# # $Id$ # # ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. The Blender # Foundation also sells licenses for use in proprietary software under # the Blender License. See http://www.blender.org/BL/ for information # about this. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. # # The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. # All rights reserved. # # The Original Code is: all of this file. # # Contributor(s): none yet. # # ***** END GPL/BL DUAL LICENSE BLOCK ***** # # LIBNAME = unix DIR = $(OCGDIR)/gameengine/GamePlayer/common/$(LIBNAME) include nan_compile.mk CCFLAGS += $(LEVEL_1_CPP_WARNINGS) CPPFLAGS += -I$(OPENGL_HEADERS) CPPFLAGS += -I$(NAN_STRING)/include CPPFLAGS += -I.. CPPFLAGS += -I../../netscape/src/ketsji ifeq ($(OS),$(findstring $(OS), "freebsd")) CPPFLAGS += -I$(NAN_PYTHON)$(NAN_PYTHON_VERSION) else CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION) endif # Game Engine CPPFLAGS += -I../../../../gameengine/Converter CPPFLAGS += -I../../../../gameengine/Expressions CPPFLAGS += -I../../../../gameengine/GameLogic CPPFLAGS += -I../../../../gameengine/Ketsji CPPFLAGS += -I../../../../gameengine/Ketsji/KXNetwork CPPFLAGS += -I../../../../gameengine/Network CPPFLAGS += -I../../../../gameengine/Network/LoopBackNetwork CPPFLAGS += -I../../../../gameengine/Rasterizer CPPFLAGS += -I../../../../gameengine/Rasterizer/RAS_OpenGLRasterizer CPPFLAGS += -I../../../../gameengine/SceneGraph ifeq ($(NAN_SND), OPENAL) CPPFLAGS += -I../../../../gameengine/SoundSystem CPPFLAGS += -I../../../../gameengine/SoundSystem/SND_OpenAL else CPPFLAGS += -I../../../../gameengine/SoundSystem CPPFLAGS += -I../../../../gameengine/SoundSystem/SND_Dummy endif CPPFLAGS += -I$(NAN_FUZZICS)/include CPPFLAGS += -I$(NAN_SUMO)/include CPPFLAGS += -I$(NAN_MOTO)/include CPPFLAGS += -I$(NAN_BMFONT)/include # Blender stuff CPPFLAGS += -I../../../../blender/blenkernel CPPFLAGS += -I../../../../blender/blenlib CPPFLAGS += -I../../../../blender/blenloader CPPFLAGS += -I../../../../blender/imbuf CPPFLAGS += -I../../../../blender/makesdna CPPFLAGS += -I../../../../kernel/gen_system CPPFLAGS += -I../../kernel/gen_system