from freestyle_init import * from Freestyle import ContextFunctions as CF class CurveMaterialF0D(UnaryFunction0DMaterial): # A replacement of the built-in MaterialF0D for stroke creation. # MaterialF0D does not work with Curves and Strokes. def __call__(self, inter): cp = inter.object assert(isinstance(cp, CurvePoint)) fe = cp.first_svertex.get_fedge(cp.second_svertex) assert(fe is not None) return fe.material if fe.is_smooth else fe.material_left class pyInverseCurvature2DAngleF0D(UnaryFunction0DDouble): def __call__(self, inter): func = Curvature2DAngleF0D() c = func(inter) return (3.1415 - c) class pyCurvilinearLengthF0D(UnaryFunction0DDouble): def __call__(self, inter): cp = inter.object assert(isinstance(cp, CurvePoint)) return cp.t2d ## estimate anisotropy of density class pyDensityAnisotropyF0D(UnaryFunction0DDouble): def __init__(self,level): UnaryFunction0DDouble.__init__(self) self.IsoDensity = ReadCompleteViewMapPixelF0D(level) self.d0Density = ReadSteerableViewMapPixelF0D(0, level) self.d1Density = ReadSteerableViewMapPixelF0D(1, level) self.d2Density = ReadSteerableViewMapPixelF0D(2, level) self.d3Density = ReadSteerableViewMapPixelF0D(3, level) def __call__(self, inter): c_iso = self.IsoDensity(inter) c_0 = self.d0Density(inter) c_1 = self.d1Density(inter) c_2 = self.d2Density(inter) c_3 = self.d3Density(inter) cMax = max(max(c_0,c_1), max(c_2,c_3)) cMin = min(min(c_0,c_1), min(c_2,c_3)) if c_iso == 0: v = 0 else: v = (cMax-cMin)/c_iso return v ## Returns the gradient vector for a pixel ## l ## the level at which one wants to compute the gradient class pyViewMapGradientVectorF0D(UnaryFunction0DVec2f): def __init__(self, l): UnaryFunction0DVec2f.__init__(self) self._l = l self._step = pow(2,self._l) def __call__(self, iter): p = iter.object.point_2d gx = CF.read_complete_view_map_pixel(self._l, int(p.x+self._step), int(p.y))- CF.read_complete_view_map_pixel(self._l, int(p.x), int(p.y)) gy = CF.read_complete_view_map_pixel(self._l, int(p.x), int(p.y+self._step))- CF.read_complete_view_map_pixel(self._l, int(p.x), int(p.y)) return Vector([gx, gy]) class pyViewMapGradientNormF0D(UnaryFunction0DDouble): def __init__(self, l): UnaryFunction0DDouble.__init__(self) self._l = l self._step = pow(2,self._l) def __call__(self, iter): p = iter.object.point_2d gx = CF.read_complete_view_map_pixel(self._l, int(p.x+self._step), int(p.y))- CF.read_complete_view_map_pixel(self._l, int(p.x), int(p.y)) gy = CF.read_complete_view_map_pixel(self._l, int(p.x), int(p.y+self._step))- CF.read_complete_view_map_pixel(self._l, int(p.x), int(p.y)) grad = Vector([gx, gy]) return grad.length