/* * Copyright 2011-2013 Blender Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License */ #ifndef __DEVICE_TASK_H__ #define __DEVICE_TASK_H__ #include "device_memory.h" #include "util_function.h" #include "util_list.h" #include "util_task.h" CCL_NAMESPACE_BEGIN /* Device Task */ class Device; class RenderBuffers; class RenderTile; class Tile; class DeviceTask : public Task { public: typedef enum { PATH_TRACE, FILM_CONVERT, SHADER } Type; Type type; int x, y, w, h; device_ptr rgba_byte; device_ptr rgba_half; device_ptr buffer; int sample; int num_samples; int offset, stride; device_ptr shader_input; device_ptr shader_output; int shader_eval_type; int shader_x, shader_w; DeviceTask(Type type = PATH_TRACE); void split(list& tasks, int num, int max_size = 0); void update_progress(RenderTile &rtile); boost::function acquire_tile; boost::function update_progress_sample; boost::function update_tile_sample; boost::function release_tile; boost::function get_cancel; bool need_finish_queue; bool integrator_branched; protected: double last_update_time; }; CCL_NAMESPACE_END #endif /* __DEVICE_TASK_H__ */