LCGDIR = '#../lib/mingw64' LIBDIR = "${LCGDIR}" BF_PYTHON = LIBDIR + '/python' BF_PYTHON_VERSION = '3.3' WITH_BF_STATICPYTHON = False BF_PYTHON_INC = '${BF_PYTHON}/include/python${BF_PYTHON_VERSION}' BF_PYTHON_BINARY = 'python' BF_PYTHON_LIB = 'python${BF_PYTHON_VERSION[0]}${BF_PYTHON_VERSION[2]}mw' BF_PYTHON_DLL = 'python33' BF_PYTHON_LIBPATH = '${BF_PYTHON}/lib' WITH_BF_OPENAL = True BF_OPENAL = LIBDIR + '/openal' BF_OPENAL_INC = '${BF_OPENAL}/include' BF_OPENAL_LIB = 'wrap_oal' BF_OPENAL_LIBPATH = '${BF_OPENAL}/lib' WITH_BF_FFMPEG = True BF_FFMPEG_LIB = 'avformat.dll avcodec.dll avdevice.dll avutil.dll swscale.dll swresample.dll' BF_FFMPEG_LIBPATH = LIBDIR + '/ffmpeg/lib' BF_FFMPEG_INC = LIBDIR + '/ffmpeg/include' BF_FFMPEG_DLL = '${BF_FFMPEG_LIBPATH}/avformat-53.dll ${BF_FFMPEG_LIBPATH}/avcodec-53.dll ${BF_FFMPEG_LIBPATH}/avdevice-53.dll ${BF_FFMPEG_LIBPATH}/avutil-51.dll ${BF_FFMPEG_LIBPATH}/swscale-2.dll ${BF_FFMPEG_LIBPATH}/swresample-0.dll ${BF_FFMPEG_LIBPATH}/xvidcore.dll' WITH_BF_JACK = False BF_JACK = LIBDIR + '/jack' BF_JACK_INC = '${BF_JACK}/include' BF_JACK_LIB = 'libjack' BF_JACK_LIBPATH = '${BF_JACK}/lib' WITH_BF_SNDFILE = False BF_SNDFILE = LIBDIR + '/sndfile' BF_SNDFILE_INC = '${BF_SNDFILE}/include' BF_SNDFILE_LIB = 'libsndfile-1' BF_SNDFILE_LIBPATH = '${BF_SNDFILE}/lib' WITH_BF_SDL = True BF_SDL = LIBDIR + '/sdl' BF_SDL_INC = '${BF_SDL}/include' BF_SDL_LIB = 'SDL' BF_SDL_LIBPATH = '${BF_SDL}/lib' BF_PTHREADS = '' # Part of MinGW-w64 BF_PTHREADS_INC = '' BF_PTHREADS_LIB = '' BF_PTHREADS_LIBPATH = '' WITH_BF_OPENEXR = True WITH_BF_STATICOPENEXR = False BF_OPENEXR = LIBDIR + '/openexr' BF_OPENEXR_INC = '${BF_OPENEXR}/include ${BF_OPENEXR}/include/OpenEXR' BF_OPENEXR_LIB = 'Half IlmImf Imath IlmThread Iex' BF_OPENEXR_LIBPATH = '${BF_OPENEXR}/lib' WITH_BF_DDS = True WITH_BF_JPEG = True BF_JPEG = LIBDIR + '/jpeg' BF_JPEG_INC = '${BF_JPEG}/include' BF_JPEG_LIB = 'jpeg' BF_JPEG_LIBPATH = '${BF_JPEG}/lib' WITH_BF_PNG = True BF_PNG = LIBDIR + '/png' BF_PNG_INC = '${BF_PNG}/include' BF_PNG_LIB = 'png' BF_PNG_LIBPATH = '${BF_PNG}/lib' WITH_BF_TIFF = True BF_TIFF = LIBDIR + '/tiff' BF_TIFF_INC = '${BF_TIFF}/include' BF_TIFF_LIB = 'tiff' BF_TIFF_LIBPATH = '${BF_TIFF}/lib' WITH_BF_ZLIB = True BF_ZLIB = LIBDIR + '/zlib' BF_ZLIB_INC = '${BF_ZLIB}/include' BF_ZLIB_LIB = 'z' BF_ZLIB_LIBPATH = '${BF_ZLIB}/lib' WITH_BF_INTERNATIONAL = True WITH_BF_OPENJPEG = True BF_OPENJPEG = '#extern/libopenjpeg' BF_OPENJPEG_LIB = '' BF_OPENJPEG_INC = '${BF_OPENJPEG}' BF_OPENJPEG_LIBPATH='${BF_OPENJPEG}/lib' WITH_BF_FFTW3 = True BF_FFTW3 = LIBDIR + '/fftw3' BF_FFTW3_INC = '${BF_FFTW3}/include' BF_FFTW3_LIB = 'fftw3' BF_FFTW3_LIBPATH = '${BF_FFTW3}/lib' WITH_BF_GAMEENGINE = True WITH_BF_OCEANSIM = True WITH_BF_PLAYER = True WITH_BF_LIBMV = True WITH_BF_BULLET = True BF_BULLET = '#extern/bullet2/src' BF_BULLET_INC = '${BF_BULLET}' BF_BULLET_LIB = 'extern_bullet' BF_WINTAB = LIBDIR + '/wintab' BF_WINTAB_INC = '${BF_WINTAB}/INCLUDE' # enable freetype2 support for text objects BF_FREETYPE = LIBDIR + '/freetype' BF_FREETYPE_INC = '${BF_FREETYPE}/include ${BF_FREETYPE}/include/freetype2/' BF_FREETYPE_LIB = 'freetype' BF_FREETYPE_LIBPATH = '${BF_FREETYPE}/lib' WITH_BF_ICONV = False BF_ICONV = LIBDIR + "/iconv" BF_ICONV_INC = '${BF_ICONV}/include' BF_ICONV_LIB = 'iconv' BF_ICONV_LIBPATH = '${BF_ICONV}/lib' WITH_BF_REDCODE = False BF_REDCODE_INC = '#extern' # Mesa Libs should go here if your using them as well.... WITH_BF_STATICOPENGL = False BF_OPENGL = 'C:\\MingW' BF_OPENGL_INC = '${BF_OPENGL}/include' BF_OPENGL_LIBINC = '${BF_OPENGL}/lib' BF_OPENGL_LIB = 'opengl32 glu32' BF_OPENGL_LIB_STATIC = [ '${BF_OPENGL}/lib/libGL.a', '${BF_OPENGL}/lib/libGLU.a', '${BF_OPENGL}/lib/libXmu.a', '${BF_OPENGL}/lib/libXext.a', '${BF_OPENGL}/lib/libX11.a', '${BF_OPENGL}/lib/libXi.a' ] WITH_BF_COLLADA = True BF_COLLADA = '#source/blender/collada' BF_COLLADA_INC = '${BF_COLLADA}' BF_COLLADA_LIB = 'bf_collada' BF_OPENCOLLADA = LIBDIR + '/opencollada' BF_OPENCOLLADA_INC = '${BF_OPENCOLLADA}/include/opencollada' BF_OPENCOLLADA_LIB = 'OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser UTF MathMLSolver pcre buffer ftoa xml' BF_OPENCOLLADA_LIBPATH = '${BF_OPENCOLLADA}/lib/opencollada' #Cycles WITH_BF_CYCLES = True WITH_BF_CYCLES_CUDA_BINARIES = False BF_CYCLES_CUDA_NVCC = "" # Path to the NVIDIA CUDA compiler BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_20', 'sm_21', 'sm_30', 'sm_35'] WITH_BF_OIIO = True BF_OIIO = LIBDIR + '/openimageio' BF_OIIO_INC = '${BF_OIIO}/include' BF_OIIO_LIB = 'OpenImageIO' BF_OIIO_LIBPATH = '${BF_OIIO}/lib' WITH_BF_OCIO = True BF_OCIO = LIBDIR + '/opencolorio' BF_OCIO_INC = '${BF_OCIO}/include' BF_OCIO_LIB = 'OpenColorIO' BF_OCIO_LIBPATH = '${BF_OCIO}/lib' WITH_BF_BOOST = True BF_BOOST = LIBDIR + '/boost' BF_BOOST_INC = '${BF_BOOST}/include' BF_BOOST_LIB = 'boost_date_time-mgw47-mt-s-1_49 boost_date_time-mgw47-mt-sd-1_49 boost_filesystem-mgw47-mt-s-1_49 boost_filesystem-mgw47-mt-sd-1_49 boost_regex-mgw47-mt-s-1_49 boost_regex-mgw47-mt-sd-1_49 boost_system-mgw47-mt-s-1_49 boost_system-mgw47-mt-sd-1_49 boost_thread-mgw47-mt-s-1_49 boost_thread-mgw47-mt-sd-1_49' BF_BOOST_LIB_INTERNATIONAL = ' boost_locale-mgw47-mt-s-1_49 boost_locale-mgw47-mt-sd-1_49' BF_BOOST_LIBPATH = '${BF_BOOST}/lib' #Ray trace optimization WITH_BF_RAYOPTIMIZATION = True BF_RAYOPTIMIZATION_SSE_FLAGS = ['-mmmx', '-msse', '-msse2'] WITH_BF_OPENMP = True #Freestyle WITH_BF_FREESTYLE = True ## CC = 'gcc' CXX = 'g++' CCFLAGS = [ '-pipe', '-funsigned-char', '-fno-strict-aliasing' ] CXXFLAGS = [ '-fpermissive' ] CPPFLAGS = ['-DWIN32', '-DMS_WIN64', '-DFREE_WINDOWS', '-DFREE_WINDOWS64', '-D_LARGEFILE_SOURCE', '-D_FILE_OFFSET_BITS=64', '-D_LARGEFILE64_SOURCE', '-DBOOST_ALL_NO_LIB', '-DBOOST_THREAD_USE_LIB', '-DGLEW_STATIC', '-DOPJ_STATIC'] REL_CFLAGS = [] REL_CXXFLAGS = [] REL_CCFLAGS = ['-DNDEBUG', '-O2', '-ftree-vectorize'] C_WARN = ['-Wno-char-subscripts', '-Wdeclaration-after-statement', '-Wstrict-prototypes'] CC_WARN = [ '-Wall' ] LLIBS = ['-lshell32', '-lshfolder', '-lgdi32', '-lmsvcrt', '-lwinmm', '-lmingw32', '-lm', '-lws2_32', '-lz', '-lstdc++','-lole32','-luuid', '-lwsock32', '-lpsapi', '-lpthread'] PLATFORM_LINKFLAGS = ['-Xlinker', '--stack=2097152'] ## DISABLED, causes linking errors! ## for re-distribution, so users dont need mingw installed # PLATFORM_LINKFLAGS += ["-static-libgcc", "-static-libstdc++"] BF_DEBUG = False BF_DEBUG_CCFLAGS= ['-g', '-D_DEBUG'] BF_PROFILE_CCFLAGS = ['-pg', '-g'] BF_PROFILE_LINKFLAGS = ['-pg'] BF_PROFILE_FLAGS = BF_PROFILE_CCFLAGS BF_PROFILE = False BF_BUILDDIR = '..\\build\\win64-mingw' BF_INSTALLDIR='..\\install\\win64-mingw'