/*This is mechanically generated code*/ #include #include "fast.h" int fast9_corner_score(const byte* p, const int pixel[], int bstart) { int bmin = bstart; int bmax = 255; int b = (bmax + bmin)/2; /*Compute the score using binary search*/ for(;;) { int cb = *p + b; int c_b= *p - b; if( p[pixel[0]] > cb) if( p[pixel[1]] > cb) if( p[pixel[2]] > cb) if( p[pixel[3]] > cb) if( p[pixel[4]] > cb) if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) goto is_a_corner; else if( p[pixel[15]] > cb) goto is_a_corner; else goto is_not_a_corner; else if( p[pixel[7]] < c_b) if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else goto is_not_a_corner; else if( p[pixel[14]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[6]] < c_b) if( p[pixel[15]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) goto is_a_corner; else goto is_not_a_corner; else if( p[pixel[13]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[14]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[13]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[5]] < c_b) if( p[pixel[14]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[12]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[13]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[14]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[6]] < c_b) goto is_a_corner; else if( p[pixel[15]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[12]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) if( p[pixel[6]] < c_b) goto is_a_corner; else if( p[pixel[15]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[4]] < c_b) if( p[pixel[13]] > cb) if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) if( p[pixel[10]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) if( p[pixel[10]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[11]] < c_b) if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[10]] < c_b) if( p[pixel[12]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[13]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[5]] < c_b) goto is_a_corner; else if( p[pixel[14]] < c_b) goto is_a_corner; else goto is_not_a_corner; else if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) if( p[pixel[10]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) if( p[pixel[10]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[11]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[10]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[5]] < c_b) goto is_a_corner; else if( p[pixel[14]] < c_b) goto is_a_corner; else goto is_not_a_corner; else if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[3]] < c_b) if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[4]] > cb) if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[10]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[5]] < c_b) if( p[pixel[4]] < c_b) goto is_a_corner; else if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[4]] > cb) if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[10]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[5]] < c_b) if( p[pixel[4]] < c_b) goto is_a_corner; else if( p[pixel[13]] < c_b) goto is_a_corner; else goto is_not_a_corner; else if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[2]] < c_b) if( p[pixel[9]] > cb) if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[4]] > cb) if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[3]] > cb) if( p[pixel[4]] > cb) if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[9]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[10]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[5]] < c_b) if( p[pixel[4]] < c_b) if( p[pixel[3]] < c_b) goto is_a_corner; else if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[9]] > cb) if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[4]] > cb) if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[3]] > cb) if( p[pixel[4]] > cb) if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[9]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[5]] < c_b) if( p[pixel[4]] < c_b) if( p[pixel[3]] < c_b) goto is_a_corner; else if( p[pixel[12]] < c_b) goto is_a_corner; else goto is_not_a_corner; else if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[1]] < c_b) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[4]] > cb) if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[3]] > cb) if( p[pixel[4]] > cb) if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[2]] > cb) if( p[pixel[3]] > cb) if( p[pixel[4]] > cb) if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[8]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[5]] < c_b) if( p[pixel[4]] < c_b) if( p[pixel[3]] < c_b) if( p[pixel[2]] < c_b) goto is_a_corner; else if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[4]] > cb) if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[3]] > cb) if( p[pixel[4]] > cb) if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[2]] > cb) if( p[pixel[3]] > cb) if( p[pixel[4]] > cb) if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[8]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[10]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[5]] < c_b) if( p[pixel[4]] < c_b) if( p[pixel[3]] < c_b) if( p[pixel[2]] < c_b) goto is_a_corner; else if( p[pixel[11]] < c_b) goto is_a_corner; else goto is_not_a_corner; else if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[0]] < c_b) if( p[pixel[1]] > cb) if( p[pixel[8]] > cb) if( p[pixel[7]] > cb) if( p[pixel[9]] > cb) if( p[pixel[6]] > cb) if( p[pixel[5]] > cb) if( p[pixel[4]] > cb) if( p[pixel[3]] > cb) if( p[pixel[2]] > cb) goto is_a_corner; else if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[4]] < c_b) if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[3]] < c_b) if( p[pixel[4]] < c_b) if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[2]] < c_b) if( p[pixel[3]] < c_b) if( p[pixel[4]] < c_b) if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[1]] < c_b) if( p[pixel[2]] > cb) if( p[pixel[9]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[10]] > cb) if( p[pixel[6]] > cb) if( p[pixel[5]] > cb) if( p[pixel[4]] > cb) if( p[pixel[3]] > cb) goto is_a_corner; else if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[9]] < c_b) if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[4]] < c_b) if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[3]] < c_b) if( p[pixel[4]] < c_b) if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[2]] < c_b) if( p[pixel[3]] > cb) if( p[pixel[10]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) if( p[pixel[11]] > cb) if( p[pixel[6]] > cb) if( p[pixel[5]] > cb) if( p[pixel[4]] > cb) goto is_a_corner; else if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[4]] < c_b) if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[3]] < c_b) if( p[pixel[4]] > cb) if( p[pixel[13]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[6]] > cb) if( p[pixel[5]] > cb) goto is_a_corner; else if( p[pixel[14]] > cb) goto is_a_corner; else goto is_not_a_corner; else if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[13]] < c_b) if( p[pixel[11]] > cb) if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) if( p[pixel[10]] > cb) if( p[pixel[12]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[10]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[10]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[4]] < c_b) if( p[pixel[5]] > cb) if( p[pixel[14]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[6]] > cb) goto is_a_corner; else if( p[pixel[15]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[14]] < c_b) if( p[pixel[12]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[13]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[5]] < c_b) if( p[pixel[6]] > cb) if( p[pixel[15]] < c_b) if( p[pixel[13]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[14]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[6]] < c_b) if( p[pixel[7]] > cb) if( p[pixel[14]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) goto is_a_corner; else if( p[pixel[15]] < c_b) goto is_a_corner; else goto is_not_a_corner; else if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[13]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[12]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) if( p[pixel[6]] > cb) goto is_a_corner; else if( p[pixel[15]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[11]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) if( p[pixel[10]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[6]] > cb) if( p[pixel[5]] > cb) goto is_a_corner; else if( p[pixel[14]] > cb) goto is_a_corner; else goto is_not_a_corner; else if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[10]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[10]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[10]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[6]] > cb) if( p[pixel[5]] > cb) if( p[pixel[4]] > cb) goto is_a_corner; else if( p[pixel[13]] > cb) goto is_a_corner; else goto is_not_a_corner; else if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[4]] < c_b) if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[9]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[6]] > cb) if( p[pixel[5]] > cb) if( p[pixel[4]] > cb) if( p[pixel[3]] > cb) goto is_a_corner; else if( p[pixel[12]] > cb) goto is_a_corner; else goto is_not_a_corner; else if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[9]] < c_b) if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[4]] < c_b) if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[3]] < c_b) if( p[pixel[4]] < c_b) if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[8]] > cb) if( p[pixel[7]] > cb) if( p[pixel[9]] > cb) if( p[pixel[10]] > cb) if( p[pixel[6]] > cb) if( p[pixel[5]] > cb) if( p[pixel[4]] > cb) if( p[pixel[3]] > cb) if( p[pixel[2]] > cb) goto is_a_corner; else if( p[pixel[11]] > cb) goto is_a_corner; else goto is_not_a_corner; else if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[4]] < c_b) if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[3]] < c_b) if( p[pixel[4]] < c_b) if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[2]] < c_b) if( p[pixel[3]] < c_b) if( p[pixel[4]] < c_b) if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) if( p[pixel[6]] > cb) if( p[pixel[5]] > cb) if( p[pixel[4]] > cb) if( p[pixel[3]] > cb) if( p[pixel[2]] > cb) if( p[pixel[1]] > cb) goto is_a_corner; else if( p[pixel[10]] > cb) goto is_a_corner; else goto is_not_a_corner; else if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[5]] < c_b) if( p[pixel[4]] < c_b) if( p[pixel[3]] < c_b) if( p[pixel[2]] < c_b) if( p[pixel[1]] < c_b) goto is_a_corner; else if( p[pixel[10]] < c_b) goto is_a_corner; else goto is_not_a_corner; else if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; is_a_corner: bmin=b; goto end_if; is_not_a_corner: bmax=b; goto end_if; end_if: if(bmin == bmax - 1 || bmin == bmax) return bmin; b = (bmin + bmax) / 2; } } static void make_offsets(int pixel[], int row_stride) { pixel[0] = 0 + row_stride * 3; pixel[1] = 1 + row_stride * 3; pixel[2] = 2 + row_stride * 2; pixel[3] = 3 + row_stride * 1; pixel[4] = 3 + row_stride * 0; pixel[5] = 3 + row_stride * -1; pixel[6] = 2 + row_stride * -2; pixel[7] = 1 + row_stride * -3; pixel[8] = 0 + row_stride * -3; pixel[9] = -1 + row_stride * -3; pixel[10] = -2 + row_stride * -2; pixel[11] = -3 + row_stride * -1; pixel[12] = -3 + row_stride * 0; pixel[13] = -3 + row_stride * 1; pixel[14] = -2 + row_stride * 2; pixel[15] = -1 + row_stride * 3; } int* fast9_score(const byte* i, int stride, xy* corners, int num_corners, int b) { int* scores = (int*)malloc(sizeof(int)* num_corners); int n; int pixel[16]; make_offsets(pixel, stride); for(n=0; n < num_corners; n++) scores[n] = fast9_corner_score(i + corners[n].y*stride + corners[n].x, pixel, b); return scores; } xy* fast9_detect(const byte* im, int xsize, int ysize, int stride, int b, int* ret_num_corners) { int num_corners=0; xy* ret_corners; int rsize=512; int pixel[16]; int x, y; ret_corners = (xy*)malloc(sizeof(xy)*rsize); make_offsets(pixel, stride); for(y=3; y < ysize - 3; y++) for(x=3; x < xsize - 3; x++) { const byte* p = im + y*stride + x; int cb = *p + b; int c_b= *p - b; if(p[pixel[0]] > cb) if(p[pixel[1]] > cb) if(p[pixel[2]] > cb) if(p[pixel[3]] > cb) if(p[pixel[4]] > cb) if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) {} else if(p[pixel[15]] > cb) {} else continue; else if(p[pixel[7]] < c_b) if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else continue; else if(p[pixel[14]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[15]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else continue; else continue; else if(p[pixel[6]] < c_b) if(p[pixel[15]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) {} else continue; else if(p[pixel[13]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[14]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else continue; else continue; else if(p[pixel[13]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[5]] < c_b) if(p[pixel[14]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[15]] > cb) {} else if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[12]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[13]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[14]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[6]] < c_b) {} else if(p[pixel[15]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[12]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) if(p[pixel[6]] < c_b) {} else if(p[pixel[15]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[4]] < c_b) if(p[pixel[13]] > cb) if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) if(p[pixel[10]] > cb) {} else continue; else continue; else continue; else continue; else continue; else if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) if(p[pixel[10]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[11]] < c_b) if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[10]] < c_b) if(p[pixel[12]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[13]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[5]] < c_b) {} else if(p[pixel[14]] < c_b) {} else continue; else if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) if(p[pixel[10]] > cb) {} else continue; else continue; else continue; else continue; else continue; else if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) if(p[pixel[10]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[11]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[10]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[5]] < c_b) {} else if(p[pixel[14]] < c_b) {} else continue; else if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[3]] < c_b) if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) {} else continue; else continue; else continue; else continue; else if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) {} else continue; else continue; else continue; else continue; else continue; else if(p[pixel[4]] > cb) if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[10]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[5]] < c_b) if(p[pixel[4]] < c_b) {} else if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) {} else continue; else continue; else if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) {} else continue; else continue; else continue; else if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) {} else continue; else continue; else continue; else continue; else if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) {} else continue; else continue; else continue; else continue; else continue; else if(p[pixel[4]] > cb) if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[10]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[5]] < c_b) if(p[pixel[4]] < c_b) {} else if(p[pixel[13]] < c_b) {} else continue; else if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) {} else continue; else continue; else if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[2]] < c_b) if(p[pixel[9]] > cb) if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) {} else continue; else continue; else continue; else if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) {} else continue; else continue; else continue; else continue; else if(p[pixel[4]] > cb) if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) {} else continue; else continue; else continue; else continue; else continue; else if(p[pixel[3]] > cb) if(p[pixel[4]] > cb) if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[9]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[10]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[5]] < c_b) if(p[pixel[4]] < c_b) if(p[pixel[3]] < c_b) {} else if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) {} else continue; else continue; else if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) {} else continue; else continue; else continue; else if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) {} else continue; else continue; else continue; else continue; else if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[9]] > cb) if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) {} else continue; else continue; else continue; else if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) {} else continue; else continue; else continue; else continue; else if(p[pixel[4]] > cb) if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) {} else continue; else continue; else continue; else continue; else continue; else if(p[pixel[3]] > cb) if(p[pixel[4]] > cb) if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[9]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[5]] < c_b) if(p[pixel[4]] < c_b) if(p[pixel[3]] < c_b) {} else if(p[pixel[12]] < c_b) {} else continue; else if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) {} else continue; else continue; else if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) {} else continue; else continue; else continue; else if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[1]] < c_b) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) {} else continue; else continue; else if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) {} else continue; else continue; else continue; else if(p[pixel[4]] > cb) if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) {} else continue; else continue; else continue; else continue; else if(p[pixel[3]] > cb) if(p[pixel[4]] > cb) if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) {} else continue; else continue; else continue; else continue; else continue; else if(p[pixel[2]] > cb) if(p[pixel[3]] > cb) if(p[pixel[4]] > cb) if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[8]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[5]] < c_b) if(p[pixel[4]] < c_b) if(p[pixel[3]] < c_b) if(p[pixel[2]] < c_b) {} else if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) {} else continue; else continue; else if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) {} else continue; else continue; else continue; else if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) {} else continue; else continue; else continue; else continue; else if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) {} else continue; else continue; else if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) {} else continue; else continue; else continue; else if(p[pixel[4]] > cb) if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) {} else continue; else continue; else continue; else continue; else if(p[pixel[3]] > cb) if(p[pixel[4]] > cb) if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) {} else continue; else continue; else continue; else continue; else continue; else if(p[pixel[2]] > cb) if(p[pixel[3]] > cb) if(p[pixel[4]] > cb) if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[8]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[10]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[5]] < c_b) if(p[pixel[4]] < c_b) if(p[pixel[3]] < c_b) if(p[pixel[2]] < c_b) {} else if(p[pixel[11]] < c_b) {} else continue; else if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) {} else continue; else continue; else if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) {} else continue; else continue; else continue; else if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) {} else continue; else continue; else continue; else continue; else if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[0]] < c_b) if(p[pixel[1]] > cb) if(p[pixel[8]] > cb) if(p[pixel[7]] > cb) if(p[pixel[9]] > cb) if(p[pixel[6]] > cb) if(p[pixel[5]] > cb) if(p[pixel[4]] > cb) if(p[pixel[3]] > cb) if(p[pixel[2]] > cb) {} else if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) {} else continue; else continue; else if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) {} else continue; else continue; else continue; else if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) {} else continue; else continue; else continue; else continue; else if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) {} else continue; else continue; else continue; else continue; else continue; else if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) {} else continue; else continue; else if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) {} else continue; else continue; else continue; else if(p[pixel[4]] < c_b) if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) {} else continue; else continue; else continue; else continue; else if(p[pixel[3]] < c_b) if(p[pixel[4]] < c_b) if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else if(p[pixel[2]] < c_b) if(p[pixel[3]] < c_b) if(p[pixel[4]] < c_b) if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[1]] < c_b) if(p[pixel[2]] > cb) if(p[pixel[9]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[10]] > cb) if(p[pixel[6]] > cb) if(p[pixel[5]] > cb) if(p[pixel[4]] > cb) if(p[pixel[3]] > cb) {} else if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) {} else continue; else continue; else if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) {} else continue; else continue; else continue; else if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) {} else continue; else continue; else continue; else continue; else if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[9]] < c_b) if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) {} else continue; else continue; else continue; else if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) {} else continue; else continue; else continue; else continue; else if(p[pixel[4]] < c_b) if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else if(p[pixel[3]] < c_b) if(p[pixel[4]] < c_b) if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[2]] < c_b) if(p[pixel[3]] > cb) if(p[pixel[10]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) if(p[pixel[11]] > cb) if(p[pixel[6]] > cb) if(p[pixel[5]] > cb) if(p[pixel[4]] > cb) {} else if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) {} else continue; else continue; else if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) {} else continue; else continue; else continue; else if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) {} else continue; else continue; else continue; else continue; else if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else if(p[pixel[4]] < c_b) if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[3]] < c_b) if(p[pixel[4]] > cb) if(p[pixel[13]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[6]] > cb) if(p[pixel[5]] > cb) {} else if(p[pixel[14]] > cb) {} else continue; else if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[13]] < c_b) if(p[pixel[11]] > cb) if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) if(p[pixel[10]] > cb) if(p[pixel[12]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[10]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[10]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[4]] < c_b) if(p[pixel[5]] > cb) if(p[pixel[14]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[6]] > cb) {} else if(p[pixel[15]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[14]] < c_b) if(p[pixel[12]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[13]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[15]] < c_b) {} else if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[5]] < c_b) if(p[pixel[6]] > cb) if(p[pixel[15]] < c_b) if(p[pixel[13]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[14]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) {} else continue; else continue; else if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[6]] < c_b) if(p[pixel[7]] > cb) if(p[pixel[14]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[15]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else continue; else continue; else if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) {} else if(p[pixel[15]] < c_b) {} else continue; else if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else continue; else continue; else if(p[pixel[13]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else continue; else continue; else continue; else if(p[pixel[12]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) if(p[pixel[6]] > cb) {} else if(p[pixel[15]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[11]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) if(p[pixel[10]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[6]] > cb) if(p[pixel[5]] > cb) {} else if(p[pixel[14]] > cb) {} else continue; else if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[10]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[10]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[10]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[6]] > cb) if(p[pixel[5]] > cb) if(p[pixel[4]] > cb) {} else if(p[pixel[13]] > cb) {} else continue; else if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) {} else continue; else continue; else if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) {} else continue; else continue; else continue; else continue; else if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else if(p[pixel[4]] < c_b) if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[9]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[6]] > cb) if(p[pixel[5]] > cb) if(p[pixel[4]] > cb) if(p[pixel[3]] > cb) {} else if(p[pixel[12]] > cb) {} else continue; else if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) {} else continue; else continue; else if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) {} else continue; else continue; else continue; else if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[9]] < c_b) if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) {} else continue; else continue; else continue; else if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) {} else continue; else continue; else continue; else continue; else if(p[pixel[4]] < c_b) if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else if(p[pixel[3]] < c_b) if(p[pixel[4]] < c_b) if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[8]] > cb) if(p[pixel[7]] > cb) if(p[pixel[9]] > cb) if(p[pixel[10]] > cb) if(p[pixel[6]] > cb) if(p[pixel[5]] > cb) if(p[pixel[4]] > cb) if(p[pixel[3]] > cb) if(p[pixel[2]] > cb) {} else if(p[pixel[11]] > cb) {} else continue; else if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) {} else continue; else continue; else if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) {} else continue; else continue; else continue; else if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) {} else continue; else continue; else continue; else continue; else if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) {} else continue; else continue; else if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) {} else continue; else continue; else continue; else if(p[pixel[4]] < c_b) if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) {} else continue; else continue; else continue; else continue; else if(p[pixel[3]] < c_b) if(p[pixel[4]] < c_b) if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else if(p[pixel[2]] < c_b) if(p[pixel[3]] < c_b) if(p[pixel[4]] < c_b) if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) if(p[pixel[6]] > cb) if(p[pixel[5]] > cb) if(p[pixel[4]] > cb) if(p[pixel[3]] > cb) if(p[pixel[2]] > cb) if(p[pixel[1]] > cb) {} else if(p[pixel[10]] > cb) {} else continue; else if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) {} else continue; else continue; else if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) {} else continue; else continue; else continue; else if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) {} else continue; else continue; else continue; else continue; else if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) {} else continue; else continue; else continue; else continue; else continue; else if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[5]] < c_b) if(p[pixel[4]] < c_b) if(p[pixel[3]] < c_b) if(p[pixel[2]] < c_b) if(p[pixel[1]] < c_b) {} else if(p[pixel[10]] < c_b) {} else continue; else if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) {} else continue; else continue; else if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) {} else continue; else continue; else continue; else if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) {} else continue; else continue; else continue; else continue; else if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; if(num_corners == rsize) { rsize*=2; ret_corners = (xy*)realloc(ret_corners, sizeof(xy)*rsize); } ret_corners[num_corners].x = x; ret_corners[num_corners].y = y; num_corners++; } *ret_num_corners = num_corners; return ret_corners; }