#!BPY
"""
Name: 'Wings3D (.wings)...'
Blender: 232
Group: 'Import'
Tooltip: 'Import Wings3D File Format (.wings)'
"""
__author__ = "Anthony D'Agostino (Scorpius)"
__url__ = ("blender", "elysiun",
"Author's homepage, http://www.redrival.com/scorpius",
"Wings 3D, http://www.wings3d.com")
__version__ = "Update on version from IOSuite 0.5"
__bpydoc__ = """\
This script imports Wings3D files to Blender.
Wings3D is an open source polygon modeler written in Erlang, a
language similar to Lisp. The .wings file format is a binary
representation of erlang terms (lists, tuples, atoms, etc.) and is
compressed with zlib.
Usage:
Execute this script from the "File->Import" menu and choose a Wings file
to open.
Supported:
Meshes only. Not guaranteed to work in all situations.
Missing:
Materials, UV Coordinates, and Vertex Color info will be ignored.
Known issues:
Triangulation of convex polygons works fine, and uses a very simple
fanning algorithm. Convex polygons (i.e., shaped like the letter "U")
require a different algorithm, and will be triagulated incorrectly.
Notes:
Last tested with Wings 3D 0.98.25 & Blender 2.35a.
This version has improvements made by Adam Saltsman (AdamAtomic) and Toastie.
"""
# $Id$
#
# +---------------------------------------------------------+
# | Copyright (c) 2002 Anthony D'Agostino |
# | http://www.redrival.com/scorpius |
# | scorpius@netzero.com |
# | Feb 19, 2002 |
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# ***** END GPL LICENCE BLOCK *****
import Blender, meshtools
import struct, time, sys, os, zlib, cStringIO
# ==============================================
# === Read The 'Header' Common To All Chunks ===
# ==============================================
def read_chunkheader(data):
data.read(2) #version, tag = struct.unpack(">BB", data.read(2))
misc, namelen = struct.unpack(">BH", data.read(3))
name = data.read(namelen)
return name
# ==============================
# === Read The Material Mode ===
# ==============================
def read_mode(data):
data.read(5) # BL
read_chunkheader(data) # "mode"
misc, namelen = struct.unpack(">BH", data.read(3))
data.read(namelen)
data.read(1) # 6A
# =======================
# === Read Hard Edges ===
# =======================
def read_hardedges(data):
hardedge_table = {} # hard edges table
tag = data.read(1)
if tag == '\x6A':
return hardedge_table # There are no hard edges
elif tag == '\x6B':
numhardedges, = struct.unpack(">H", data.read(2))
#print "numhardedges:", numhardedges
for i in range(numhardedges):
hardedge_table[i] = struct.unpack(">B", data.read(1))[0]
elif tag == '\x6C':
numhardedges, = struct.unpack(">L", data.read(4))
#print "numhardedges:", numhardedges
for i in range(numhardedges):
misc = data.read(1)
if misc == '\x61': # next value is stored as a byte
hardedge_table[i] = struct.unpack(">B", data.read(1))[0]
elif misc == '\x62': # next value is stored as a long
hardedge_table[i] = struct.unpack(">L", data.read(4))[0]
data.read(1) # 6A
else:
print tag
return hardedge_table
# ==================
# === Read Edges ===
# ==================
def read_edges(data):
misc, numedges = struct.unpack(">BL", data.read(5))
edge_table = {} # the winged-edge table
for i in range(numedges):
if not i%100 and meshtools.show_progress: Blender.Window.DrawProgressBar(float(i)/numedges, "Reading Edges")
misc, etype = struct.unpack(">BL", data.read(5))
if etype == 2: # Vertex Colors
data.read(10) # or read_chunkheader(data) # "color"
data.read(5) # BL
r1,g1,b1,r2,g2,b2 = struct.unpack(">dddddd", data.read(48))
#print "%3d %3d %3d | %3d %3d %3d" % (r1*255,g1*255,b1*255,r2*255,g2*255,b2*255),
#print "%f %f %f | %f %f %f" % (r1, g1, b1, r2, g2, b2)
data.read(9) # or read_chunkheader(data) # "edge"
edge = [] # the eight entries for this edge
for e in range(8): # Sv Ev | Lf Rf | Lp Ls | Rp Rs
misc = data.read(1)
if misc == '\x61': # next value is stored as a byte
entry, = struct.unpack(">B", data.read(1))
edge.append(entry)
elif misc == '\x62': # next value is stored as a long
entry, = struct.unpack(">L", data.read(4))
edge.append(entry)
edge_table[i] = edge
data.read(1) # 6A
data.read(1) # 6A
return edge_table
# ==================
# === Read Faces ===
# ==================
def read_faces(data):
mat_table = {} #list of faces and material names
misc, numfaces = struct.unpack(">BL", data.read(5))
for i in range(numfaces):
if not i%100 and meshtools.show_progress: Blender.Window.DrawProgressBar(float(i)/numfaces, "Reading Faces")
if data.read(1) == '\x6C': # a material follows
data.read(4)
read_chunkheader(data)
misc, namelen = struct.unpack(">BH", data.read(3))
mat_table[i] = data.read(namelen)
data.read(1) # 6A?
data.read(1) # 6A
return mat_table
# ==================
# === Read Verts ===
# ==================
def read_verts(data):
misc, numverts = struct.unpack(">BL", data.read(5))
verts = [] # a list of verts
for i in range(numverts):
if not i%100 and meshtools.show_progress: Blender.Window.DrawProgressBar(float(i)/numverts, "Reading Verts")
data.read(10)
x, y, z = struct.unpack(">ddd", data.read(24)) # double precision
verts.append((x, -z, y))
data.read(1) # 6A
data.read(1) # 6A
return verts
# =======================
# === Make Face Table ===
# =======================
def make_face_table(edge_table): # For Wings
face_table = {}
for i in range(len(edge_table)):
Lf = edge_table[i][2]
Rf = edge_table[i][3]
if Lf >= 0:
face_table[Lf] = i
if Rf >= 0:
face_table[Rf] = i
return face_table
# =======================
# === Make Vert Table ===
# =======================
def make_vert_table(edge_table): # For Wings
vert_table = {}
for i in range(len(edge_table)):
Sv = edge_table[i][0]
Ev = edge_table[i][1]
vert_table[Sv] = i
vert_table[Ev] = i
return vert_table
# ==================
# === Make Faces ===
# ==================
def make_faces(edge_table): # For Wings
face_table = make_face_table(edge_table)
faces=[]
for i in range(len(face_table)):
face_verts = []
current_edge = face_table[i]
while(1):
if i == edge_table[current_edge][3]:
next_edge = edge_table[current_edge][7] # Right successor edge
next_vert = edge_table[current_edge][0]
elif i == edge_table[current_edge][2]:
next_edge = edge_table[current_edge][5] # Left successor edge
next_vert = edge_table[current_edge][1]
else:
break
face_verts.append(next_vert)
current_edge = next_edge
if current_edge == face_table[i]: break
if len(face_verts) > 0:
face_verts.reverse()
faces.append(face_verts)
return faces
# =======================
# === Dump Wings File ===
# =======================
def dump_wings(filename):
import pprint
start = time.clock()
file = open(filename, "rb")
header = file.read(15)
fsize, = struct.unpack(">L", file.read(4)) # file_size - 19
misc, = struct.unpack(">H", file.read(2))
dsize, = struct.unpack(">L", file.read(4)) # uncompressed data size
data = file.read(fsize-6)
file.close()
data = zlib.decompress(data)
if dsize != len(data): print "ERROR: uncompressed size does not match."
data = cStringIO.StringIO(data)
print "header:", header
print read_chunkheader(data) # === wings chunk ===
data.read(4) # misc bytes
misc, numobjs, = struct.unpack(">BL", data.read(5))
print "filename:", filename
print "numobjs :", numobjs
for obj in range(numobjs):
print read_chunkheader(data) # === object chunk ===
misc, namelen = struct.unpack(">BH", data.read(3))
objname = data.read(namelen)
print read_chunkheader(data) # === winged chunk ===
edge_table = read_edges(data)
mat_table = read_faces(data)
numfaces = len(mat_table)
verts = read_verts(data)
hardedge_table = read_hardedges(data)
face_table = {} # contains an incident edge
vert_table = {} # contains an incident edge
for i in range(len(edge_table)):
face_table[edge_table[i][2]] = i # generate face_table
face_table[edge_table[i][3]] = i
vert_table[edge_table[i][0]] = i # generate vert_table
vert_table[edge_table[i][1]] = i
print "objname :", objname
print "numedges:", len(edge_table)
print "numfaces:", numfaces
print "numverts:", len(verts)
print
print "Ä"*79
print "edge_table:"
#pprint.pprint(edge_table)
#for i in range(len(edge_table)): print "%2d" % (i), edge_table[i]
print
print "face_table:"
#pprint.pprint(face_table)
#for i in range(len(face_table)): print "%2d %2d" % (i, face_table[i])
print
print "vert_table:"
#pprint.pprint(vert_table)
#for i in range(len(vert_table)): print "%2d %2d" % (i, vert_table[i])
file.close()
end = time.clock()
print '\a\r',
sys.stderr.write("\nDone in %.2f %s\a\r" % (end-start, "seconds"))
# =========================
# === Read Wings Format ===
# =========================
def read(filename):
start = time.clock()
file = open(filename, "rb")
header = file.read(15)
fsize, = struct.unpack(">L", file.read(4)) # file_size - 19
misc, = struct.unpack(">H", file.read(2))
dsize, = struct.unpack(">L", file.read(4)) # uncompressed data size
data = file.read(fsize-6)
#print file.tell(), "bytes"
file.close()
Blender.Window.DrawProgressBar(1.0, "Decompressing Data")
data = zlib.decompress(data)
data = cStringIO.StringIO(data)
read_chunkheader(data) # wings chunk
data.read(4) # misc bytes
misc, numobjs = struct.unpack(">BL", data.read(5))
message = "Successfully imported " + os.path.basename(filename) + '\n\n'
message += "%s %8s %8s %8s\n" % ("Object".ljust(15), "faces", "edges", "verts")
message += "%s %8s %8s %8s\n" % ("ÄÄÄÄÄÄ".ljust(15), "ÄÄÄÄÄ", "ÄÄÄÄÄ", "ÄÄÄÄÄ")
for obj in range(numobjs):
read_chunkheader(data) # object chunk
misc, namelen = struct.unpack(">BH", data.read(3))
objname = data.read(namelen)
read_chunkheader(data) # winged chunk
edge_table = read_edges(data)
mat_table = read_faces(data)
numfaces = len(mat_table)
verts = read_verts(data)
hardedge_table = read_hardedges(data)
# Manually split hard edges
# TODO: Handle the case where there are 2+ edges on a face
duped = {}
processed = []
cleanup = []
oldedgecount = len(edge_table)
for i in range(len(verts)):
duped[i] = -1
for j in range(len(hardedge_table)):
hardedge = hardedge_table[j]
oldedge = edge_table[hardedge]
newedge = [] # Copy old edge into a new list
for k in range(len(oldedge)):
newedge.append(oldedge[k])
# Duplicate start vert if not duped already
sv = newedge[0]
if duped[sv] == -1:
verts.append(verts[sv])
duped[sv] = len(verts)-1
newedge[0] = duped[sv]
# Duplicate end vert if not duped already
ev = newedge[1]
if duped[ev] == -1:
verts.append(verts[ev])
duped[ev] = len(verts)-1
newedge[1] = duped[ev]
# Decide which way to cut the edge
flip = 0
for v in range(len(processed)):
if processed[v][0] == oldedge[0]:
flip = 1
elif processed[v][1] == oldedge[1]:
flip = 1
if flip == 0:
of = 3
oe1 = 6
oe2 = 7
nf = 2
ne1 = 4
ne2 = 5
else:
of = 2
oe1 = 4
oe2 = 5
nf = 3
ne1 = 6
ne2 = 7
# Fix up side-specific edge fields
oldedge[of] = -1
oldedge[oe1] = -1
oldedge[oe2] = -1
newedge[nf] = -1
newedge[ne1] = -1
newedge[ne2] = -1
# Store new edge's neighbors for cleanup later
cleanup.append(edge_table[newedge[oe1]])
cleanup.append(edge_table[newedge[oe2]])
#DEBUG
# Sv Ev | Lf Rf | Lp Ls | Rp Rs
#print "Old Edge:",hardedge,oldedge
#print "New Edge:",len(edge_table),newedge
# Add this new edge to the edge table
edge_table[len(edge_table)] = newedge
if flip == 0:
processed.append(oldedge) # mark it off as processed
# Cycle through cleanup list and fix it up
for c in range(len(cleanup)):
cleanupedge = cleanup[c]
# Fix up their verts in case they were duped
sv = cleanupedge[0]
if sv < len(duped):
if duped[sv] >= 0:
cleanupedge[0] = duped[sv]
ev = cleanupedge[1]
if ev < len(duped):
if duped[ev] >= 0:
cleanupedge[1] = duped[ev]
# Fix up edge info (in case a hard edge was replaced with a new one)
edgecount = c/2
hardedge = hardedge_table[edgecount] # look up what edge we were replacing
newedgenum = oldedgecount+edgecount # calculate new edge's index
if cleanupedge[4] == hardedge:
cleanupedge[4] = newedgenum
if cleanupedge[5] == hardedge:
cleanupedge[5] = newedgenum
if cleanupedge[6] == hardedge:
cleanupedge[6] = newedgenum
if cleanupedge[7] == hardedge:
cleanupedge[7] = newedgenum
#for i in range(len(edge_table)): print "%2d" % (i), edge_table[i]
read_mode(data)
faces = make_faces(edge_table)
message += "%s %8s %8s %8s\n" % (objname.ljust(15), len(faces), len(edge_table), len(verts))
meshtools.create_mesh(verts, faces, objname)
material = data.read()
#for i in material[0:6]: print "%02X" % ord(i),
#print
Blender.Window.DrawProgressBar(1.0, "Done") # clear progressbar
data.close()
end = time.clock()
seconds = "\nDone in %.2f %s" % (end-start, "seconds")
message += seconds
meshtools.print_boxed(message)
def fs_callback(filename):
read(filename)
Blender.Window.FileSelector(fs_callback, "Import Wings3D")