw_pack_uint16(&buf[buffer_pos], 0); buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], vertex_id); buffer_pos += vnp_raw_pack_real64(&buf[buffer_pos], V_REAL64_MAX); buffer_pos += vnp_raw_pack_real64(&buf[buffer_pos], V_REAL64_MAX); buffer_pos += vnp_raw_pack_real64(&buf[buffer_pos], V_REAL64_MAX); if(node_id == (uint32)(-1) || vertex_id == (uint32)(-1)) v_cmd_buf_set_unique_address_size(head, 11); else v_cmd_buf_set_address_size(head, 11); v_cmd_buf_set_size(head, buffer_pos); v_noq_send_buf(v_con_get_network_queue(), head); } unsigned int v_unpack_g_vertex_set_xyz_real64(const char *buf, size_t buffer_length) { unsigned int buffer_pos = 0; void (* func_g_vertex_set_xyz_real64)(void *user_data, VNodeID node_id, VLayerID layer_id, uint32 vertex_id, real64 x, real64 y, real64 z); VNodeID node_id; VLayerID layer_id; uint32 vertex_id; real64 x; real64 y; real64 z; func_g_vertex_set_xyz_real64 = v_fs_get_user_func(51); if(buffer_length < 10) return -1; buffer_pos += vnp_raw_unpack_uint32(&buf[buffer_pos], &node_id); buffer_pos += vnp_raw_unpack_uint16(&buf[buffer_pos], &layer_id); buffer_pos += vnp_raw_unpack_uint32(&buf[buffer_pos], &vertex_id); buffer_pos += vnp_raw_unpack_real64(&buf[buffer_pos], &x); buffer_pos += vnp_raw_unpack_real64(&buf[buffer_pos], &y); buffer_pos += vnp_raw_unpack_real64(&buf[buffer_pos], &z); #if defined V_PRINT_RECEIVE_COMMANDS if(x == V_REAL64_MAX || y == V_REAL64_MAX || z == V_REAL64_MAX) printf("receive: verse_send_g_vertex_delete_real64(node_id = %u vertex_id = %u ); callback = %p\n", node_id, vertex_id, v_fs_get_alias_user_func(51)); else printf("receive: verse_send_g_vertex_set_xyz_real64(node_id = %u layer_id = %u vertex_id = %u x = %f y = %f z = %f ); callback = %p\n", node_id, layer_id, vertex_id, x, y, z, v_fs_get_user_func(51)); #endif if(x == V_REAL64_MAX || y == V_REAL64_MAX || z == V_REAL64_MAX) { void (* alias_g_vertex_delete_real64)(void *user_data, VNodeID node_id, uint32 vertex_id); alias_g_vertex_delete_real64 = v_fs_get_alias_user_func(51); if(alias_g_vertex_delete_real64 != NULL) alias_g_vertex_delete_real64(v_fs_get_alias_user_data(51), node_id, vertex_id); return buffer_pos; } if(func_g_vertex_set_xyz_real64 != NULL) func_g_vertex_set_xyz_real64(v_fs_get_user_data(51), node_id, layer_id, vertex_id, x, y, z); return buffer_pos; } void verse_send_g_vertex_set_uint32(VNodeID node_id, VLayerID layer_id, uint32 vertex_id, uint32 value) { uint8 *buf; unsigned int buffer_pos = 0; VCMDBufHead *head; head = v_cmd_buf_allocate(VCMDBS_20);/* Allocating the buffer */ buf = ((VCMDBuffer10 *)head)->buf; buffer_pos += vnp_raw_pack_uint8(&buf[buffer_pos], 52); /* Pack the command. */ #if defined V_PRINT_SEND_COMMANDS printf("send: verse_send_g_vertex_set_uint32(node_id = %u layer_id = %u vertex_id = %u value = %u );\n", node_id, layer_id, vertex_id, value); #endif buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], node_id); buffer_pos += vnp_raw_pack_uint16(&buf[buffer_pos], layer_id); buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], vertex_id); buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], value); if(node_id == (uint32)(-1) || layer_id == (uint16)(-1) || vertex_id == (uint32)(-1)) v_cmd_buf_set_unique_address_size(head, 11); else v_cmd_buf_set_address_size(head, 11); v_cmd_buf_set_size(head, buffer_pos); v_noq_send_buf(v_con_get_network_queue(), head); } unsigned int v_unpack_g_vertex_set_uint32(const char *buf, size_t buffer_length) { unsigned int buffer_pos = 0; void (* func_g_vertex_set_uint32)(void *user_data, VNodeID node_id, VLayerID layer_id, uint32 vertex_id, uint32 value); VNodeID node_id; VLayerID layer_id; uint32 vertex_id; uint32 value; func_g_vertex_set_uint32 = v_fs_get_user_func(52); if(buffer_length < 10) return -1; buffer_pos += vnp_raw_unpack_uint32(&buf[buffer_pos], &node_id); buffer_pos += vnp_raw_unpack_uint16(&buf[buffer_pos], &layer_id); buffer_pos += vnp_raw_unpack_uint32(&buf[buffer_pos], &vertex_id); buffer_pos += vnp_raw_unpack_uint32(&buf[buffer_pos], &value); #if defined V_PRINT_RECEIVE_COMMANDS printf("receive: verse_send_g_vertex_set_uint32(node_id = %u layer_id = %u vertex_id = %u value = %u ); callback = %p\n", node_id, layer_id, vertex_id, value, v_fs_get_user_func(52)); #endif if(func_g_vertex_set_uint32 != NULL) func_g_vertex_set_uint32(v_fs_get_user_data(52), node_id, layer_id, vertex_id, value); return buffer_pos; } void verse_send_g_vertex_set_real64(VNodeID node_id, VLayerID layer_id, uint32 vertex_id, real64 value) { uint8 *buf; unsigned int buffer_pos = 0; VCMDBufHead *head; head = v_cmd_buf_allocate(VCMDBS_20);/* Allocating the buffer */ buf = ((VCMDBuffer10 *)head)->buf; buffer_pos += vnp_raw_pack_uint8(&buf[buffer_pos], 53); /* Pack the command. */ #if defined V_PRINT_SEND_COMMANDS printf("send: verse_send_g_vertex_set_real64(node_id = %u layer_id = %u vertex_id = %u value = %f );\n", node_id, layer_id, vertex_id, value); #endif buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], node_id); buffer_pos += vnp_raw_pack_uint16(&buf[buffer_pos], layer_id); buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], vertex_id); buffer_pos += vnp_raw_pack_real64(&buf[buffer_pos], value); if(node_id == (uint32)(-1) || layer_id == (uint16)(-1) || vertex_id == (uint32)(-1)) v_cmd_buf_set_unique_address_size(head, 11); else v_cmd_buf_set_address_size(head, 11); v_cmd_buf_set_size(head, buffer_pos); v_noq_send_buf(v_con_get_network_queue(), head); } unsigned int v_unpack_g_vertex_set_real64(const char *buf, size_t buffer_length) { unsigned int buffer_pos = 0; void (* func_g_vertex_set_real64)(void *user_data, VNodeID node_id, VLayerID layer_id, uint32 vertex_id, real64 value); VNodeID node_id; VLayerID layer_id; uint32 vertex_id; real64 value; func_g_vertex_set_real64 = v_fs_get_user_func(53); if(buffer_length < 10) return -1; buffer_pos += vnp_raw_unpack_uint32(&buf[buffer_pos], &node_id); buffer_pos += vnp_raw_unpack_uint16(&buf[buffer_pos], &layer_id); buffer_pos += vnp_raw_unpack_uint32(&buf[buffer_pos], &vertex_id); buffer_pos += vnp_raw_unpack_real64(&buf[buffer_pos], &value); #if defined V_PRINT_RECEIVE_COMMANDS printf("receive: verse_send_g_vertex_set_real64(node_id = %u layer_id = %u vertex_id = %u value = %f ); callback = %p\n", node_id, layer_id, vertex_id, value, v_fs_get_user_func(53)); #endif if(func_g_vertex_set_real64 != NULL) func_g_vertex_set_real64(v_fs_get_user_data(53), node_id, layer_id, vertex_id, value); return buffer_pos; } void verse_send_g_vertex_set_real32(VNodeID node_id, VLayerID layer_id, uint32 vertex_id, real32 value) { uint8 *buf; unsigned int buffer_pos = 0; VCMDBufHead *head; head = v_cmd_buf_allocate(VCMDBS_20);/* Allocating the buffer */ buf = ((VCMDBuffer10 *)head)->buf; buffer_pos += vnp_raw_pack_uint8(&buf[buffer_pos], 54); /* Pack the command. */ #if defined V_PRINT_SEND_COMMANDS printf("send: verse_send_g_vertex_set_real32(node_id = %u layer_id = %u vertex_id = %u value = %f );\n", node_id, layer_id, vertex_id, value); #endif buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], node_id); buffer_pos += vnp_raw_pack_uint16(&buf[buffer_pos], layer_id); buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], vertex_id); buffer_pos += vnp_raw_pack_real32(&buf[buffer_pos], value); if(node_id == (uint32)(-1) || layer_id == (uint16)(-1) || vertex_id == (uint32)(-1)) v_cmd_buf_set_unique_address_size(head, 11); else v_cmd_buf_set_address_size(head, 11); v_cmd_buf_set_size(head, buffer_pos); v_noq_send_buf(v_con_get_network_queue(), head); } unsigned int v_unpack_g_vertex_set_real32(const char *buf, size_t buffer_length) { unsigned int buffer_pos = 0; void (* func_g_vertex_set_real32)(void *user_data, VNodeID node_id, VLayerID layer_id, uint32 vertex_id, real32 value); VNodeID node_id; VLayerID layer_id; uint32 vertex_id; real32 value; func_g_vertex_set_real32 = v_fs_get_user_func(54); if(buffer_length < 10) return -1; buffer_pos += vnp_raw_unpack_uint32(&buf[buffer_pos], &node_id); buffer_pos += vnp_raw_unpack_uint16(&buf[buffer_pos], &layer_id); buffer_pos += vnp_raw_unpack_uint32(&buf[buffer_pos], &vertex_id); buffer_pos += vnp_raw_unpack_real32(&buf[buffer_pos], &value); #if defined V_PRINT_RECEIVE_COMMANDS printf("receive: verse_send_g_vertex_set_real32(node_id = %u layer_id = %u vertex_id = %u value = %f ); callback = %p\n", node_id, layer_id, vertex_id, value, v_fs_get_user_func(54)); #endif if(func_g_vertex_set_real32 != NULL) func_g_vertex_set_real32(v_fs_get_user_data(54), node_id, layer_id, vertex_id, value); return buffer_pos; } void verse_send_g_polygon_set_corner_uint32(VNodeID node_id, VLayerID layer_id, uint32 polygon_id, uint32 v0, uint32 v1, uint32 v2, uint32 v3) { uint8 *buf; unsigned int buffer_pos = 0; VCMDBufHead *head; head = v_cmd_buf_allocate(VCMDBS_30);/* Allocating the buffer */ buf = ((VCMDBuffer10 *)head)->buf; buffer_pos += vnp_raw_pack_uint8(&buf[buffer_pos], 55); /* Pack the command. */ #if defined V_PRINT_SEND_COMMANDS printf("send: verse_send_g_polygon_set_corner_uint32(node_id = %u layer_id = %u polygon_id = %u v0 = %u v1 = %u v2 = %u v3 = %u );\n", node_id, layer_id, polygon_id, v0, v1, v2, v3); #endif buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], node_id); buffer_pos += vnp_raw_pack_uint16(&buf[buffer_pos], layer_id); buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], polygon_id); buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], v0); buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], v1); buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], v2); buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], v3); if(node_id == (uint32)(-1) || layer_id == (uint16)(-1) || polygon_id == (uint32)(-1)) v_cmd_buf_set_unique_address_size(head, 11); else v_cmd_buf_set_address_size(head, 11); v_cmd_buf_set_size(head, buffer_pos); v_noq_send_buf(v_con_get_network_queue(), head); } void verse_send_g_polygon_delete(VNodeID node_id, uint32 polygon_id) { uint8 *buf; unsigned int buffer_pos = 0; VCMDBufHead *head; head = v_cmd_buf_allocate(VCMDBS_30);/* Allocating the buffer */ buf = ((VCMDBuffer10 *)head)->buf; buffer_pos += vnp_raw_pack_uint8(&buf[buffer_pos], 55); /* Pack the command. */ #if defined V_PRINT_SEND_COMMANDS printf("send: verse_send_g_polygon_delete(node_id = %u polygon_id = %u );\n", node_id, polygon_id); #endif buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], node_id); buffer_pos += vnp_raw_pack_uint16(&buf[buffer_pos], 1); buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], polygon_id); buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], -1); buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], -1); buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], -1); buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], -1); if(node_id == (uint32)(-1) || polygon_id == (uint32)(-1)) v_cmd_buf_set_unique_address_size(head, 11); else v_cmd_buf_set_address_size(head, 11); v_cmd_buf_set_size(head, buffer_pos); v_noq_send_buf(v_con_get_network_queue(), head); } unsigned int v_unpack_g_polygon_set_corner_uint32(const char *buf, size_t buffer_length) { unsigned int buffer_pos = 0; void (* func_g_polygon_set_corner_uint32)(void *user_data, VNodeID node_id, VLayerID layer_id, uint32 polygon_id, uint32 v0, uint32 v1, uint32 v2, uint32 v3); VNodeID node_id; VLayerID layer_id; uint32 polygon_id; uint32 v0; uint32 v1; uint32 v2; uint32 v3; func_g_polygon_set_corner_uint32 = v_fs_get_user_func(55); if(buffer_length < 10) return -1; buffer_pos += vnp_raw_unpack_uint32(&buf[buffer_pos], &node_id); buffer_pos += vnp_raw_unpack_uint16(&buf[buffer_pos], &layer_id); buffer_pos += vnp_raw_unpack_uint32(&buf[buffer_pos], &polygon_id); buffer_pos += vnp_raw_unpack_uint32(&buf[buffer_pos], &v0); buffer_pos += vnp_raw_unpack_uint32(&buf[buffer_pos], &v1); buffer_pos += vnp_raw_unpack_uint32(&buf[buffer_pos], &v2); buffer_pos += vnp_raw_unpack_uint32(&buf[buffer_pos], &v3); #if defined V_PRINT_RECEIVE_COMMANDS if(layer_id == 1 && v0 == ~0u) printf("receive: verse_send_g_polygon_delete(node_id = %u polygon_id = %u ); callback = %p\n", node_id, polygon_id, v_fs_get_alias_user_func(55)); else printf("receive: verse_send_g_polygon_set_corner_uint32(node_id = %u layer_id = %u polygon_id = %u v0 = %u v1 = %u v2 = %u v3 = %u ); callback = %p\n", node_id, layer_id, polygon_id, v0, v1, v2, v3, v_fs_get_user_func(55)); #endif if(layer_id == 1 && v0 == ~0u) { void (* alias_g_polygon_delete)(void *user_data, VNodeID node_id, uint32 polygon_id); alias_g_polygon_delete = v_fs_get_alias_user_func(55); if(alias_g_polygon_delete != NULL) alias_g_polygon_delete(v_fs_get_alias_user_data(55), node_id, polygon_id); return buffer_pos; } if(func_g_polygon_set_corner_uint32 != NULL) func_g_polygon_set_corner_uint32(v_fs_get_user_data(55), node_id, layer_id, polygon_id, v0, v1, v2, v3); return buffer_pos; } void verse_send_g_polygon_set_corner_real64(VNodeID node_id, VLayerID layer_id, uint32 polygon_id, real64 v0, real64 v1, real64 v2, real64 v3) { uint8 *buf; unsigned int buffer_pos = 0; VCMDBufHead *head; head = v_cmd_buf_allocate(VCMDBS_80);/* Allocating the buffer */ buf = ((VCMDBuffer10 *)head)->buf; buffer_pos += vnp_raw_pack_uint8(&buf[buffer_pos], 56); /* Pack the command. */ #if defined V_PRINT_SEND_COMMANDS printf("send: verse_send_g_polygon_set_corner_real64(node_id = %u layer_id = %u polygon_id = %u v0 = %f v1 = %f v2 = %f v3 = %f );\n", node_id, layer_id, polygon_id, v0, v1, v2, v3); #endif buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], node_id); buffer_pos += vnp_raw_pack_uint16(&buf[buffer_pos], layer_id); buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], polygon_id); buffer_pos += vnp_raw_pack_real64(&buf[buffer_pos], v0); buffer_pos += vnp_raw_pack_real64(&buf[buffer_pos], v1); buffer_pos += vnp_raw_pack_real64(&buf[buffer_pos], v2); buffer_pos += vnp_raw_pack_real64(&buf[buffer_pos], v3); if(node_id == (uint32)(-1) || layer_id == (uint16)(-1) || polygon_id == (uint32)(-1)) v_cmd_buf_set_unique_address_size(head, 11); else v_cmd_buf_set_address_size(head, 11); v_cmd_buf_set_size(head, buffer_pos); v_noq_send_buf(v_con_get_network_queue(), head); } unsigned int v_unpack_g_polygon_set_corner_real64(const char *buf, size_t buffer_length) { unsigned int buffer_pos = 0; void (* func_g_polygon_set_corner_real64)(void *user_data, VNodeID node_id, VLayerID layer_id, uint32 polygon_id, real64 v0, real64 v1, real64 v2, real64 v3); VNodeID node_id; VLayerID layer_id; uint32 polygon_id; real64 v0; real64 v1; real64 v2; real64 v3; func_g_polygon_set_corner_real64 = v_fs_get_user_func(56); if(buffer_length < 10) return -1; buffer_pos += vnp_raw_unpack_uint32(&buf[buffer_pos], &node_id); buffer_pos += vnp_raw_unpack_uint16(&buf[buffer_pos], &layer_id); buffer_pos += vnp_raw_unpack_uint32(&buf[buffer_pos], &polygon_id); buffer_pos += vnp_raw_unpack_real64(&buf[buffer_pos], &v0); buffer_pos += vnp_raw_unpack_real64(&buf[buffer_pos], &v1); buffer_pos += vnp_raw_unpack_real64(&buf[buffer_pos], &v2); buffer_pos += vnp_raw_unpack_real64(&buf[buffer_pos], &v3); #if defined V_PRINT_RECEIVE_COMMANDS printf("receive: verse_send_g_polygon_set_corner_real64(node_id = %u layer_id = %u polygon_id = %u v0 = %f v1 = %f v2 = %f v3 = %f ); callback = %p\n", node_id, layer_id, polygon_id, v0, v1, v2, v3, v_fs_get_user_func(56)); #endif if(func_g_polygon_set_corner_real64 != NULL) func_g_polygon_set_corner_real64(v_fs_get_user_data(56), node_id, layer_id, polygon_id, v0, v1, v2, v3); return buffer_pos; } void verse_send_g_polygon_set_corner_real32(VNodeID node_id, VLayerID layer_id, uint32 polygon_id, real32 v0, real32 v1, real32 v2, real32 v3) { uint8 *buf; unsigned int buffer_pos = 0; VCMDBufHead *head; head = v_cmd_buf_allocate(VCMDBS_30);/* Allocating the buffer */ buf = ((VCMDBuffer10 *)head)->buf; buffer_pos += vnp_raw_pack_uint8(&buf[buffer_pos], 57); /* Pack the command. */ #if defined V_PRINT_SEND_COMMANDS printf("send: verse_send_g_polygon_set_corner_real32(node_id = %u layer_id = %u polygon_id = %u v0 = %f v1 = %f v2 = %f v3 = %f );\n", node_id, layer_id, polygon_id, v0, v1, v2, v3); #endif buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], node_id); buffer_pos += vnp_raw_pack_uint16(&buf[buffer_pos], layer_id); buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], polygon_id); buffer_pos += vnp_raw_pack_real32(&buf[buffer_pos], v0); buffer_pos += vnp_raw_pack_real32(&buf[buffer_pos], v1); buffer_pos += vnp_raw_pack_real32(&buf[buffer_pos], v2); buffer_pos += vnp_raw_pack_real32(&buf[buffer_pos], v3); if(node_id == (uint32)(-1) || layer_id == (uint16)(-1) || polygon_id == (uint32)(-1)) v_cmd_buf_set_unique_address_size(head, 11); else v_cmd_buf_set_address_size(head, 11); v_cmd_buf_set_size(head, buffer_pos); v_noq_send_buf(v_con_get_network_queue(), head); } unsigned int v_unpack_g_polygon_set_corner_real32(const char *buf, size_t buffer_length) { unsigned int buffer_pos = 0; void (* func_g_polygon_set_corner_real32)(void *user_data, VNodeID node_id, VLayerID layer_id, uint32 polygon_id, real32 v0, real32 v1, real32 v2, real32 v3); VNodeID node_id; VLayerID layer_id; uint32 polygon_id; real32 v0; real32 v1; real32 v2; real32 v3; func_g_polygon_set_corner_real32 = v_fs_get_user_func(57); if(buffer_length < 10) return -1; buffer_pos += vnp_raw_unpack_uint32(&buf[buffer_pos], &node_id); buffer_pos += vnp_raw_unpack_uint16(&buf[buffer_pos], &layer_id); buffer_pos += vnp_raw_unpack_uint32(&buf[buffer_pos], &polygon_id); buffer_pos += vnp_raw_unpack_real32(&buf[buffer_pos], &v0); buffer_pos += vnp_raw_unpack_real32(&buf[buffer_pos], &v1); buffer_pos += vnp_raw_unpack_real32(&buf[buffer_pos], &v2); buffer_pos += vnp_raw_unpack_real32(&buf[buffer_pos], &v3); #if defined V_PRINT_RECEIVE_COMMANDS printf("receive: verse_send_g_polygon_set_corner_real32(node_id = %u layer_id = %u polygon_id = %u v0 = %f v1 = %f v2 = %f v3 = %f ); callback = %p\n", node_id, layer_id, polygon_id, v0, v1, v2, v3, v_fs_get_user_func(57)); #endif if(func_g_polygon_set_corner_real32 != NULL) func_g_polygon_set_corner_real32(v_fs_get_user_data(57), node_id, layer_id, polygon_id, v0, v1, v2, v3); return buffer_pos; } void verse_send_g_polygon_set_face_uint8(VNodeID node_id, VLayerID layer_id, uint32 polygon_id, uint8 value) { uint8 *buf; unsigned int buffer_pos = 0; VCMDBufHead *head; head = v_cmd_buf_allocate(VCMDBS_20);/* Allocating the buffer */ buf = ((VCMDBuffer10 *)head)->buf; buffer_pos += vnp_raw_pack_uint8(&buf[buffer_pos], 58); /* Pack the command. */ #if defined V_PRINT_SEND_COMMANDS printf("send: verse_send_g_polygon_set_face_uint8(node_id = %u layer_id = %u polygon_id = %u value = %u );\n", node_id, layer_id, polygon_id, value); #endif buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], node_id); buffer_pos += vnp_raw_pack_uint16(&buf[buffer_pos], layer_id); buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], polygon_id); buffer_pos += vnp_raw_pack_uint8(&buf[buffer_pos], value); if(node_id == (uint32)(-1) || layer_id == (uint16)(-1) || polygon_id == (uint32)(-1)) v_cmd_buf_set_unique_address_size(head, 11); else v_cmd_buf_set_address_size(head, 11); v_cmd_buf_set_size(head, buffer_pos); v_noq_send_buf(v_con_get_network_queue(), head); } unsigned int v_unpack_g_polygon_set_face_uint8(const char *buf, size_t buffer_length) { unsigned int buffer_pos = 0; void (* func_g_polygon_set_face_uint8)(void *user_data, VNodeID node_id, VLayerID layer_id, uint32 polygon_id, uint8 value); VNodeID node_id; VLayerID layer_id; uint32 polygon_id; uint8 value; func_g_polygon_set_face_uint8 = v_fs_get_user_func(58); if(buffer_length < 10) return -1; buffer_pos += vnp_raw_unpack_uint32(&buf[buffer_pos], &node_id); buffer_pos += vnp_raw_unpack_uint16(&buf[buffer_pos], &layer_id); buffer_pos += vnp_raw_unpack_uint32(&buf[buffer_pos], &polygon_id); buffer_pos += vnp_raw_unpack_uint8(&buf[buffer_pos], &value); #if defined V_PRINT_RECEIVE_COMMANDS printf("receive: verse_send_g_polygon_set_face_uint8(node_id = %u layer_id = %u polygon_id = %u value = %u ); callback = %p\n", node_id, layer_id, polygon_id, value, v_fs_get_user_func(58)); #endif if(func_g_polygon_set_face_uint8 != NULL) func_g_polygon_set_face_uint8(v_fs_get_user_data(58), node_id, layer_id, polygon_id, value); return buffer_pos; } void verse_send_g_polygon_set_face_uint32(VNodeID node_id, VLayerID layer_id, uint32 polygon_id, uint32 value) { uint8 *buf; unsigned int buffer_pos = 0; VCMDBufHead *head; head = v_cmd_buf_allocate(VCMDBS_20);/* Allocating the buffer */ buf = ((VCMDBuffer10 *)head)->buf; buffer_pos += vnp_raw_pack_uint8(&buf[buffer_pos], 59); /* Pack the command. */ #if defined V_PRINT_SEND_COMMANDS printf("send: verse_send_g_polygon_set_face_uint32(node_id = %u layer_id = %u polygon_id = %u value = %u );\n", node_id, layer_id, polygon_id, value); #endif buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], node_id); buffer_pos += vnp_raw_pack_uint16(&buf[buffer_pos], layer_id); buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], polygon_id); buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], value); if(node_id == (uint32)(-1) || layer_id == (uint16)(-1) || polygon_id == (uint32)(-1)) v_cmd_buf_set_unique_address_size(head, 11); else v_cmd_buf_set_address_size(head, 11); v_cmd_buf_set_size(head, buffer_pos); v_noq_send_buf(v_con_get_network_queue(), head); } unsigned int v_unpack_g_polygon_set_face_uint32(const char *buf, size_t buffer_length) { unsigned int buffer_pos = 0; void (* func_g_polygon_set_face_uint32)(void *user_data, VNodeID node_id, VLayerID layer_id, uint32 polygon_id, uint32 value); VNodeID node_id; VLayerID layer_id; uint32 polygon_id; uint32 value; func_g_polygon_set_face_uint32 = v_fs_get_user_func(59); if(buffer_length < 10) return -1; buffer_pos += vnp_raw_unpack_uint32(&buf[buffer_pos], &node_id); buffer_pos += vnp_raw_unpack_uint16(&buf[buffer_pos], &layer_id); buffer_pos += vnp_raw_unpack_uint32(&buf[buffer_pos], &polygon_id); buffer_pos += vnp_raw_unpack_uint32(&buf[buffer_pos], &value); #if defined V_PRINT_RECEIVE_COMMANDS printf("receive: verse_send_g_polygon_set_face_uint32(node_id = %u layer_id = %u polygon_id = %u value = %u ); callback = %p\n", node_id, layer_id, polygon_id, value, v_fs_get_user_func(59)); #endif if(func_g_polygon_set_face_uint32 != NULL) func_g_polygon_set_face_uint32(v_fs_get_user_data(59), node_id, layer_id, polygon_id, value); return buffer_pos; } void verse_send_g_polygon_set_face_real64(VNodeID node_id, VLayerID layer_id, uint32 polygon_id, real64 value) { uint8 *buf; unsigned int buffer_pos = 0; VCMDBufHead *head; head = v_cmd_buf_allocate(VCMDBS_20);/* Allocating the buffer */ buf = ((VCMDBuffer10 *)head)->buf; buffer_pos += vnp_raw_pack_uint8(&buf[buffer_pos], 60); /* Pack the command. */ #if defined V_PRINT_SEND_COMMANDS printf("send: verse_send_g_polygon_set_face_real64(node_id = %u layer_id = %u polygon_id = %u value = %f );\n", node_id, layer_id, polygon_id, value); #endif buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], node_id); buffer_pos += vnp_raw_pack_uint16(&buf[buffer_pos], layer_id); buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], polygon_id); buffer_pos += vnp_raw_pack_real64(&buf[buffer_pos], value); if(node_id == (uint32)(-1) || layer_id == (uint16)(-1) || polygon_id == (uint32)(-1)) v_cmd_buf_set_unique_address_size(head, 11); else v_cmd_buf_set_address_size(head, 11); v_cmd_buf_set_size(head, buffer_pos); v_noq_send_buf(v_con_get_network_queue(), head); } unsigned int v_unpack_g_polygon_set_face_real64(const char *buf, size_t buffer_length) { unsigned int buffer_pos = 0; void (* func_g_polygon_set_face_real64)(void *user_data, VNodeID node_id, VLayerID layer_id, uint32 polygon_id, real64 value); VNodeID node_id; VLayerID layer_id; uint32 polygon_id; real64 value; func_g_polygon_set_face_real64 = v_fs_get_user_func(60); if(buffer_length < 10) return -1; buffer_pos += vnp_raw_unpack_uint32(&buf[buffer_pos], &node_id); buffer_pos += vnp_raw_unpack_uint16(&buf[buffer_pos], &layer_id); buffer_pos += vnp_raw_unpack_uint32(&buf[buffer_pos], &polygon_id); buffer_pos += vnp_raw_unpack_real64(&buf[buffer_pos], &value); #if defined V_PRINT_RECEIVE_COMMANDS printf("receive: verse_send_g_polygon_set_face_real64(node_id = %u layer_id = %u polygon_id = %u value = %f ); callback = %p\n", node_id, layer_id, polygon_id, value, v_fs_get_user_func(60)); #endif if(func_g_polygon_set_face_real64 != NULL) func_g_polygon_set_face_real64(v_fs_get_user_data(60), node_id, layer_id, polygon_id, value); return buffer_pos; } void verse_send_g_polygon_set_face_real32(VNodeID node_id, VLayerID layer_id, uint32 polygon_id, real32 value) { uint8 *buf; unsigned int buffer_pos = 0; VCMDBufHead *head; head = v_cmd_buf_allocate(VCMDBS_20);/* Allocating the buffer */ buf = ((VCMDBuffer10 *)head)->buf; buffer_pos += vnp_raw_pack_uint8(&buf[buffer_pos], 61); /* Pack the command. */ #if defined V_PRINT_SEND_COMMANDS printf("send: verse_send_g_polygon_set_face_real32(node_id = %u layer_id = %u polygon_id = %u value = %f );\n", node_id, layer_id, polygon_id, value); #endif buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], node_id); buffer_pos += vnp_raw_pack_uint16(&buf[buffer_pos], layer_id); buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], polygon_id); buffer_pos += vnp_raw_pack_real32(&buf[buffer_pos], value); if(node_id == (uint32)(-1) || layer_id == (uint16)(-1) || polygon_id == (uint32)(-1)) v_cmd_buf_set_unique_address_size(head, 11); else v_cmd_buf_set_address_size(head, 11); v_cmd_buf_set_size(head, buffer_pos); v_noq_send_buf(v_con_get_network_queue(), head); } unsigned int v_unpack_g_polygon_set_face_real32(const char *buf, size_t buffer_length) { unsigned int buffer_pos = 0; void (* func_g_polygon_set_face_real32)(void *user_data, VNodeID node_id, VLayerID layer_id, uint32 polygon_id, real32 value); VNodeID node_id; VLayerID layer_id; uint32 polygon_id; real32 value; func_g_polygon_set_face_real32 = v_fs_get_user_func(61); if(buffer_length < 10) return -1; buffer_pos += vnp_raw_unpack_uint32(&buf[buffer_pos], &node_id); buffer_pos += vnp_raw_unpack_uint16(&buf[buffer_pos], &layer_id); buffer_pos += vnp_raw_unpack_uint32(&buf[buffer_pos], &polygon_id); buffer_pos += vnp_raw_unpack_real32(&buf[buffer_pos], &value); #if defined V_PRINT_RECEIVE_COMMANDS printf("receive: verse_send_g_polygon_set_face_real32(node_id = %u layer_id = %u polygon_id = %u value = %f ); callback = %p\n", node_id, layer_id, polygon_id, value, v_fs_get_user_func(61)); #endif if(func_g_polygon_set_face_real32 != NULL) func_g_polygon_set_face_real32(v_fs_get_user_data(61), node_id, layer_id, polygon_id, value); return buffer_pos; } void verse_send_g_crease_set_vertex(VNodeID node_id, const char *layer, uint32 def_crease) { uint8 *buf; unsigned int buffer_pos = 0; VCMDBufHead *head; head = v_cmd_buf_allocate(VCMDBS_30);/* Allocating the buffer */ buf = ((VCMDBuffer10 *)head)->buf; buffer_pos += vnp_raw_pack_uint8(&buf[buffer_pos], 62); /* Pack the command. */ #if defined V_PRINT_SEND_COMMANDS printf("send: verse_send_g_crease_set_vertex(node_id = %u layer = %s def_crease = %u );\n", node_id, layer, def_crease); #endif buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], node_id); buffer_pos += vnp_raw_pack_string(&buf[buffer_pos], layer, 16); buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], def_crease); if(node_id == (uint32)(-1)) v_cmd_buf_set_unique_address_size(head, 5); else v_cmd_buf_set_address_size(head, 5); v_cmd_buf_set_size(head, buffer_pos); v_noq_send_buf(v_con_get_network_queue(), head); } unsigned int v_unpack_g_crease_set_vertex(const char *buf, size_t buffer_length) { unsigned int buffer_pos = 0; void (* func_g_crease_set_vertex)(void *user_data, VNodeID node_id, const char *layer, uint32 def_crease); VNodeID node_id; char layer[16]; uint32 def_crease; func_g_crease_set_vertex = v_fs_get_user_func(62); if(buffer_length < 4) return -1; buffer_pos += vnp_raw_unpack_uint32(&buf[buffer_pos], &node_id); buffer_pos += vnp_raw_unpack_string(&buf[buffer_pos], layer, 16, buffer_length - buffer_pos); if(buffer_length < 4 + buffer_pos) return -1; buffer_pos += vnp_raw_unpack_uint32(&buf[buffer_pos], &def_crease); #if defined V_PRINT_RECEIVE_COMMANDS printf("receive: verse_send_g_crease_set_vertex(node_id = %u layer = %s def_crease = %u ); callback = %p\n", node_id, layer, def_crease, v_fs_get_user_func(62)); #endif if(func_g_crease_set_vertex != NULL) func_g_crease_set_vertex(v_fs_get_user_data(62), node_id, layer, def_crease); return buffer_pos; } void verse_send_g_crease_set_edge(VNodeID node_id, const char *layer, uint32 def_crease) { uint8 *buf; unsigned int buffer_pos = 0; VCMDBufHead *head; head = v_cmd_buf_allocate(VCMDBS_30);/* Allocating the buffer */ buf = ((VCMDBuffer10 *)head)->buf; buffer_pos += vnp_raw_pack_uint8(&buf[buffer_pos], 63); /* Pack the command. */ #if defined V_PRINT_SEND_COMMANDS printf("send: verse_send_g_crease_set_edge(node_id = %u layer = %s def_crease = %u );\n", node_id, layer, def_crease); #endif buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], node_id); buffer_pos += vnp_raw_pack_string(&buf[buffer_pos], layer, 16); buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], def_crease); if(node_id == (uint32)(-1)) v_cmd_buf_set_unique_address_size(head, 5); else v_cmd_buf_set_address_size(head, 5); v_cmd_buf_set_size(head, buffer_pos); v_noq_send_buf(v_con_get_network_queue(), head); } unsigned int v_unpack_g_crease_set_edge(const char *buf, size_t buffer_length) { unsigned int buffer_pos = 0; void (* func_g_crease_set_edge)(void *user_data, VNodeID node_id, const char *layer, uint32 def_crease); VNodeID node_id; char layer[16]; uint32 def_crease; func_g_crease_set_edge = v_fs_get_user_func(63); if(buffer_length < 4) return -1; buffer_pos += vnp_raw_unpack_uint32(&buf[buffer_pos], &node_id); buffer_pos += vnp_raw_unpack_string(&buf[buffer_pos], layer, 16, buffer_length - buffer_pos); if(buffer_length < 4 + buffer_pos) return -1; buffer_pos += vnp_raw_unpack_uint32(&buf[buffer_pos], &def_crease); #if defined V_PRINT_RECEIVE_COMMANDS printf("receive: verse_send_g_crease_set_edge(node_id = %u layer = %s def_crease = %u ); callback = %p\n", node_id, layer, def_crease, v_fs_get_user_func(63)); #endif if(func_g_crease_set_edge != NULL) func_g_crease_set_edge(v_fs_get_user_data(63), node_id, layer, def_crease); return buffer_pos; } void verse_send_g_bone_create(VNodeID node_id, uint16 bone_id, const char *weight, const char *reference, uint16 parent, real64 pos_x, real64 pos_y, real64 pos_z, const char *pos_label, const VNQuat64 *rot, const char *rot_label) { uint8 *buf; unsigned int buffer_pos = 0; VCMDBufHead *head; head = v_cmd_buf_allocate(VCMDBS_1500);/* Allocating the buffer */ buf = ((VCMDBuffer10 *)head)->buf; buffer_pos += vnp_raw_pack_uint8(&buf[buffer_pos], 64); /* Pack the command. */ #if defined V_PRINT_SEND_COMMANDS printf("send: verse_send_g_bone_create(node_id = %u bone_id = %u weight = %s reference = %s parent = %u pos_x = %f pos_y = %f pos_z = %f pos_label = %s rot = %p rot_label = %s );\n", node_id, bone_id, weight, reference, parent, pos_x, pos_y, pos_z, pos_label, rot, rot_label); #endif buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], node_id); buffer_pos += vnp_raw_pack_uint16(&buf[buffer_pos], bone_id); buffer_pos += vnp_raw_pack_string(&buf[buffer_pos], weight, 16); buffer_pos += vnp_raw_pack_string(&buf[buffer_pos], reference, 16); buffer_pos += vnp_raw_pack_uint16(&buf[buffer_pos], parent); buffer_pos += vnp_raw_pack_real64(&buf[buffer_pos], pos_x); buffer_pos += vnp_raw_pack_real64(&buf[buffer_pos], pos_y); buffer_pos += vnp_raw_pack_real64(&buf[buffer_pos], pos_z); buffer_pos += vnp_raw_pack_string(&buf[buffer_pos], pos_label, 16); buffer_pos += vnp_raw_pack_string(&buf[buffer_pos], rot_label, 16); if(weight[0] != '\0') buffer_pos += vnp_pack_quat64(&buf[buffer_pos], rot); if(node_id == (uint32)(-1) || bone_id == (uint16)(-1)) v_cmd_buf_set_unique_address_size(head, 7); else v_cmd_buf_set_address_size(head, 7); v_cmd_buf_set_size(head, buffer_pos); v_noq_send_buf(v_con_get_network_queue(), head); } void verse_send_g_bone_destroy(VNodeID node_id, uint16 bone_id) { uint8 *buf; unsigned int buffer_pos = 0; VCMDBufHead *head; head = v_cmd_buf_allocate(VCMDBS_1500);/* Allocating the buffer */ buf = ((VCMDBuffer10 *)head)->buf; buffer_pos += vnp_raw_pack_uint8(&buf[buffer_pos], 64); /* Pack the command. */ #if defined V_PRINT_SEND_COMMANDS printf("send: verse_send_g_bone_destroy(node_id = %u bone_id = %u );\n", node_id, bone_id); #endif buffer_pos += vnp_raw_pack_uint32(&buf[buffer_pos], node_id); buffer_pos += vnp_raw_pack_uint16(&buf[buffer_pos], bone_id); buffer_pos += vnp_raw_pack_string(&buf[buffer_pos], NULL, 16); buffer_pos += vnp_raw_pack_string(&buf[buffer_pos], NULL, 16); buffer_pos += vnp_raw_pack_uint16(&buf[buffer_pos], -1); buffer_pos += vnp_raw_pack_real64(&buf[buffer_pos], V_REAL64_MAX); buffer_pos += vnp_raw_pack_real64(&buf[buffer_pos], V_REAL64_MAX); buffer_pos += vnp_raw_pack_real64(&buf[buffer_pos], V_REAL64_MAX); buffer_pos += vnp_raw_pack_string(&buf[buffer_pos], NULL, 16); buffer_pos += vnp_raw_pack_string(&buf[buffer_pos], NULL, 16); if(node_id == (uint32)(-1) || bone_id == (uint16)(-1)) v_cmd_buf_set_unique_address_size(head, 7); else v_cmd_buf_set_address_size(head, 7); v_cmd_buf_set_size(head, buffer_pos); v_noq_send_buf(v_con_get_network_queue(), head); } unsigned int v_unpack_g_bone_create(const char *buf, size_t buffer_length) { unsigned int buffer_pos = 0; void (* func_g_bone_create)(void *user_data, VNodeID node_id, uint16 bone_id, const char *weight, const char *reference, uint16 parent, real64 pos_x, real64 pos_y, real64 pos_z, const char *pos_label, const VNQuat64 *rot, const char *rot_label); VNodeID node_id; uint16 bone_id; char weight[16]; char reference[16]; uint16 parent; real64 pos_x; real64 pos_y; real64 pos_z; char pos_label[16]; const VNQuat64 *rot; char rot_label[16]; func_g_bone_create = v_fs_get_user_func(64); if(buffer_length < 6) return -1; buffer_pos += vnp_raw_unpack_uint32(&buf[buffer_pos], &node_id); buffer_pos += vnp_raw_unpack_uint16(&buf[buffer_pos], &bone_id); buffer_pos += vnp_raw_unpack_string(&buf[buffer_pos], weight, 16, buffer_length - buffer_pos); if(buffer_length < 0 + buffer_pos) return -1; buffer_pos += vnp_raw_unpack_string(&buf[buffer_pos], reference, 16, buffer_length - buffer_pos); if(buffer_length < 26 + buffer_pos) return -1; buffer_pos += vnp_raw_unpack_uint16(&buf[buffer_pos], &parent); buffer_pos += vnp_raw_unpack_real64(&buf[buffer_pos], &pos_x); buffer_pos += vnp_raw_unpack_real64(&buf[buffer_pos], &pos_y); buffer_pos += vnp_raw_unpack_real64(&buf[buffer_pos], &pos_z); buffer_pos += vnp_raw_unpack_string(&buf[buffer_pos], pos_label, 16, buffer_length - buffer_pos); if(buffer_length < 0 + buffer_pos) return -1; buffer_pos += vnp_raw_unpack_string(&buf[buffer_pos], rot_label, 16, buffer_length - buffer_pos); if(buffer_length < 0 + buffer_pos) return -1; #if defined V_PRINT_RECEIVE_COMMANDS if(weight[0] == 0) printf("receive: verse_send_g_bone_destroy(node_id = %u bone_id = %u ); callback = %p\n", node_id, bone_id, v_fs_get_alias_user_func(64)); else printf("receive: verse_send_g_bone_create(node_id = %u bone_id = %u weight = %s reference = %s parent = %u pos_x = %f pos_y = %f pos_z = %f pos_label = %s rot_label = %s ); callback = %p\n", node_id, bone_id, weight, reference, parent, pos_x, pos_y, pos_z, pos_label, rot_label, v_fs_get_user_func(64)); #endif if(weight[0] != 0) { VNQuat64 tmp; buffer_pos += vnp_unpack_quat64(&buf[buffer_pos], &tmp); if(func_g_bone_create != NULL) func_g_bone_create(v_fs_get_user_data(64), node_id, bone_id, weight, reference, parent, pos_x, pos_y, pos_z, pos_label, &tmp, rot_label); return buffer_pos; } if(weight[0] == 0) { void (* alias_g_bone_destroy)(void *user_data, VNodeID node_id, uint16 bone_id); alias_g_bone_destroy = v_fs_get_alias_user_func(64); if(alias_g_bone_destroy != NULL) alias_g_bone_destroy(v_fs_get_alias_user_data(64), node_id, bone_id); return buffer_pos; } if(func_g_bone_create != NULL) func_g_bone_create(v_fs_get_user_data(64), node_id, bone_id, weight, reference, parent, pos_x, pos_y, pos_z, pos_label, rot, rot_label); return buffer_pos; } #endif