# Microsoft Developer Studio Project File - Name="ftgl_dll" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=ftgl_dll - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "ftgl_dll.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "ftgl_dll.mak" CFG="ftgl_dll - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "ftgl_dll - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "ftgl_dll - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "ftgl_dll - Win32 Release MT" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "ftgl_dll - Win32 Debug MT" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "ftgl_dll - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release_ST" # PROP BASE Intermediate_Dir "Release_ST" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "../Build" # PROP Intermediate_Dir "Release_ST" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "../Build" # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FTGL_DLL_EXPORTS" /YX /FD /c # ADD CPP /nologo /MT /W3 /GX /O2 /I "D:\cots\freetype-2.0.5\include" /I "..\..\include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FTGL_LIBRARY" /YX /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib freetype204.lib /nologo /dll /machine:I386 /out:"../Build/ftgl_dynamic_MT.dll" /libpath:"D:\cots\freetype-2.0.5\objs" !ELSEIF "$(CFG)" == "ftgl_dll - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug_ST" # PROP BASE Intermediate_Dir "Debug_ST" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "../Build" # PROP Intermediate_Dir "Debug_ST" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "../Build" # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FTGL_DLL_EXPORTS" /YX /FD /GZ /c # ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "D:\cots\freetype-2.0.5\include" /I "..\..\include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FTGL_LIBRARY" /YX /FD /GZ /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib freetype204_D.lib /nologo /dll /pdb:"Debug_ST/ftgl_dynamic_ST_d.pdb" /debug /machine:I386 /out:"../Build/ftgl_dynamic_MT_d.dll" /pdbtype:sept /libpath:"D:\cots\freetype-2.0.5\objs" # SUBTRACT LINK32 /pdb:none !ELSEIF "$(CFG)" == "ftgl_dll - Win32 Release MT" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release_MT" # PROP BASE Intermediate_Dir "Release_MT" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "../Build" # PROP Intermediate_Dir "Release_MT" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "../Build" # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FTGL_DLL_EXPORTS" /YX /FD /c # ADD CPP /nologo /MD /W3 /GX /O2 /I "D:\cots\freetype-2.0.5\include" /I "..\..\include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FTGL_LIBRARY" /YX /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib freetype204MT.lib /nologo /dll /machine:I386 /out:"../Build/ftgl_dynamic_MTD.dll" /libpath:"D:\cots\freetype-2.0.5\objs" !ELSEIF "$(CFG)" == "ftgl_dll - Win32 Debug MT" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug_MT" # PROP BASE Intermediate_Dir "Debug_MT" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "../Build" # PROP Intermediate_Dir "Debug_MT" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "../Build" # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FTGL_DLL_EXPORTS" /YX /FD /GZ /c # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "D:\cots\freetype-2.0.5\include" /I "..\..\include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FTGL_LIBRARY" /YX /FD /GZ /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib freetype204MT_D.lib /nologo /dll /pdb:"Debug_ST/ftgl_dynamic_MT_d.pdb" /debug /machine:I386 /out:"../Build/ftgl_dynamic_MTD_d.dll" /pdbtype:sept /libpath:"D:\cots\freetype-2.0.5\objs" # SUBTRACT LINK32 /pdb:none !ENDIF # Begin Target # Name "ftgl_dll - Win32 Release" # Name "ftgl_dll - Win32 Debug" # Name "ftgl_dll - Win32 Release MT" # Name "ftgl_dll - Win32 Debug MT" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=..\..\src\FTBitmapGlyph.cpp # End Source File # Begin Source File SOURCE=..\..\src\FTCharmap.cpp # End Source File # Begin Source File SOURCE=..\..\src\FTContour.cpp # End Source File # Begin Source File SOURCE=..\..\src\FTExtrdGlyph.cpp # End Source File # Begin Source File SOURCE=..\..\src\FTFace.cpp # End Source File # Begin Source File SOURCE=..\..\src\FTFont.cpp # End Source File # Begin Source File SOURCE=..\..\src\FTGLBitmapFont.cpp # End Source File # Begin Source File SOURCE=..\..\src\FTGLExtrdFont.cpp # End Source File # Begin Source File SOURCE=..\..\src\FTGLOutlineFont.cpp # End Source File # Begin Source File SOURCE=..\..\src\FTGLPixmapFont.cpp # End Source File # Begin Source File SOURCE=..\..\src\FTGLPolygonFont.cpp # End Source File # Begin Source File SOURCE=..\..\src\FTGLTextureFont.cpp # End Source File # Begin Source File SOURCE=..\..\src\FTGlyph.cpp # End Source File # Begin Source File SOURCE=..\..\src\FTGlyphContainer.cpp # End Source File # Begin Source File SOURCE=..\..\src\FTLibrary.cpp # End Source File # Begin Source File SOURCE=..\..\src\FTOutlineGlyph.cpp # End Source File # Begin Source File SOURCE=..\..\src\FTPixmapGlyph.cpp # End Source File # Begin Source File SOURCE=..\..\src\FTPoint.cpp # End Source File # Begin Source File SOURCE=..\..\src\FTPolyGlyph.cpp # End Source File # Begin Source File SOURCE=..\..\src\FTSize.cpp # End Source File # Begin Source File SOURCE=..\..\src\FTTextureGlyph.cpp # End Source File # Begin Source File SOURCE=..\..\src\FTVectoriser.cpp # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=..\..\include\FTBBox.h # End Source File # Begin Source File SOURCE=..\..\include\FTBitmapGlyph.h # End Source File # Begin Source File SOURCE=..\..\include\FTCharmap.h # End Source File # Begin Source File SOURCE=..\..\include\FTCharToGlyphIndexMap.h # End Source File # Begin Source File SOURCE=..\..\include\FTContour.h # End Source File # Begin Source File SOURCE=..\..\include\FTExtrdGlyph.h # End Source File # Begin Source File SOURCE=..\..\include\FTFace.h # End Source File # Begin Source File SOURCE=..\..\include\FTFont.h # End Source File # Begin Source File SOURCE=..\..\include\FTGL.h # End Source File # Begin Source File SOURCE=..\..\include\FTGLBitmapFont.h # End Source File # Begin Source File SOURCE=..\..\include\FTGLExtrdFont.h # End Source File # Begin Source File SOURCE=..\..\include\FTGLOutlineFont.h # End Source File # Begin Source File SOURCE=..\..\include\FTGLPixmapFont.h # End Source File # Begin Source File SOURCE=..\..\include\FTGLPolygonFont.h # End Source File # Begin Source File SOURCE=..\..\include\FTGLTextureFont.h # End Source File # Begin Source File SOURCE=..\..\include\FTGlyph.h # End Source File # Begin Source File SOURCE=..\..\include\FTGlyphContainer.h # End Source File # Begin Source File SOURCE=..\..\include\FTLibrary.h # End Source File # Begin Source File SOURCE=..\..\include\FTList.h # End Source File # Begin Source File SOURCE=..\..\include\FTOutlineGlyph.h # End Source File # Begin Source File SOURCE=..\..\include\FTPixmapGlyph.h # End Source File # Begin Source File SOURCE=..\..\include\FTPoint.h # End Source File # Begin Source File SOURCE=..\..\include\FTPolyGlyph.h # End Source File # Begin Source File SOURCE=..\..\include\FTSize.h # End Source File # Begin Source File SOURCE=..\..\include\FTTextureGlyph.h # End Source File # Begin Source File SOURCE=..\..\include\FTVector.h # End Source File # Begin Source File SOURCE=..\..\include\FTVectoriser.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # End Group # End Target # End Project