#!/usr/bin/python Import ('env') sources = 'NG_LoopBackNetworkDeviceInterface.cpp' incs = '. #source/kernel/gen_system #intern/string #source/gameengine/Network' env.BlenderLib ( 'bf_loopbacknetwork', Split(sources), Split(incs), defines=[],libtype=['game2', 'player'], priority=[25, 165] )