vtk-m/vtkm/rendering/Scene.h

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//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//
// Copyright 2015 Sandia Corporation.
// Copyright 2015 UT-Battelle, LLC.
// Copyright 2015 Los Alamos National Security.
//
// Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
// the U.S. Government retains certain rights in this software.
//
// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
// Laboratory (LANL), the U.S. Government retains certain rights in
// this software.
//============================================================================
#ifndef vtk_m_rendering_Scene_h
#define vtk_m_rendering_Scene_h
#include <vtkm/rendering/Plot.h>
#include <vtkm/rendering/View.h>
#include <vector>
namespace vtkm {
namespace rendering {
class Scene
{
public:
std::vector<vtkm::rendering::Plot> Plots;
};
class Scene3D : public Scene
{
public:
Scene3D() {}
template<typename SceneRendererType, typename SurfaceType>
VTKM_CONT_EXPORT
void Render(SceneRendererType &sceneRenderer,
SurfaceType &surface,
vtkm::rendering::View &view)
{
vtkm::Bounds bounds;
sceneRenderer.StartScene();
for (std::size_t i = 0; i < this->Plots.size(); i++)
{
this->Plots[i].Render(sceneRenderer, surface, view);
// accumulate all Plots' spatial bounds into the scene spatial bounds
bounds.Include(this->Plots[i].SpatialBounds);
}
sceneRenderer.EndScene();
this->SpatialBounds = bounds;
}
const vtkm::Bounds &GetSpatialBounds()
{
return this->SpatialBounds;
}
protected:
vtkm::Bounds SpatialBounds;
};
class Scene2D : public Scene
{
public:
Scene2D() {}
template<typename SceneRendererType, typename SurfaceType>
VTKM_CONT_EXPORT
void Render(SceneRendererType &sceneRenderer,
SurfaceType &surface,
vtkm::rendering::View &view)
{
for (std::size_t i = 0; i < this->Plots.size(); i++)
{
sceneRenderer.StartScene();
this->Plots[i].Render(sceneRenderer, surface, view);
sceneRenderer.EndScene();
}
}
};
}} //namespace vtkm::rendering
#endif //vtk_m_rendering_Scene_h